Player Matchup

Discordia
Discordia
Ahtabara
Discordia
Level 116
God Stats
15W - 11L
1,566 SR
Queue Stats
263W - 242L
1,478 Elo+
Party 2
Guan Yu
Guan Yu
Soggy Tom3113
Guan Yu
Level 73
God Stats
2W - 4L
1,147 SR
Queue Stats
337W - 313L
1,432 Elo+
Party 2
Chaac
Chaac
TastiestLeech65
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,649 Elo+
Solo
Chernobog
Chernobog
TheEliteChap
Chernobog
Level 138
God Stats
0W - 3L
1,759 SR
Queue Stats
55W - 60L
1,655 Elo+
Solo
Tiamat
Tiamat
TheWiseTheOld
Tiamat
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,744 Elo+
Solo
Team Averages
Level 108
1,494 SR
1,592 Elo+

VS

Team Averages
Level 101
1,543 SR
1,557 Elo+
Izanami
Izanami
DarkNecrose
Izanami
Level 85
God Stats
48W - 42L
1,440 SR
Queue Stats
506W - 505L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SilverS117
Morgan Le Fay
Level 146
God Stats
30W - 25L
1,759 SR
Queue Stats
221W - 227L
1,570 Elo+
Solo
Pele
Pele
UnknownEsper
Pele
Level 86
God Stats
73W - 78L
1,261 SR
Queue Stats
448W - 450L
1,572 Elo+
Party 1
Ares
Ares
VladSparda
Ares
Level 61
God Stats
33W - 27L
1,756 SR
Queue Stats
683W - 699L
1,547 Elo+
Solo
Chaac
Chaac
WatchedWind6218
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ahtabara
Discordia
20
1 / 5 / 2
14,465
964
20,128
12,037
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
20
1 / 11 / 5
15,162
1,011
14,830
39,906
30,295
20
1 / 9 / 3
14,584
972
12,641
25,548
42,578
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chernobog
TheEliteChap
Chernobog
20
2 / 9 / 3
15,370
1,025
17,681
23,371
7,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
1 / 5 / 2
14,706
980
16,427
17,194
10,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkNecrose
Izanami
20
9 / 1 / 19
16,760
1,117
21,397
16,271
6,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SilverS117
Morgan Le Fay
20
3 / 1 / 29
17,306
1,154
26,223
13,190
5,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 3 / 19
16,524
1,102
23,583
19,049
6,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 0 / 24
16,563
1,104
15,061
20,357
32,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
14 / 1 / 16
18,361
1,224
28,467
17,693
20,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
146
6
Kills
39
39
Deaths
6
15
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ahtabara
Discordia
1
5
2
0.4
W
Izanami
DarkNecrose
Izanami
9
1
19
18.5
W
Morgan Le Fay
SilverS117
Morgan Le Fay
3
1
29
17.5
L
Guan Yu
1
11
5
0.32
L
1
9
3
0.28
L
Chernobog
TheEliteChap
Chernobog
2
9
3
0.39
L
1
5
2
0.4
W
7
3
19
5.5
W
6
0
24
18
W
14
1
16
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,707
Damage
114,731
118,056
Taken
86,560
93,810
Mitigated
71,456
16,280
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ahtabara
Discordia
20,128
832
0
123
12,037
3,132
0
2,870
9,167
35,061
0
W
Izanami
DarkNecrose
Izanami
21,397
15,209
0
1,763
16,271
6,038
0
7,210
8,381
0
53,212
W
Morgan Le Fay
SilverS117
Morgan Le Fay
26,223
1,699
0
1,753
13,190
5,815
0
6,228
6,544
56,167
0
L
Guan Yu
14,830
999
835
5,675
39,906
30,295
0
14,445
25,461
5,186
27,625
L
12,641
931
1,010
5,078
25,548
42,578
0
11,202
14,346
0
33,038
L
Chernobog
TheEliteChap
Chernobog
17,681
7,406
370
2,514
23,371
7,519
0
7,382
15,989
0
68,014
L
16,427
308
0
675
17,194
10,286
0
5,385
11,809
40,644
0
W
23,583
3,191
0
4,303
19,049
6,981
0
8,028
10,573
0
46,864
W
15,061
97
0
0
20,357
32,376
0
7,169
12,132
18,026
0
W
28,467
4,847
0
7,751
17,693
20,246
0
7,338
9,153
0
58,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,287
Gold Earned
85,514
294
Minions Killed
295
10
Camps Cleared
12
1,408,149
Distance Traveled
1,495,941
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
14,465
964
28
2
2
264,934
1
W
Izanami
16,760
1,117
91
6
1
288,662
0
W
Morgan Le Fay
17,306
1,154
60
4
1
310,194
0
L
Guan Yu
15,162
1,011
44
3
1
283,324
0
L
Chaac
14,584
972
48
3
0
277,873
0
L
Chernobog
15,370
1,025
96
6
3
278,532
0
L
Tiamat
14,706
980
78
5
4
303,486
2
W
Pele
16,524
1,102
48
3
7
329,664
0
W
Ares
16,563
1,104
6
0
0
274,213
0
W
Chaac
18,361
1,224
90
6
3
293,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role