Player Matchup

Ganesha
Ganesha
Ace_Shot_67
Ganesha
Level 32
God Stats
2W - 2L
1,544 SR
Queue Stats
8W - 14L
1,403 Elo+
Party 2
Horus
Horus
Geebzz
Horus
Level 61
God Stats
0W - 1L
1,715 SR
Queue Stats
49W - 68L
1,365 Elo+
Party 2
Izanami
Izanami
MountainMan21
Izanami
Level 63
God Stats
7W - 9L
1,162 SR
Queue Stats
42W - 55L
1,300 Elo+
Party 2
Cupid
Cupid
PeSloth11
Cupid
Level 68
God Stats
0W - 3L
1,631 SR
Queue Stats
23W - 42L
1,331 Elo+
Party 2
Tiamat
Tiamat
Trearli
Tiamat
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 51
1,511 SR
1,380 Elo+

VS

Team Averages
Level 82
1,630 SR
1,601 Elo+
Bacchus
Bacchus
ItsGlit
Bacchus
Level 124
God Stats
4W - 1L
1,725 SR
Queue Stats
175W - 135L
1,707 Elo+
Party 1
Horus
Horus
RAGE_SWAGer
Horus
Level 132
God Stats
10W - 5L
1,641 SR
Queue Stats
97W - 79L
1,580 Elo+
Party 1
Ah Puch
Ah Puch
TossHisSauce
Ah Puch
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 32L
1,687 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Warlord235787
Morgan Le Fay
Level 37
God Stats
7W - 4L
1,554 SR
Queue Stats
135W - 171L
1,419 Elo+
Solo
Guan Yu
Guan Yu
dAnkzappuh
Guan Yu
Level 14
God Stats
2W - 0L
1,730 SR
Queue Stats
48W - 43L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ace_Shot_67
Ganesha
9
0 / 3 / 5
4,735
947
723
5,001
3,476
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Horus
Geebzz
Horus
10
3 / 2 / 0
5,091
1,018
3,081
5,050
3,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
10
2 / 1 / 3
5,083
1,017
3,500
3,832
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
PeSloth11
Cupid
6
0 / 0 / 0
3,817
763
0
0
0
Tiamat
Trearli
Tiamat
9
2 / 4 / 2
4,783
957
2,172
3,652
1,543
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsGlit
Bacchus
10
3 / 1 / 5
5,327
1,065
4,180
4,977
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 7
4,848
970
3,747
4,292
2,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
TossHisSauce
Ah Puch
10
4 / 2 / 2
4,910
982
3,035
4,462
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Warlord235787
Morgan Le Fay
10
2 / 2 / 3
4,739
948
2,945
4,338
1,356
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
dAnkzappuh
Guan Yu
9
1 / 1 / 1
4,645
929
370
2,554
1,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
10
10
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Ace_Shot_67
Ganesha
0
3
5
0.83
L
Horus
Geebzz
Horus
3
2
0
1.5
W
Bacchus
ItsGlit
Bacchus
3
1
5
5.5
L
Izanami
2
1
3
3.5
L
Cupid
PeSloth11
Cupid
0
0
0
0
W
0
1
7
3.5
W
Ah Puch
TossHisSauce
Ah Puch
4
2
2
2.5
L
Tiamat
Trearli
Tiamat
2
4
2
0.75
W
Morgan Le Fay
Warlord235787
Morgan Le Fay
2
2
3
1.75
W
Guan Yu
dAnkzappuh
Guan Yu
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,476
Damage
14,277
17,535
Taken
20,623
9,540
Mitigated
9,665
3,128
Healing
4,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Ace_Shot_67
Ganesha
723
70
0
113
5,001
3,476
0
2,356
2,349
3,450
0
L
Horus
Geebzz
Horus
3,081
1,527
431
1,380
5,050
3,487
0
3,598
1,362
0
7,931
W
Bacchus
ItsGlit
Bacchus
4,180
491
0
500
4,977
3,399
0
585
4,392
9,447
0
L
Izanami
3,500
2,456
0
1,084
3,832
1,034
0
1,600
2,035
0
14,740
L
Cupid
PeSloth11
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
3,747
1,295
686
1,003
4,292
2,129
531
544
3,748
0
12,712
W
Ah Puch
TossHisSauce
Ah Puch
3,035
40
0
1,652
4,462
1,393
150
662
3,800
7,391
0
L
Tiamat
Trearli
Tiamat
2,172
252
0
120
3,652
1,543
0
2,213
1,283
4,895
0
W
Morgan Le Fay
Warlord235787
Morgan Le Fay
2,945
426
0
79
4,338
1,356
234
424
3,914
11,251
0
W
Guan Yu
dAnkzappuh
Guan Yu
370
0
50
134
2,554
1,388
0
680
1,874
0
5,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,509
Gold Earned
24,469
60
Minions Killed
86
0
Camps Cleared
0
383,267
Distance Traveled
544,789
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,735
947
3
1
0
92,518
0
L
Horus
5,091
1,018
11
2
0
102,497
1
W
Bacchus
5,327
1,065
13
3
0
103,801
1
L
Izanami
5,083
1,017
38
8
0
98,768
0
L
Cupid
3,817
763
0
0
0
0
0
W
Horus
4,848
970
26
5
0
110,940
0
W
Ah Puch
4,910
982
16
3
0
102,412
0
L
Tiamat
4,783
957
8
2
0
89,484
1
W
Morgan Le Fay
4,739
948
15
3
0
109,234
0
W
Guan Yu
4,645
929
16
3
0
118,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role