Player Matchup

Fenrir
Fenrir
DemonStyless
Fenrir
Level 122
God Stats
1W - 1L
1,715 SR
Queue Stats
34W - 29L
1,342 Elo+
Party 1
Ravana
Ravana
SkrtMax
Ravana
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 25L
1,342 Elo+
Party 1
Loki
Loki
xHznter
Loki
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,342 Elo+
Party 1
Team Averages
Level 90
1,572 SR
1,342 Elo+

VS

Team Averages
Level 62
1,602 SR
1,550 Elo+
Ymir
Ymir
AllMight_Pain
Ymir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,552 Elo+
Solo
Freya
Freya
D_beat00
Freya
Level 28
God Stats
6W - 10L
1,639 SR
Queue Stats
696W - 737L
1,548 Elo+
Party 2
Chaac
Chaac
Sebasdtx
Chaac
Level 108
God Stats
14W - 9L
1,668 SR
Queue Stats
397W - 421L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 8 / 18
15,282
695
21,471
31,286
28,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
SkrtMax
Ravana
19
12 / 9 / 12
16,686
758
18,252
20,688
14,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Loki
xHznter
Loki
18
7 / 11 / 19
15,328
697
25,340
25,190
9,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 16
16,322
742
11,251
25,508
42,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
D_beat00
Freya
20
8 / 14 / 12
16,951
771
20,138
26,241
11,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Sebasdtx
Chaac
20
12 / 8 / 14
17,602
800
34,181
31,922
40,334
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
69
27
Kills
27
28
Deaths
28
49
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
6
16
2.5
W
Freya
D_beat00
Freya
8
14
12
1
L
Fenrir
8
8
18
2.13
W
Chaac
Sebasdtx
Chaac
12
8
14
2.38
L
Ravana
SkrtMax
Ravana
12
9
12
2
L
Loki
xHznter
Loki
7
11
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,063
Damage
65,570
77,164
Taken
83,671
52,454
Mitigated
94,366
9,370
Healing
24,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,251
1,841
616
4,268
25,508
42,354
482
0
24,911
47,468
0
W
Freya
D_beat00
Freya
20,138
6,467
254
6,984
26,241
11,678
539
736
25,003
49,742
5,971
L
Fenrir
21,471
5,062
0
3,407
31,286
28,080
1,010
13,229
18,057
0
41,738
W
Chaac
Sebasdtx
Chaac
34,181
12,756
1,101
11,396
31,922
40,334
1,128
661
30,769
7,747
86,052
L
Ravana
SkrtMax
Ravana
18,252
5,222
0
2,698
20,688
14,555
1,010
9,370
11,318
0
37,038
L
Loki
xHznter
Loki
25,340
5,976
0
3,265
25,190
9,819
0
10,655
14,535
0
64,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,296
Gold Earned
50,875
165
Minions Killed
193
7
Camps Cleared
10
958,049
Distance Traveled
958,333
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,322
742
66
3
1
350,715
2
W
Freya
16,951
771
50
2
6
300,064
3
L
Fenrir
15,282
695
42
2
0
352,684
2
W
Chaac
17,602
800
77
4
3
307,554
3
L
Ravana
16,686
758
37
2
0
313,343
1
L
Loki
15,328
697
86
4
7
292,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role