Player Matchup

Eset
Eset
A Fly Hippie
Eset
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,738 Elo+
Party 1
Sol
Sol
FireGodLiu
Sol
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,203 Elo+
Party 1
Da Ji
Da Ji
Oh Kaiju
Da Ji
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,523 Elo+
Party 1
Gilgamesh
Gilgamesh
kingsteve305
Gilgamesh
Level 154
God Stats
4W - 6L
1,765 SR
Queue Stats
116W - 121L
1,486 Elo+
Party 1
Hades
Hades
supawn
Hades
Level 160
God Stats
5W - 4L
1,748 SR
Queue Stats
68W - 78L
1,508 Elo+
Party 1
Team Averages
Level 152
1,603 SR
1,492 Elo+

VS

Team Averages
Level 114
1,604 SR
1,660 Elo+
Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
JtanyouKnow
Janus
Level 105
God Stats
3W - 1L
1,715 SR
Queue Stats
69W - 51L
1,693 Elo+
Party 2
Neith
Neith
Sanddman247
Neith
Level 96
God Stats
3W - 2L
1,465 SR
Queue Stats
7W - 7L
1,697 Elo+
Party 2
Ganesha
Ganesha
Tamuaggie26
Ganesha
Level 83
God Stats
28W - 18L
1,607 SR
Queue Stats
78W - 72L
1,705 Elo+
Party 3
Mercury
Mercury
cpt Pegman
Mercury
Level 148
God Stats
8W - 1L
1,733 SR
Queue Stats
141W - 124L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,762
483
3,790
6,593
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 0
7,551
539
8,230
9,844
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Da Ji
Oh Kaiju
Da Ji
10
1 / 3 / 1
6,401
457
5,037
12,144
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
kingsteve305
Gilgamesh
13
0 / 2 / 0
7,250
518
4,877
11,469
10,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
supawn
Hades
11
1 / 3 / 2
6,593
471
1,912
10,949
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
2 / 0 / 1
8,618
616
6,839
8,479
8,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 1 / 5
8,046
575
7,510
4,445
1,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 2
7,510
536
6,963
7,549
2,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Tamuaggie26
Ganesha
11
1 / 2 / 10
7,423
530
4,300
9,519
6,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
cpt Pegman
Mercury
14
5 / 0 / 2
7,882
563
7,941
6,799
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
15
15
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
1
2.5
L
0
2
2
0.5
L
2
5
0
0.4
W
4
1
5
6.5
L
Da Ji
Oh Kaiju
Da Ji
1
3
1
0.5
W
3
1
2
4
W
Ganesha
Tamuaggie26
Ganesha
1
2
10
3
W
Mercury
cpt Pegman
Mercury
5
0
2
6
L
Gilgamesh
kingsteve305
Gilgamesh
0
2
0
0
L
Hades
supawn
Hades
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,846
Damage
33,553
50,999
Taken
36,791
23,350
Mitigated
19,933
18,595
Healing
11,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,839
648
0
3,518
8,479
8,041
0
278
8,201
0
62,014
L
3,790
329
147
1,316
6,593
1,914
0
2,250
4,343
40,153
0
L
8,230
5,106
0
3,196
9,844
2,693
1,558
1,779
8,065
52,491
0
W
7,510
911
0
631
4,445
1,174
358
1,439
3,006
50,014
0
L
Da Ji
Oh Kaiju
Da Ji
5,037
1,514
0
5,150
12,144
3,870
0
3,609
8,535
0
40,200
W
6,963
4,337
0
2,133
7,549
2,528
0
6,057
1,492
0
40,993
W
Ganesha
Tamuaggie26
Ganesha
4,300
274
1,601
3,071
9,519
6,254
0
5,120
3,910
16,505
0
W
Mercury
cpt Pegman
Mercury
7,941
4,473
0
360
6,799
1,936
0
1,316
5,483
0
49,150
L
Gilgamesh
kingsteve305
Gilgamesh
4,877
1,902
0
2,952
11,469
10,122
0
1,426
10,043
0
43,244
L
Hades
supawn
Hades
1,912
430
613
5,221
10,949
4,751
0
2,746
8,203
23,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,557
Gold Earned
39,479
388
Minions Killed
423
0
Camps Cleared
0
1,280,947
Distance Traveled
1,447,411
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,618
616
132
9
0
285,276
2
L
Eset
6,762
483
87
6
0
268,527
6
L
Sol
7,551
539
97
7
0
237,213
2
W
Janus
8,046
575
104
7
0
290,476
2
L
Da Ji
6,401
457
66
5
0
256,075
0
W
Neith
7,510
536
94
7
0
242,931
5
W
Ganesha
7,423
530
5
0
0
279,029
3
W
Mercury
7,882
563
88
6
0
349,699
3
L
Gilgamesh
7,250
518
101
7
0
256,772
2
L
Hades
6,593
471
37
3
0
262,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role