Player Matchup

Sol
Sol
DrLastrange
Sol
Level 100
God Stats
6W - 2L
1,429 SR
Queue Stats
92W - 78L
1,478 Elo+
Party 1
Susano
Susano
KadDaddy
Susano
Level 66
God Stats
3W - 0L
1,277 SR
Queue Stats
61W - 40L
1,476 Elo+
Party 1
Ares
Ares
My Guych
Ares
Level 27
God Stats
44W - 12L
1,510 SR
Queue Stats
44W - 12L
1,280 Elo+
Party 1
Team Averages
Level 64
1,405 SR
1,411 Elo+

VS

Team Averages
Level 84
1,272 SR
1,442 Elo+
Yemoja
Yemoja
Hiroki028
Yemoja
Level 4
God Stats
1W - 3L
1,207 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Tyr
Tyr
Xyhro
Tyr
Level 155
God Stats
0W - 2L
1,308 SR
Queue Stats
1W - 4L
1,384 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
agedice
Ah Muzen Cab
Level 93
God Stats
0W - 5L
1,301 SR
Queue Stats
77W - 150L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 8
14,084
741
19,469
14,804
8,062
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
KadDaddy
Susano
18
6 / 2 / 8
13,325
701
16,731
13,784
6,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
18
2 / 3 / 12
13,666
719
8,994
21,033
27,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hiroki028
Yemoja
15
1 / 9 / 5
11,204
590
6,611
17,770
18,709
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
Xyhro
Tyr
18
4 / 5 / 3
12,500
658
16,414
28,641
17,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
agedice
Ah Muzen Cab
18
2 / 2 / 5
12,622
664
11,780
9,572
3,619
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
16
Kills
7
7
Deaths
16
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
2
8
6
L
Yemoja
Hiroki028
Yemoja
1
9
5
0.39
W
Susano
KadDaddy
Susano
6
2
8
5
W
Ares
2
3
12
2.67
L
Tyr
Xyhro
Tyr
4
5
3
1.1
L
Ah Muzen Cab
agedice
Ah Muzen Cab
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,194
Damage
34,805
49,621
Taken
55,983
42,776
Mitigated
40,284
14,182
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,469
5,877
0
6,147
14,804
8,062
2,643
3,067
11,737
70,400
2,979
L
Yemoja
Hiroki028
Yemoja
6,611
412
1,507
425
17,770
18,709
131
12,197
5,573
25,770
0
W
Susano
KadDaddy
Susano
16,731
1,304
0
3,308
13,784
6,878
376
1,677
12,107
0
53,791
W
Ares
8,994
226
193
4,534
21,033
27,836
453
2,302
18,731
24,082
0
L
Tyr
Xyhro
Tyr
16,414
1,223
0
7,967
28,641
17,956
500
10,766
17,875
0
48,239
L
Ah Muzen Cab
agedice
Ah Muzen Cab
11,780
4,599
0
2,972
9,572
3,619
505
5,149
4,423
0
65,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,075
Gold Earned
36,326
227
Minions Killed
193
9
Camps Cleared
6
1,080,530
Distance Traveled
982,701
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,084
741
104
5
4
329,285
1
L
Yemoja
11,204
590
49
3
0
259,974
0
W
Susano
13,325
701
88
5
5
400,734
1
W
Ares
13,666
719
35
2
0
350,511
3
L
Tyr
12,500
658
54
3
2
366,861
6
L
Ah Muzen Cab
12,622
664
90
5
4
355,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role