Player Matchup

Ullr
Ullr
Hartenjager
Ullr
Level 85
God Stats
48W - 12L
2,105 SR
Queue Stats
276W - 68L
1,500 Elo+
Solo
Thoth
Thoth
Its_Cuben
Thoth
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
301W - 214L
1,474 Elo+
Solo
Xing Tian
Xing Tian
NiftyJack
Xing Tian
Level 125
God Stats
12W - 12L
1,542 SR
Queue Stats
109W - 126L
1,772 Elo+
Solo
Erlang Shen
Erlang Shen
Stormwind-H
Erlang Shen
Level 63
God Stats
2W - 1L
1,847 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Neith
Neith
iHmeed
Neith
Level 138
God Stats
8W - 15L
1,279 SR
Queue Stats
59W - 70L
1,456 Elo+
Solo
Team Averages
Level 110
1,654 SR
1,540 Elo+

VS

Team Averages
Level 134
1,464 SR
1,456 Elo+
Horus
Horus
 
Horus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Im The Webb
Charybdis
Level 118
God Stats
14W - 11L
1,500 SR
Queue Stats
430W - 395L
1,441 Elo+
Solo
Hel
Hel
alexbeath
Hel
Level 148
God Stats
0W - 5L
1,319 SR
Queue Stats
174W - 205L
1,584 Elo+
Solo
Poseidon
Poseidon
liquid_toast_XD
Poseidon
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 0 / 5
7,867
715
13,145
6,001
1,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Its_Cuben
Thoth
12
10 / 2 / 3
7,912
719
8,901
7,599
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
NiftyJack
Xing Tian
8
0 / 3 / 10
5,770
525
2,676
9,850
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Stormwind-H
Erlang Shen
12
2 / 0 / 3
6,284
571
5,097
7,857
6,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
iHmeed
Neith
10
2 / 4 / 1
5,715
520
3,197
5,310
904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
8
5 / 3 / 2
6,350
577
4,035
10,117
4,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ravana
 
Ravana
8
2 / 5 / 0
5,206
473
3,640
7,501
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Im The Webb
Charybdis
8
0 / 7 / 7
5,445
495
3,666
9,634
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 5 / 0
5,547
504
4,140
7,273
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
9
1 / 8 / 1
5,466
497
4,359
7,835
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
28
Kills
8
9
Deaths
28
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
3
2
2
L
Ravana
 
Ravana
2
5
0
0.4
W
14
0
5
16.5
L
Charybdis
Im The Webb
Charybdis
0
7
7
0.5
W
Thoth
Its_Cuben
Thoth
10
2
3
5.75
W
Xing Tian
NiftyJack
Xing Tian
0
3
10
1.67
W
Erlang Shen
Stormwind-H
Erlang Shen
2
0
3
3.5
L
0
5
0
0
W
Neith
iHmeed
Neith
2
4
1
0.63
L
Poseidon
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,016
Damage
19,840
36,617
Taken
42,360
15,852
Mitigated
12,248
10,347
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,035
2,158
511
2,556
10,117
4,650
0
4,279
5,838
0
14,870
L
Ravana
 
Ravana
3,640
1,268
0
316
7,501
2,225
0
1,363
6,138
0
25,131
W
13,145
5,073
0
2,335
6,001
1,908
0
1,057
4,944
0
36,609
L
Charybdis
Im The Webb
Charybdis
3,666
2,128
0
1,075
9,634
2,033
0
2,385
7,249
0
20,491
W
Thoth
Its_Cuben
Thoth
8,901
497
0
1,744
7,599
2,462
72
2,860
4,739
43,501
0
W
Xing Tian
NiftyJack
Xing Tian
2,676
447
0
2,571
9,850
4,324
208
600
9,250
12,154
0
W
Erlang Shen
Stormwind-H
Erlang Shen
5,097
2,102
0
2,473
7,857
6,254
0
3,982
3,875
0
33,170
L
4,140
584
0
2,579
7,273
1,800
72
0
6,715
31,079
0
W
Neith
iHmeed
Neith
3,197
898
0
1,224
5,310
904
2,498
0
5,310
0
29,241
L
Poseidon
4,359
914
0
404
7,835
1,540
0
3,550
4,285
26,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,548
Gold Earned
28,014
274
Minions Killed
218
0
Camps Cleared
0
1,102,331
Distance Traveled
874,606
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,350
577
15
1
0
178,614
1
L
Ravana
5,206
473
53
5
0
171,541
2
W
Ullr
7,867
715
51
5
0
226,557
3
L
Charybdis
5,445
495
46
4
0
160,045
2
W
Thoth
7,912
719
86
8
0
232,242
5
W
Xing Tian
5,770
525
14
1
0
200,670
2
W
Erlang Shen
6,284
571
67
6
0
243,114
2
L
Hel
5,547
504
57
5
0
183,721
2
W
Neith
5,715
520
56
5
0
199,748
2
L
Poseidon
5,466
497
47
4
0
180,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role