Player Matchup

Fenrir
Fenrir
Koreoh
Fenrir
Level 47
God Stats
0W - 1L
1,793 SR
Queue Stats
8W - 2L
1,951 Elo+
Party 2
Thanatos
Thanatos
Skeeee
Thanatos
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,899 Elo+
Party 2
Discordia
Discordia
Unrealllll
Discordia
Level 28
God Stats
2W - 1L
1,877 SR
Queue Stats
2W - 1L
1,672 Elo+
Party 2
Team Averages
Level 74
1,723 SR
1,841 Elo+

VS

Team Averages
Level 94
1,689 SR
1,419 Elo+
Ganesha
Ganesha
Keling13
Ganesha
Level 117
God Stats
1W - 0L
1,928 SR
Queue Stats
11W - 10L
1,589 Elo+
Party 1
Susano
Susano
L1L Slinks
Susano
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 31L
1,289 Elo+
Party 1
Olorun
Olorun
lac66
Olorun
Level 83
God Stats
3W - 2L
1,639 SR
Queue Stats
49W - 59L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Koreoh
Fenrir
17
9 / 4 / 13
13,667
759
16,730
31,785
21,550
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Skeeee
Thanatos
17
9 / 8 / 10
13,557
753
17,774
21,917
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Unrealllll
Discordia
17
6 / 5 / 13
13,100
728
20,590
10,085
2,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Keling13
Ganesha
17
0 / 6 / 15
12,913
717
14,202
27,512
26,279
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
L1L Slinks
Susano
18
8 / 8 / 8
14,344
797
11,942
18,866
6,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
lac66
Olorun
18
8 / 10 / 6
14,213
790
15,345
18,388
6,440
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
45
24
Kills
16
17
Deaths
24
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Keling13
Ganesha
0
6
15
1.25
L
Fenrir
Koreoh
Fenrir
9
4
13
3.88
W
Susano
L1L Slinks
Susano
8
8
8
1.5
L
Thanatos
Skeeee
Thanatos
9
8
10
1.75
L
Discordia
Unrealllll
Discordia
6
5
13
2.5
W
Olorun
lac66
Olorun
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,094
Damage
41,489
63,787
Taken
64,766
36,085
Mitigated
39,703
22,088
Healing
15,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Keling13
Ganesha
14,202
1,599
746
5,598
27,512
26,279
152
10,713
16,269
40,435
0
L
Fenrir
Koreoh
Fenrir
16,730
4,351
0
10,630
31,785
21,550
289
16,253
15,532
409
49,357
W
Susano
L1L Slinks
Susano
11,942
1,641
0
1,632
18,866
6,984
1,445
5,533
13,076
0
24,917
L
Thanatos
Skeeee
Thanatos
17,774
4,723
0
10,740
21,917
12,012
1,375
11,193
10,724
0
42,958
L
Discordia
Unrealllll
Discordia
20,590
1,180
105
613
10,085
2,523
506
4,018
6,067
51,573
0
W
Olorun
lac66
Olorun
15,345
6,437
2,088
5,926
18,388
6,440
1,528
4,683
13,381
59,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,324
Gold Earned
41,470
155
Minions Killed
146
10
Camps Cleared
5
922,457
Distance Traveled
853,317
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,913
717
1
0
0
326,159
1
L
Fenrir
13,667
759
40
2
6
310,473
4
W
Susano
14,344
797
42
2
2
273,035
0
L
Thanatos
13,557
753
51
3
2
286,427
0
L
Discordia
13,100
728
64
4
2
325,557
0
W
Olorun
14,213
790
103
6
3
254,123
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role