Player Matchup

King Arthur
King Arthur
FasterEmperor51
King Arthur
Level 17
God Stats
2W - 3L
1,587 SR
Queue Stats
12W - 16L
1,440 Elo+
Party 1
Ne Zha
Ne Zha
Ignoringgecko
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 24L
1,329 Elo+
Party 1
Tiamat
Tiamat
arobertso
Tiamat
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,377 Elo+
Party 1
Team Averages
Level 62
1,529 SR
1,382 Elo+

VS

Team Averages
Level 62
1,572 SR
1,470 Elo+
Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Void_Gamer_12
Neith
Level 20
God Stats
2W - 3L
1,715 SR
Queue Stats
3W - 10L
1,482 Elo+
Party 2
Ra
Ra
ignaHD
Ra
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 44L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FasterEmperor51
King Arthur
13
0 / 2 / 13
8,553
658
5,072
8,610
3,096
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
10 / 2 / 5
10,470
805
12,744
11,465
5,489
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tiamat
arobertso
Tiamat
15
5 / 2 / 5
9,482
729
8,812
7,204
3,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 3 / 4
8,815
678
9,160
12,342
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 2
8,356
643
5,888
8,716
2,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
13
2 / 7 / 2
8,412
647
4,240
10,027
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
15
Kills
6
6
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
3
4
1.33
W
King Arthur
FasterEmperor51
King Arthur
0
2
13
3.25
W
10
2
5
6.25
L
2
5
2
0.6
W
Tiamat
arobertso
Tiamat
5
2
5
3.75
L
Ra
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,628
Damage
19,288
27,279
Taken
31,085
12,408
Mitigated
9,274
7,241
Healing
8,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,160
872
382
4,050
12,342
3,195
246
4,314
8,028
24,149
0
W
King Arthur
FasterEmperor51
King Arthur
5,072
1,377
0
282
8,610
3,096
442
4,291
3,884
0
22,205
W
12,744
2,447
210
4,171
11,465
5,489
303
5,220
5,849
0
36,499
L
5,888
1,611
0
1,405
8,716
2,873
282
2,999
5,717
0
18,226
W
Tiamat
arobertso
Tiamat
8,812
644
0
2,578
7,204
3,823
302
3,412
3,442
31,893
0
L
Ra
4,240
274
757
1,766
10,027
3,206
181
1,737
8,290
25,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,505
Gold Earned
25,583
133
Minions Killed
133
7
Camps Cleared
4
739,998
Distance Traveled
619,916
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,815
678
41
3
0
217,298
1
W
King Arthur
8,553
658
43
3
2
237,055
1
W
Ne Zha
10,470
805
32
2
3
265,146
3
L
Neith
8,356
643
37
3
0
200,830
0
W
Tiamat
9,482
729
58
4
2
237,797
1
L
Ra
8,412
647
55
4
4
201,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role