Player Matchup

Susano
Susano
BigPlim-_-
Susano
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,563 Elo+
Solo
Apollo
Apollo
BobbaCroft
Apollo
Level 147
God Stats
9W - 9L
1,087 SR
Queue Stats
66W - 53L
1,345 Elo+
Solo
King Arthur
King Arthur
Gabriel_Atlas
King Arthur
Level 103
God Stats
5W - 11L
1,125 SR
Queue Stats
133W - 158L
1,415 Elo+
Solo
Tiamat
Tiamat
Nuzeko
Tiamat
Level 109
God Stats
2W - 0L
1,650 SR
Queue Stats
83W - 70L
1,496 Elo+
Solo
Odin
Odin
PICOLER-_-
Odin
Level 83
God Stats
11W - 9L
1,695 SR
Queue Stats
89W - 89L
1,466 Elo+
Solo
Team Averages
Level 104
1,411 SR
1,457 Elo+

VS

Team Averages
Level 79
1,485 SR
1,486 Elo+
Raijin
Raijin
KaosT_T
Raijin
Level 129
God Stats
3W - 6L
1,500 SR
Queue Stats
107W - 95L
1,484 Elo+
Solo
Hachiman
Hachiman
MarijuannaSMOKER
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,429 Elo+
Solo
Pele
Pele
Neisigkeit
Pele
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 44L
1,511 Elo+
Solo
Jormungandr
Jormungandr
WyZz732
Jormungandr
Level 83
God Stats
8W - 9L
1,424 SR
Queue Stats
357W - 384L
1,506 Elo+
Solo
Aphrodite
Aphrodite
schrodes07
Aphrodite
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BigPlim-_-
Susano
19
2 / 1 / 2
10,976
578
7,831
12,612
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
BobbaCroft
Apollo
19
6 / 0 / 4
12,041
634
9,325
11,111
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Gabriel_Atlas
King Arthur
14
3 / 6 / 1
9,317
490
12,138
17,184
15,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
Nuzeko
Tiamat
16
1 / 4 / 5
9,998
526
6,590
8,148
3,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 0 / 6
10,671
562
8,608
8,986
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KaosT_T
Raijin
15
3 / 3 / 1
9,321
491
6,868
10,984
3,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 0
5,256
277
186
1,800
241
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 2
9,458
498
7,887
12,998
4,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
WyZz732
Jormungandr
15
2 / 3 / 4
8,877
467
11,407
24,423
21,213
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
schrodes07
Aphrodite
13
1 / 9 / 1
8,038
423
3,141
13,799
12,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
16
Kills
11
11
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
BigPlim-_-
Susano
2
1
2
3
W
Apollo
BobbaCroft
Apollo
6
0
4
8
W
King Arthur
Gabriel_Atlas
King Arthur
3
6
1
0.58
L
Raijin
KaosT_T
Raijin
3
3
1
1.17
L
0
2
0
0
L
5
0
2
6
W
Tiamat
Nuzeko
Tiamat
1
4
5
0.88
W
4
0
6
7
L
Jormungandr
WyZz732
Jormungandr
2
3
4
1.33
L
Aphrodite
schrodes07
Aphrodite
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,492
Damage
29,489
58,041
Taken
64,004
37,106
Mitigated
42,170
14,020
Healing
23,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
BigPlim-_-
Susano
7,831
2,181
0
1,470
12,612
4,929
0
2,516
10,020
0
96,959
W
Apollo
BobbaCroft
Apollo
9,325
6,632
0
3,229
11,111
4,301
4,028
2,735
8,254
0
115,316
W
King Arthur
Gabriel_Atlas
King Arthur
12,138
1,180
206
2,457
17,184
15,864
149
7,802
9,297
1,389
45,209
L
Raijin
KaosT_T
Raijin
6,868
580
0
1,771
10,984
3,776
102
2,904
7,789
58,577
0
L
186
186
0
332
1,800
241
0
0
1,800
0
4,595
L
7,887
2,434
0
7,613
12,998
4,764
0
2,233
10,701
0
62,139
W
Tiamat
Nuzeko
Tiamat
6,590
742
0
2,124
8,148
3,206
2,039
3,738
4,151
49,668
0
W
8,608
1,624
855
3,679
8,986
8,806
475
3,995
4,903
10,429
25,953
L
Jormungandr
WyZz732
Jormungandr
11,407
3,547
183
8,332
24,423
21,213
0
2,156
22,235
59,056
0
L
Aphrodite
schrodes07
Aphrodite
3,141
226
1,542
3,536
13,799
12,176
182
2,041
11,604
32,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,003
Gold Earned
40,950
586
Minions Killed
424
0
Camps Cleared
0
1,920,110
Distance Traveled
1,357,799
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,976
578
149
8
0
448,181
0
W
Apollo
12,041
634
192
10
0
376,539
5
W
King Arthur
9,317
490
83
4
0
347,290
0
L
Raijin
9,321
491
139
7
0
328,822
3
L
Hachiman
5,256
277
7
0
0
56,194
0
L
Pele
9,458
498
105
6
0
370,204
3
W
Tiamat
9,998
526
114
6
0
364,677
3
W
Odin
10,671
562
48
3
0
383,423
2
L
Jormungandr
8,877
467
111
6
0
300,742
0
L
Aphrodite
8,038
423
62
3
0
301,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role