Player Matchup

Amaterasu
Amaterasu
Platinum II
Cxurr_
Amaterasu
Platinum II
Level 139
God Stats
21W - 10L
1,888 SR
Queue Stats
112W - 84L
1,896 MMR
Party 2
Hou Yi
Hou Yi
Gold I
DeeplyScarred
Hou Yi
Gold I
Level 149
God Stats
12W - 9L
1,459 SR
Queue Stats
307W - 266L
1,884 MMR
Solo
Geb
Geb
Gold II
IGxxMitchkill
Geb
Gold II
Level 160
God Stats
2W - 1L
1,875 SR
Queue Stats
106W - 78L
1,664 MMR
Party 3
Ah Puch
Ah Puch
Platinum III
TelevisionStatic
Ah Puch
Platinum III
Level 125
God Stats
12W - 12L
1,633 SR
Queue Stats
48W - 32L
2,030 MMR
Party 3
Awilix
Awilix
Platinum III
iLiithium
Awilix
Platinum III
Level 139
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 155L
1,850 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,671 SR
1,865 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,660 SR
1,864 MMR
Athena
Athena
Gold I
Alione99
Athena
Gold I
Level 148
God Stats
12W - 14L
1,500 SR
Queue Stats
251W - 257L
1,818 MMR
Solo
Sol
Sol
Platinum III
Arieniece
Sol
Platinum III
Level 160
God Stats
1W - 2L
1,691 SR
Queue Stats
147W - 123L
1,808 MMR
Party 1
Chaac
Chaac
Platinum III
BigXexy713
Chaac
Platinum III
Level 154
God Stats
117W - 70L
1,601 SR
Queue Stats
409W - 407L
1,894 MMR
Solo
Fenrir
Fenrir
Platinum III
DaLastYoshi
Fenrir
Platinum III
Level 160
God Stats
5W - 4L
1,660 SR
Queue Stats
28W - 19L
1,905 MMR
Party 1
Raijin
Raijin
Platinum IV
mexicanSNORLAX
Raijin
Platinum IV
Level 149
God Stats
5W - 13L
1,846 SR
Queue Stats
430W - 379L
1,895 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cxurr_
Amaterasu
20
5 / 0 / 9
13,753
724
13,199
14,997
14,244
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
8 / 1 / 7
13,079
688
12,846
10,271
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 4 / 14
11,091
584
5,685
17,650
19,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
5 / 2 / 12
12,711
669
15,970
10,233
5,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
iLiithium
Awilix
20
8 / 1 / 11
13,561
714
11,512
13,338
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
ThothCliodhnaLoki

VS

Bans
AtlasBastetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alione99
Athena
13
1 / 6 / 6
8,566
451
4,756
16,875
15,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 3 / 5
8,748
460
8,724
12,122
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
13
0 / 5 / 1
8,068
425
7,104
15,778
12,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
13
1 / 9 / 4
8,179
430
6,625
16,565
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 5 / 0
9,933
523
9,218
11,772
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
28
Kills
7
8
Deaths
28
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
Alione99
Athena
1
6
6
0.67
L
0
3
5
0.83
L
Chaac
0
5
1
0.1
W
Amaterasu
Cxurr_
Amaterasu
5
0
9
9.5
L
Fenrir
1
9
4
0.33
W
8
1
7
11.5
W
2
4
14
2.25
W
5
2
12
5.5
W
Awilix
iLiithium
Awilix
8
1
11
13.5
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,212
Damage
36,427
66,489
Taken
73,112
48,296
Mitigated
37,880
33,874
Healing
15,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Alione99
Athena
4,756
651
656
2,326
16,875
15,492
141
5,595
11,132
27,030
0
L
8,724
1,520
0
3,774
12,122
2,533
0
2,751
9,265
65,999
0
L
Chaac
7,104
921
0
4,753
15,778
12,296
0
1,737
13,982
0
50,404
W
Amaterasu
Cxurr_
Amaterasu
13,199
6,653
988
11,087
14,997
14,244
1,497
2,504
11,962
0
101,476
L
Fenrir
6,625
1,118
0
3,220
16,565
4,766
0
2,901
13,622
0
47,786
W
12,846
6,079
0
5,731
10,271
4,611
7,855
4,160
6,065
0
102,693
W
5,685
724
2,075
4,155
17,650
19,191
150
7,503
9,915
19,702
3,409
W
15,970
272
0
3,991
10,233
5,179
1,452
4,113
5,957
96,096
0
W
Awilix
iLiithium
Awilix
11,512
4,625
0
5,847
13,338
5,071
0
4,202
8,920
0
118,050
L
9,218
1,167
0
599
11,772
2,793
0
7,689
3,702
48,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,195
Gold Earned
43,494
700
Minions Killed
483
0
Camps Cleared
0
2,011,572
Distance Traveled
1,625,922
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,566
451
42
2
0
344,070
5
L
Sol
8,748
460
139
7
0
333,886
2
L
Chaac
8,068
425
105
6
0
292,040
3
W
Amaterasu
13,753
724
181
10
0
440,907
7
L
Fenrir
8,179
430
85
4
0
352,955
2
W
Hou Yi
13,079
688
159
8
0
360,790
3
W
Geb
11,091
584
25
1
0
384,215
4
W
Ah Puch
12,711
669
181
10
0
371,447
4
W
Awilix
13,561
714
154
8
0
454,213
2
L
Raijin
9,933
523
112
6
0
302,971
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role