Player Matchup

Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold IV
MrSizzles
Ares
Gold IV
Level 149
God Stats
6W - 4L
1,361 SR
Queue Stats
40W - 40L
1,715 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Sprier
Baron Samedi
Bronze III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,589 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,454 SR
1,601 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,582 SR
1,567 MMR
Pele
Pele
Silver II
McWhorus
Pele
Silver II
Level 147
God Stats
0W - 1L
1,723 SR
Queue Stats
10W - 14L
1,609 MMR
Solo
Chaac
Chaac
Bronze III
Rcups
Chaac
Bronze III
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
66W - 105L
1,500 MMR
Solo
Scylla
Scylla
Silver I
whatthefaq
Scylla
Silver I
Level 148
God Stats
14W - 18L
1,523 SR
Queue Stats
125W - 118L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
2 / 1 / 6
8,128
739
11,422
9,248
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
13
3 / 1 / 6
8,488
772
6,145
9,613
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Sprier
Baron Samedi
12
4 / 1 / 1
7,577
689
5,963
7,230
4,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
GebThothSolAtlasAh Muzen Cab

VS

Bans
AchillesGilgameshNoxArtioZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
0 / 4 / 3
6,598
600
3,783
9,485
4,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
Rcups
Chaac
10
0 / 3 / 3
6,461
587
7,169
10,575
5,573
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
whatthefaq
Scylla
12
3 / 2 / 0
7,309
664
7,097
6,375
2,882
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
9
Kills
3
3
Deaths
9
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
6
5
L
Pele
0
4
3
0.38
W
Ares
3
1
6
6
L
Chaac
Rcups
Chaac
0
3
3
0.5
W
Baron Samedi
Sprier
Baron Samedi
4
1
1
4.5
L
Scylla
whatthefaq
Scylla
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
18,049
26,091
Taken
26,435
17,195
Mitigated
12,513
10,060
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,422
1,795
58
3,934
9,248
4,808
8
2,439
6,712
0
29,404
L
Pele
3,783
589
169
3,220
9,485
4,058
0
5,523
3,962
0
20,434
W
Ares
6,145
247
0
2,158
9,613
8,355
0
3,036
6,411
13,223
0
L
Chaac
Rcups
Chaac
7,169
527
0
3,195
10,575
5,573
0
4,861
5,714
0
15,899
W
Baron Samedi
Sprier
Baron Samedi
5,963
565
1,166
2,744
7,230
4,032
200
2,109
4,869
30,857
0
L
Scylla
whatthefaq
Scylla
7,097
819
0
1,755
6,375
2,882
0
1,902
4,473
25,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,193
Gold Earned
20,368
112
Minions Killed
136
7
Camps Cleared
2
664,777
Distance Traveled
609,905
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,128
739
49
4
2
243,514
1
L
Pele
6,598
600
42
4
1
210,653
4
W
Ares
8,488
772
17
2
3
227,236
2
L
Chaac
6,461
587
42
4
1
201,377
4
W
Baron Samedi
7,577
689
46
4
2
194,027
1
L
Scylla
7,309
664
52
5
0
197,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role