Player Matchup

Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
CF_COMAnDER_MK
Cabrakan
Level 66
God Stats
4W - 4L
1,428 SR
Queue Stats
193W - 225L
1,531 Elo+
Solo
Amaterasu
Amaterasu
Iritaten
Amaterasu
Level 116
God Stats
9W - 2L
1,735 SR
Queue Stats
226W - 206L
1,539 Elo+
Party 1
Poseidon
Poseidon
Rsubi
Poseidon
Level 58
God Stats
15W - 11L
1,476 SR
Queue Stats
224W - 244L
1,541 Elo+
Party 1
Thor
Thor
paladintmplr
Thor
Level 146
God Stats
5W - 9L
1,500 SR
Queue Stats
156W - 157L
1,704 Elo+
Solo
Team Averages
Level 107
1,528 SR
1,563 Elo+

VS

Team Averages
Level 123
1,518 SR
1,483 Elo+
Medusa
Medusa
ArchdukeBlack
Medusa
Level 129
God Stats
1W - 1L
1,541 SR
Queue Stats
22W - 21L
1,585 Elo+
Party 2
Kuzenbo
Kuzenbo
Bengaldude22
Kuzenbo
Level 159
God Stats
0W - 1L
1,285 SR
Queue Stats
90W - 85L
1,476 Elo+
Party 2
Bastet
Bastet
Jabri The Goat
Bastet
Level 124
God Stats
21W - 15L
1,560 SR
Queue Stats
258W - 256L
1,467 Elo+
Party 2
Janus
Janus
S1RLagsAL0Tzzzz
Janus
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nike
Nike
SlightBuns62
Nike
Level 64
God Stats
1W - 1L
1,704 SR
Queue Stats
35W - 31L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 2
9,085
606
7,832
8,798
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
12
1 / 1 / 7
7,796
520
5,178
9,688
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Iritaten
Amaterasu
15
8 / 1 / 3
9,377
625
9,502
12,538
9,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Rsubi
Poseidon
15
9 / 3 / 2
9,811
654
9,247
10,162
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 3 / 5
7,960
531
5,005
10,833
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
7,794
520
5,145
8,515
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
Bengaldude22
Kuzenbo
11
3 / 3 / 2
7,554
504
6,795
12,004
12,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 5 / 4
7,199
480
7,712
10,401
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 7 / 2
7,624
508
6,059
7,801
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 0
7,076
472
4,883
13,324
6,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
25
Kills
9
9
Deaths
25
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
2
5
L
0
3
2
0.33
L
Kuzenbo
Bengaldude22
Kuzenbo
3
3
2
1.33
W
Cabrakan
1
1
7
4.5
W
Amaterasu
Iritaten
Amaterasu
8
1
3
9.5
L
3
5
4
1
W
Poseidon
Rsubi
Poseidon
9
3
2
3.33
L
2
7
2
0.43
L
1
7
0
0.14
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,764
Damage
30,594
52,019
Taken
52,045
29,939
Mitigated
27,538
20,959
Healing
10,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,832
2,517
0
3,674
8,798
3,280
960
1,913
6,885
0
67,627
L
5,145
1,850
0
2,669
8,515
2,855
0
694
7,821
0
59,993
L
Kuzenbo
Bengaldude22
Kuzenbo
6,795
1,878
257
1,752
12,004
12,896
0
4,646
7,358
27,566
0
W
Cabrakan
5,178
1,042
266
3,012
9,688
9,977
0
1,975
7,551
18,631
0
W
Amaterasu
Iritaten
Amaterasu
9,502
3,614
0
5,846
12,538
9,124
32
1,607
10,267
0
50,422
L
7,712
2,228
0
2,816
10,401
3,245
0
1,936
8,465
0
30,983
W
Poseidon
Rsubi
Poseidon
9,247
1,294
0
3,684
10,162
3,769
334
4,493
5,358
61,560
0
L
6,059
244
0
1,016
7,801
2,506
0
4,030
3,771
36,682
0
L
4,883
1,465
0
1,796
13,324
6,036
288
3,119
10,205
0
35,861
W
5,005
1,488
0
4,477
10,833
3,789
0
2,479
8,324
0
48,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,029
Gold Earned
37,247
465
Minions Killed
352
0
Camps Cleared
0
1,468,524
Distance Traveled
1,492,532
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,085
606
136
9
0
280,711
3
L
Medusa
7,794
520
125
8
0
288,521
3
L
Kuzenbo
7,554
504
34
2
0
280,636
4
W
Cabrakan
7,796
520
23
2
0
316,313
0
W
Amaterasu
9,377
625
91
6
0
255,964
3
L
Bastet
7,199
480
43
3
0
350,053
1
W
Poseidon
9,811
654
122
8
0
298,908
2
L
Janus
7,624
508
77
5
0
296,079
4
L
Nike
7,076
472
73
5
0
277,243
9
W
Thor
7,960
531
93
6
0
316,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role