Player Matchup

Hel
Hel
BlooregardQKazoo
Hel
Level 88
God Stats
12W - 9L
1,644 SR
Queue Stats
13W - 10L
1,889 Elo+
Party 2
Bacchus
Bacchus
CaptainCorage
Bacchus
Level 135
God Stats
4W - 2L
1,763 SR
Queue Stats
21W - 17L
1,889 Elo+
Party 2
Hou Yi
Hou Yi
Socialcide
Hou Yi
Level 118
God Stats
2W - 1L
1,708 SR
Queue Stats
2W - 2L
1,781 Elo+
Party 2
Team Averages
Level 114
1,705 SR
1,853 Elo+

VS

Team Averages
Level 50
1,584 SR
1,869 Elo+
Scylla
Scylla
BigLiam
Scylla
Level 126
God Stats
7W - 0L
1,753 SR
Queue Stats
159W - 54L
1,743 Elo+
Party 1
Ullr
Ullr
ChickfilBa3
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,932 Elo+
Party 1
Nemesis
Nemesis
RiceMonke
Nemesis
Level 6
God Stats
12W - 2L
1,500 SR
Queue Stats
335W - 111L
1,932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,850
623
6,306
8,364
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
10
2 / 3 / 1
7,284
662
4,399
12,733
12,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Socialcide
Hou Yi
11
1 / 4 / 2
6,783
617
4,264
8,589
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigLiam
Scylla
13
3 / 1 / 7
8,210
746
6,515
7,190
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 0 / 4
9,035
821
15,267
6,829
2,387
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
RiceMonke
Nemesis
11
1 / 3 / 8
7,468
679
3,672
7,896
4,331
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
10
10
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
BigLiam
Scylla
3
1
7
6.5
L
1
3
2
0.67
L
Bacchus
2
3
1
0.83
W
6
0
4
8
W
Nemesis
RiceMonke
Nemesis
1
3
8
1.67
L
Hou Yi
Socialcide
Hou Yi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,969
Damage
25,454
29,686
Taken
21,915
19,708
Mitigated
8,999
7,292
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BigLiam
Scylla
6,515
743
0
1,420
7,190
2,281
507
4,106
2,830
34,771
0
L
6,306
261
1,874
2,106
8,364
3,172
0
2,045
6,239
25,456
0
L
Bacchus
4,399
342
480
1,742
12,733
12,877
0
2,601
9,990
16,465
0
W
15,267
5,913
0
1,500
6,829
2,387
1,895
3,645
2,974
0
49,185
W
Nemesis
RiceMonke
Nemesis
3,672
1,280
0
1,759
7,896
4,331
417
3,203
4,511
0
7,304
L
Hou Yi
Socialcide
Hou Yi
4,264
820
0
1,090
8,589
3,659
0
2,006
6,485
0
15,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,917
Gold Earned
24,713
110
Minions Killed
139
3
Camps Cleared
6
575,608
Distance Traveled
593,229
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,210
746
59
5
1
204,723
3
L
Hel
6,850
623
53
5
2
198,737
4
L
Bacchus
7,284
662
24
2
1
194,134
2
W
Ullr
9,035
821
76
7
5
186,677
3
W
Nemesis
7,468
679
4
0
0
201,829
1
L
Hou Yi
6,783
617
33
3
0
182,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role