Player Matchup

Hera
Hera
Lautto
Hera
Level 99
God Stats
4W - 3L
1,468 SR
Queue Stats
248W - 272L
1,518 Elo+
Solo
Hel
Hel
Tyzzzan
Hel
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 46L
1,473 Elo+
Party 1
Hun Batz
Hun Batz
jfretel
Hun Batz
Level 95
God Stats
8W - 9L
1,703 SR
Queue Stats
67W - 73L
1,448 Elo+
Party 1
Bacchus
Bacchus
uBlaacKz7
Bacchus
Level 107
God Stats
4W - 1L
1,749 SR
Queue Stats
131W - 101L
1,507 Elo+
Solo
Izanami
Izanami
xX_RICARDITo777
Izanami
Level 27
God Stats
8W - 8L
1,500 SR
Queue Stats
30W - 32L
1,176 Elo+
Party 1
Team Averages
Level 80
1,584 SR
1,424 Elo+

VS

Team Averages
Level 47
1,484 SR
1,276 Elo+
Thor
Thor
Alvarocrack10
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,049 Elo+
Party 2
He Bo
He Bo
ByCordero
He Bo
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 38L
1,219 Elo+
Party 2
Janus
Janus
MarioManya
Janus
Level 132
God Stats
0W - 2L
1,364 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 3
Neith
Neith
PainMaxipol
Neith
Level 48
God Stats
3W - 2L
1,556 SR
Queue Stats
71W - 85L
1,346 Elo+
Party 2
Yemoja
Yemoja
WitherGameplay12
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Lautto
Hera
18
4 / 1 / 11
12,205
581
10,698
6,226
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
15
0 / 3 / 7
9,181
437
5,883
14,906
14,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
jfretel
Hun Batz
20
12 / 2 / 4
12,257
584
15,643
17,549
7,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
uBlaacKz7
Bacchus
18
8 / 0 / 7
11,785
561
9,517
12,849
14,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
4 / 0 / 2
11,115
529
6,608
8,560
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
8,656
412
4,248
13,479
3,341
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
ByCordero
He Bo
14
0 / 7 / 2
8,526
406
4,307
13,595
3,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
14
4 / 8 / 1
9,498
452
9,693
13,877
3,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 3
7,393
352
8,226
12,474
5,877
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 1 / 5
7,991
381
5,048
10,034
9,305
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
28
Kills
6
6
Deaths
28
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
He Bo
ByCordero
He Bo
0
7
2
0.14
W
Hera
Lautto
Hera
4
1
11
9.5
L
Janus
4
8
1
0.56
L
0
5
3
0.3
W
Hel
0
3
7
1.17
L
0
1
5
2.5
W
Hun Batz
jfretel
Hun Batz
12
2
4
7
W
Bacchus
uBlaacKz7
Bacchus
8
0
7
11.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,349
Damage
31,522
60,090
Taken
63,459
43,636
Mitigated
25,334
22,289
Healing
8,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,248
1,009
0
251
13,479
3,341
0
4,095
9,271
0
39,299
L
He Bo
ByCordero
He Bo
4,307
265
53
2,902
13,595
3,439
0
6,277
7,042
36,067
0
W
Hera
Lautto
Hera
10,698
2,552
0
1,425
6,226
3,078
887
2,656
3,516
87,299
0
L
Janus
9,693
218
127
1,351
13,877
3,372
0
6,620
7,078
56,508
0
L
8,226
1,921
0
2,970
12,474
5,877
0
5,357
7,065
0
45,656
W
Hel
5,883
355
2,190
4,589
14,906
14,964
526
6,287
8,422
45,228
0
L
5,048
1,435
590
262
10,034
9,305
0
3,955
6,079
29,424
0
W
Hun Batz
jfretel
Hun Batz
15,643
3,291
0
8,497
17,549
7,908
1,620
4,306
13,147
0
109,853
W
Bacchus
uBlaacKz7
Bacchus
9,517
1,077
0
1,436
12,849
14,193
553
3,503
9,245
59,169
0
W
6,608
3,658
0
4,152
8,560
3,493
2,016
1,736
6,712
0
75,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,543
Gold Earned
42,064
667
Minions Killed
365
0
Camps Cleared
0
2,021,070
Distance Traveled
1,893,592
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,656
412
53
3
0
403,726
0
L
He Bo
8,526
406
79
4
0
380,016
5
W
Hera
12,205
581
168
8
0
425,675
2
L
Janus
9,498
452
110
5
0
370,363
1
L
Neith
7,393
352
71
3
0
378,972
7
W
Hel
9,181
437
60
3
0
378,289
5
L
Yemoja
7,991
381
52
2
0
360,515
4
W
Hun Batz
12,257
584
159
8
0
464,497
0
W
Bacchus
11,785
561
127
6
0
365,846
0
W
Izanami
11,115
529
153
7
0
386,763
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role