Player Matchup

Ra
Ra
CaptianSkittles
Ra
Level 34
God Stats
4W - 8L
1,500 SR
Queue Stats
35W - 40L
1,089 Elo+
Party 2
Amaterasu
Amaterasu
Ghost K13
Amaterasu
Level 144
God Stats
7W - 13L
1,536 SR
Queue Stats
305W - 379L
1,383 Elo+
Party 2
Chiron
Chiron
reunionreunion
Chiron
Level 57
God Stats
32W - 19L
1,500 SR
Queue Stats
412W - 477L
1,398 Elo+
Party 2
Team Averages
Level 78
1,512 SR
1,290 Elo+

VS

Team Averages
Level 70
1,310 SR
1,445 Elo+
Ao Kuang
Ao Kuang
Coldable
Ao Kuang
Level 61
God Stats
1W - 4L
1,358 SR
Queue Stats
75W - 113L
1,414 Elo+
Party 1
Achilles
Achilles
OwLu
Achilles
Level 89
God Stats
9W - 13L
1,432 SR
Queue Stats
43W - 69L
1,523 Elo+
Party 1
Cthulhu
Cthulhu
SaiyanPhantom
Cthulhu
Level 59
God Stats
4W - 4L
1,141 SR
Queue Stats
26W - 43L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
12,453
692
15,104
9,924
5,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Ghost K13
Amaterasu
17
4 / 2 / 8
11,754
653
6,314
21,306
21,231
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
6 / 1 / 8
12,429
691
32,087
11,705
4,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Coldable
Ao Kuang
15
3 / 7 / 1
11,072
615
11,350
16,842
6,613
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
OwLu
Achilles
13
0 / 3 / 1
10,374
576
7,090
22,440
30,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
16
1 / 5 / 1
10,914
606
16,452
27,446
23,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
4
4
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
Ao Kuang
Coldable
Ao Kuang
3
7
1
0.5
W
Amaterasu
Ghost K13
Amaterasu
4
2
8
4
L
Achilles
OwLu
Achilles
0
3
1
0.17
L
Cthulhu
1
5
1
0.3
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,505
Damage
34,892
42,935
Taken
66,728
31,373
Mitigated
60,874
24,008
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,104
2,298
4,585
3,089
9,924
5,452
407
6,564
2,979
64,816
0
L
Ao Kuang
Coldable
Ao Kuang
11,350
3,543
303
4,166
16,842
6,613
0
3,995
12,847
38,842
0
W
Amaterasu
Ghost K13
Amaterasu
6,314
2,324
0
7,836
21,306
21,231
117
12,783
7,833
0
14,482
L
Achilles
OwLu
Achilles
7,090
838
1,052
7,354
22,440
30,565
126
5,745
16,695
0
28,258
L
Cthulhu
16,452
1,144
915
9,429
27,446
23,696
360
7,026
20,420
53,308
0
W
32,087
18,872
3,146
5,352
11,705
4,690
812
7,232
4,070
0
61,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,636
Gold Earned
32,360
185
Minions Killed
150
6
Camps Cleared
8
1,072,288
Distance Traveled
908,275
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,453
692
113
6
3
355,855
7
L
Ao Kuang
11,072
615
52
3
3
272,807
2
W
Amaterasu
11,754
653
7
0
1
368,456
6
L
Achilles
10,374
576
25
1
2
325,482
10
L
Cthulhu
10,914
606
73
4
3
309,986
3
W
Chiron
12,429
691
65
4
2
347,977
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role