Player Matchup

Yemoja
Yemoja
Praz77
Yemoja
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,423 Elo+
Party 3
Baba Yaga
Baba Yaga
Tiime2Float
Baba Yaga
Level 35
God Stats
1W - 3L
1,608 SR
Queue Stats
11W - 14L
1,306 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TranceHeller
Kumbhakarna
Level 89
God Stats
0W - 2L
1,285 SR
Queue Stats
27W - 27L
1,480 Elo+
Party 2
Loki
Loki
molonlabe7684
Loki
Level 43
God Stats
20W - 26L
1,251 SR
Queue Stats
217W - 252L
1,402 Elo+
Solo
Cthulhu
Cthulhu
ohcyrus95
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Team Averages
Level 49
1,429 SR
1,422 Elo+

VS

Team Averages
Level 69
1,349 SR
1,300 Elo+
Mercury
Mercury
 
Mercury
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
KRAZYSOUTHPARK
Yemoja
Level 40
God Stats
9W - 10L
1,293 SR
Queue Stats
9W - 11L
1,264 Elo+
Party 4
Zeus
Zeus
S0Duh
Zeus
Level 44
God Stats
10W - 17L
1,140 SR
Queue Stats
10W - 20L
1,166 Elo+
Party 4
Danzaburou
Danzaburou
Viking22323
Danzaburou
Level 28
God Stats
1W - 3L
1,311 SR
Queue Stats
2W - 5L
1,072 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Praz77
Yemoja
19
1 / 3 / 8
13,995
1,166
11,182
23,828
44,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
Tiime2Float
Baba Yaga
18
1 / 7 / 7
12,526
1,044
22,513
17,770
11,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
TranceHeller
Kumbhakarna
18
2 / 13 / 5
12,647
1,054
14,602
33,678
31,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 13 / 1
13,967
1,164
17,507
23,649
12,480
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ohcyrus95
Cthulhu
18
0 / 10 / 3
11,123
927
3,365
17,888
15,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
18 / 2 / 23
17,206
1,434
34,339
13,699
5,079
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
 
Achilles
20
4 / 3 / 23
13,553
1,129
14,614
19,832
21,838
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
1 / 0 / 34
14,731
1,228
9,009
13,340
4,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
S0Duh
Zeus
20
10 / 5 / 18
13,827
1,152
21,529
13,059
4,304
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Viking22323
Danzaburou
20
13 / 1 / 26
16,293
1,358
28,936
13,340
4,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
170
11
Kills
46
46
Deaths
11
24
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
18
2
23
14.75
W
Achilles
 
Achilles
4
3
23
5.17
W
1
0
34
18
L
Yemoja
Praz77
Yemoja
1
3
8
1.67
W
Zeus
S0Duh
Zeus
10
5
18
3.8
L
Baba Yaga
Tiime2Float
Baba Yaga
1
7
7
0.64
L
Kumbhakarna
TranceHeller
Kumbhakarna
2
13
5
0.35
W
Danzaburou
Viking22323
Danzaburou
13
1
26
26
L
7
13
1
0.58
L
Cthulhu
ohcyrus95
Cthulhu
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,169
Damage
108,427
116,813
Taken
73,270
115,594
Mitigated
40,497
11,917
Healing
31,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
34,339
23,575
0
1,007
13,699
5,079
0
10,539
3,160
0
49,938
W
Achilles
 
Achilles
14,614
4,429
0
2,801
19,832
21,838
0
12,130
7,702
0
26,851
W
9,009
3,356
16,723
6,701
13,340
4,985
0
9,327
3,815
26,261
0
L
Yemoja
Praz77
Yemoja
11,182
2,314
1,871
3,090
23,828
44,480
0
6,839
16,643
31,760
0
W
Zeus
S0Duh
Zeus
21,529
5,741
81
1,433
13,059
4,304
0
8,850
4,209
39,394
0
L
Baba Yaga
Tiime2Float
Baba Yaga
22,513
2,287
270
2,699
17,770
11,277
0
4,261
13,245
40,903
0
L
Kumbhakarna
TranceHeller
Kumbhakarna
14,602
2,065
547
2,322
33,678
31,613
0
9,664
23,771
44,286
0
W
Danzaburou
Viking22323
Danzaburou
28,936
20,897
51
2,304
13,340
4,291
0
10,618
2,722
0
64,197
L
17,507
3,900
0
1,113
23,649
12,480
0
4,788
18,613
0
37,137
L
Cthulhu
ohcyrus95
Cthulhu
3,365
336
0
5
17,888
15,744
0
4,986
12,673
9,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,258
Gold Earned
75,610
193
Minions Killed
237
3
Camps Cleared
11
968,122
Distance Traveled
1,082,464
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,206
1,434
36
3
8
264,912
3
W
Achilles
13,553
1,129
24
2
0
220,747
0
W
Yemoja
14,731
1,228
39
3
0
225,415
0
L
Yemoja
13,995
1,166
36
3
0
229,115
0
W
Zeus
13,827
1,152
44
4
2
155,836
0
L
Baba Yaga
12,526
1,044
40
3
1
213,079
0
L
Kumbhakarna
12,647
1,054
59
5
0
205,866
0
W
Danzaburou
16,293
1,358
94
8
1
215,554
0
L
Loki
13,967
1,164
42
4
2
217,111
0
L
Cthulhu
11,123
927
16
1
0
102,951
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role