Player Matchup

Izanami
Izanami
DeathlyHalos
Izanami
Level 21
God Stats
10W - 16L
1,597 SR
Queue Stats
67W - 90L
1,482 Elo+
Party 3
Cthulhu
Cthulhu
EpicCerberus
Cthulhu
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
101W - 129L
1,450 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GlowingSquid
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 90L
1,396 Elo+
Party 2
Thoth
Thoth
Monicue
Thoth
Level 151
God Stats
0W - 2L
1,551 SR
Queue Stats
67W - 88L
1,482 Elo+
Party 3
Horus
Horus
SaxSolo
Horus
Level 42
God Stats
9W - 5L
1,495 SR
Queue Stats
84W - 87L
1,424 Elo+
Party 2
Team Averages
Level 65
1,529 SR
1,447 Elo+

VS

Team Averages
Level 97
1,498 SR
1,549 Elo+
Bastet
Bastet
 
Bastet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
AKSGoss
Thanatos
Level 48
God Stats
3W - 7L
1,173 SR
Queue Stats
23W - 15L
1,659 Elo+
Party 1
Vamana
Vamana
Drennoth
Vamana
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,479 Elo+
Solo
Scylla
Scylla
NHuddles
Scylla
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 27L
1,618 Elo+
Party 1
Ymir
Ymir
YMΙR
Ymir
Level 26
God Stats
4W - 4L
1,816 SR
Queue Stats
4W - 4L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeathlyHalos
Izanami
15
2 / 5 / 3
8,608
717
4,112
11,487
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
EpicCerberus
Cthulhu
15
3 / 4 / 4
8,747
729
9,204
12,686
12,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
GlowingSquid
Tsukuyomi
16
2 / 8 / 4
8,721
727
5,538
13,459
4,974
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Monicue
Thoth
16
2 / 4 / 4
8,902
742
8,975
9,008
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
SaxSolo
Horus
14
0 / 1 / 7
8,398
700
5,843
14,953
14,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
9 / 0 / 11
10,115
843
17,900
11,597
4,064
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
AKSGoss
Thanatos
17
6 / 3 / 7
9,892
824
6,981
8,794
4,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
Drennoth
Vamana
16
3 / 3 / 9
9,777
815
6,770
12,442
15,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Scylla
NHuddles
Scylla
17
4 / 0 / 13
9,559
797
18,511
5,047
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
YMΙR
Ymir
14
0 / 3 / 7
8,657
721
3,793
13,925
12,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
9
Kills
22
22
Deaths
9
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
0
11
14.5
W
Thanatos
AKSGoss
Thanatos
6
3
7
3.17
L
Izanami
DeathlyHalos
Izanami
2
5
3
0.7
W
Vamana
Drennoth
Vamana
3
3
9
2.5
L
Cthulhu
EpicCerberus
Cthulhu
3
4
4
1.25
L
Tsukuyomi
GlowingSquid
Tsukuyomi
2
8
4
0.5
L
Thoth
Monicue
Thoth
2
4
4
1
W
Scylla
NHuddles
Scylla
4
0
13
10.5
L
Horus
SaxSolo
Horus
0
1
7
3.5
W
Ymir
YMΙR
Ymir
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,672
Damage
53,955
61,593
Taken
51,805
39,739
Mitigated
37,773
13,896
Healing
15,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
17,900
3,736
0
2,836
11,597
4,064
260
5,005
6,287
0
39,950
W
Thanatos
AKSGoss
Thanatos
6,981
1,790
0
5,383
8,794
4,251
937
2,374
6,263
0
25,907
L
Izanami
DeathlyHalos
Izanami
4,112
2,666
0
1,483
11,487
4,605
578
4,965
6,360
0
19,011
W
Vamana
Drennoth
Vamana
6,770
1,199
1,675
2,288
12,442
15,042
126
2,692
9,495
612
21,667
L
Cthulhu
EpicCerberus
Cthulhu
9,204
484
394
848
12,686
12,682
333
3,857
8,601
16,904
0
L
Tsukuyomi
GlowingSquid
Tsukuyomi
5,538
2,276
0
134
13,459
4,974
183
5,367
7,845
0
23,913
L
Thoth
Monicue
Thoth
8,975
380
0
442
9,008
3,240
488
1,590
7,286
30,939
0
W
Scylla
NHuddles
Scylla
18,511
1,583
0
470
5,047
2,016
1,572
1,931
2,998
47,378
0
L
Horus
SaxSolo
Horus
5,843
2,652
4,204
6,391
14,953
14,238
0
6,152
8,615
0
14,810
W
Ymir
YMΙR
Ymir
3,793
235
0
2,632
13,925
12,400
69
5,139
8,583
16,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
48,000
199
Minions Killed
218
0
Camps Cleared
0
1,188,345
Distance Traveled
1,337,730
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,115
843
36
3
0
294,751
0
W
Thanatos
9,892
824
43
4
0
275,577
0
L
Izanami
8,608
717
52
4
0
210,555
2
W
Vamana
9,777
815
39
3
0
263,052
3
L
Cthulhu
8,747
729
35
3
0
251,807
1
L
Tsukuyomi
8,721
727
44
4
0
216,125
0
L
Thoth
8,902
742
55
5
0
250,202
2
W
Scylla
9,559
797
69
6
0
243,801
0
L
Horus
8,398
700
13
1
0
259,656
0
W
Ymir
8,657
721
31
3
0
260,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role