Player Matchup

Ra
Ra
 
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AHeroBladeTV
Serqet
Level 109
God Stats
9W - 8L
1,478 SR
Queue Stats
45W - 49L
1,461 Elo+
Party 2
Poseidon
Poseidon
FARTNUT69
Poseidon
Level 121
God Stats
2W - 0L
1,458 SR
Queue Stats
83W - 91L
1,298 Elo+
Party 3
Horus
Horus
FireAura4259
Horus
Level 69
God Stats
1W - 0L
1,711 SR
Queue Stats
24W - 23L
1,621 Elo+
Party 2
Izanami
Izanami
MEANGREEN844
Izanami
Level 80
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Team Averages
Level 93
1,529 SR
1,476 Elo+

VS

Team Averages
Level 60
1,522 SR
1,460 Elo+
Sol
Sol
FizzInMyAshe
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hel
Hel
JumpAround23
Hel
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 149L
1,619 Elo+
Solo
Achilles
Achilles
Kald0rDraig0
Achilles
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Seouljaaa
Cernunnos
Level 105
God Stats
6W - 5L
1,610 SR
Queue Stats
65W - 59L
1,552 Elo+
Solo
Atlas
Atlas
aliopro
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 0 / 10
7,746
775
3,865
3,217
1,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
15
9 / 2 / 8
8,666
867
7,851
10,357
5,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
FARTNUT69
Poseidon
13
3 / 0 / 6
7,598
760
7,938
7,081
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 0 / 11
7,546
755
4,670
9,255
5,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
MEANGREEN844
Izanami
17
8 / 0 / 6
9,324
932
13,381
8,221
3,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,423
642
6,832
8,142
2,817
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 6 / 0
6,451
645
2,790
8,989
3,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Kald0rDraig0
Achilles
13
2 / 4 / 0
7,102
710
7,249
10,514
8,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Seouljaaa
Cernunnos
13
0 / 4 / 1
6,931
693
3,938
7,348
2,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
aliopro
Atlas
11
0 / 3 / 0
6,175
618
4,577
9,808
8,644
Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
4
23
Kills
2
2
Deaths
23
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
10
6
W
Serqet
9
2
8
6.5
W
Poseidon
FARTNUT69
Poseidon
3
0
6
6
W
2
0
11
7.5
L
0
6
1
0.08
L
0
6
0
0
L
Achilles
Kald0rDraig0
Achilles
2
4
0
0.5
W
Izanami
MEANGREEN844
Izanami
8
0
6
11
L
Cernunnos
Seouljaaa
Cernunnos
0
4
1
0.13
L
Atlas
aliopro
Atlas
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,705
Damage
25,386
38,131
Taken
44,801
17,908
Mitigated
26,671
17,934
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,865
438
2,153
1,157
3,217
1,139
298
1,396
1,821
25,157
0
W
Serqet
7,851
661
404
2,452
10,357
5,653
269
3,213
6,778
0
13,920
W
Poseidon
FARTNUT69
Poseidon
7,938
1,305
0
1,350
7,081
1,968
371
1,367
4,401
22,973
0
W
4,670
2,434
3,772
3,689
9,255
5,742
0
3,874
3,920
0
9,365
L
6,832
2,025
0
853
8,142
2,817
0
2,157
5,857
16,258
0
L
2,790
376
0
1,390
8,989
3,501
0
3,151
5,482
18,322
0
L
Achilles
Kald0rDraig0
Achilles
7,249
1,808
0
1,891
10,514
8,939
0
2,667
7,408
0
10,117
W
Izanami
MEANGREEN844
Izanami
13,381
10,889
167
2,790
8,221
3,406
3,017
4,349
3,751
0
45,712
L
Cernunnos
Seouljaaa
Cernunnos
3,938
1,627
0
1,834
7,348
2,770
0
1,992
4,992
0
22,206
L
Atlas
aliopro
Atlas
4,577
1,488
0
798
9,808
8,644
0
1,836
7,437
13,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
33,082
200
Minions Killed
134
0
Camps Cleared
0
1,053,272
Distance Traveled
853,278
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,746
775
56
6
0
217,614
0
W
Serqet
8,666
867
15
2
0
232,303
0
W
Poseidon
7,598
760
28
3
0
186,749
2
W
Horus
7,546
755
10
1
0
225,670
0
L
Sol
6,423
642
23
2
0
173,126
0
L
Hel
6,451
645
36
4
0
156,015
3
L
Achilles
7,102
710
9
1
0
208,452
1
W
Izanami
9,324
932
91
9
0
190,936
0
L
Cernunnos
6,931
693
49
5
0
141,173
2
L
Atlas
6,175
618
17
2
0
174,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role