Player Matchup

Hercules
Hercules
 
Hercules
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CracklingReaper
Nox
Level 16
God Stats
13W - 10L
1,664 SR
Queue Stats
38W - 22L
1,613 Elo+
Party 1
Vamana
Vamana
ElBurritoLoco221
Vamana
Level 101
God Stats
30W - 28L
1,503 SR
Queue Stats
258W - 274L
1,600 Elo+
Party 1
Medusa
Medusa
Nacholeada
Medusa
Level 108
God Stats
17W - 6L
1,796 SR
Queue Stats
52W - 39L
1,622 Elo+
Party 1
Pele
Pele
iPanda Frost
Pele
Level 66
God Stats
5W - 4L
1,865 SR
Queue Stats
10W - 8L
1,631 Elo+
Party 1
Team Averages
Level 86
1,666 SR
1,593 Elo+

VS

Team Averages
Level 102
1,549 SR
1,374 Elo+
Janus
Janus
DeviousIllusion
Janus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 9L
1,397 Elo+
Party 2
Artio
Artio
Doom55530
Artio
Level 111
God Stats
8W - 1L
1,500 SR
Queue Stats
15W - 8L
1,397 Elo+
Party 2
Thor
Thor
TheKrawfish
Thor
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
303W - 331L
1,467 Elo+
Solo
Sol
Sol
TheOriginalMA
Sol
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,211 Elo+
Party 2
Amaterasu
Amaterasu
ohmyohmy
Amaterasu
Level 105
God Stats
0W - 1L
1,746 SR
Queue Stats
19W - 9L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
3 / 0 / 5
5,909
591
3,184
6,706
2,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 0 / 3
5,987
599
2,012
3,914
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 4
6,361
636
6,691
7,160
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
Nacholeada
Medusa
10
5 / 1 / 1
6,326
633
7,755
5,972
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
6,008
601
1,730
5,147
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,370
537
4,647
4,454
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Doom55530
Artio
6
0 / 4 / 1
4,314
431
1,964
9,113
3,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 3 / 0
4,632
463
1,457
5,561
1,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 0
4,798
480
4,124
4,390
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
ohmyohmy
Amaterasu
8
0 / 3 / 0
4,422
442
2,197
8,377
3,488
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
15
Kills
1
1
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
0
5
5.5
W
3
0
3
4.5
L
0
3
0
0
L
Artio
Doom55530
Artio
0
4
1
0.13
W
2
0
4
4
W
Medusa
Nacholeada
Medusa
5
1
1
5.5
L
0
3
0
0
L
1
2
0
0.5
W
2
0
2
3
L
Amaterasu
ohmyohmy
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,372
Damage
14,389
28,899
Taken
31,895
14,480
Mitigated
9,930
9,987
Healing
6,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,184
1,194
325
2,028
6,706
2,850
0
2,833
3,705
0
10,232
W
2,012
141
0
555
3,914
1,271
0
2,187
1,727
25,553
0
L
4,647
83
0
999
4,454
1,149
0
359
3,950
35,172
0
L
Artio
Doom55530
Artio
1,964
366
348
1,886
9,113
3,412
0
460
8,517
6,610
0
W
6,691
2,417
0
4,159
7,160
7,018
194
981
6,179
0
36,863
W
Medusa
Nacholeada
Medusa
7,755
3,731
0
2,580
5,972
1,860
0
3,709
2,263
0
39,835
L
1,457
291
0
1,754
5,561
1,230
0
192
5,287
0
20,322
L
4,124
448
0
1,131
4,390
651
0
229
4,121
22,090
0
W
1,730
403
0
340
5,147
1,481
0
1,025
4,122
0
37,239
L
Amaterasu
ohmyohmy
Amaterasu
2,197
1,109
0
722
8,377
3,488
506
630
7,307
0
14,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,591
Gold Earned
23,536
286
Minions Killed
200
0
Camps Cleared
0
1,054,287
Distance Traveled
1,017,428
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,909
591
19
2
0
208,630
1
W
Nox
5,987
599
59
6
0
216,962
2
L
Janus
5,370
537
80
8
0
184,501
5
L
Artio
4,314
431
12
1
0
206,524
2
W
Vamana
6,361
636
61
6
0
196,461
3
W
Medusa
6,326
633
70
7
0
201,818
2
L
Thor
4,632
463
53
5
0
202,189
0
L
Sol
4,798
480
26
3
0
207,758
0
W
Pele
6,008
601
77
8
0
230,416
5
L
Amaterasu
4,422
442
29
3
0
216,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role