Player Matchup

Tsukuyomi
Tsukuyomi
FineFireNinja
Tsukuyomi
Level 14
God Stats
2W - 3L
1,604 SR
Queue Stats
3W - 3L
1,579 Elo+
Party 1
Izanami
Izanami
Fnaf theory25
Izanami
Level 22
God Stats
6W - 9L
1,437 SR
Queue Stats
6W - 11L
1,468 Elo+
Party 1
Geb
Geb
LPD1405DUXS
Geb
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,631 Elo+
Party 1
Janus
Janus
Shadowwolf89100
Janus
Level 33
God Stats
1W - 2L
1,702 SR
Queue Stats
1W - 2L
1,657 Elo+
Party 1
Vulcan
Vulcan
her esset
Vulcan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,614 Elo+
Party 1
Team Averages
Level 54
1,549 SR
1,590 Elo+

VS

Team Averages
Level 73
1,423 SR
1,526 Elo+
Merlin
Merlin
Chief_Holcsmash
Merlin
Level 89
God Stats
1W - 1L
1,243 SR
Queue Stats
9W - 10L
1,456 Elo+
Solo
Arachne
Arachne
FunkyMonkey1252
Arachne
Level 62
God Stats
1W - 0L
1,198 SR
Queue Stats
2W - 1L
1,739 Elo+
Party 2
Gilgamesh
Gilgamesh
Special K106
Gilgamesh
Level 25
God Stats
1W - 1L
1,322 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 2
Danzaburou
Danzaburou
V2 SMG PLAYER
Danzaburou
Level 88
God Stats
2W - 4L
1,733 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
glooobly
Ymir
Level 103
God Stats
1W - 1L
1,621 SR
Queue Stats
7W - 2L
1,706 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FineFireNinja
Tsukuyomi
13
0 / 8 / 5
7,148
715
6,604
10,798
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
15
5 / 5 / 1
8,696
870
7,988
10,350
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 5
7,678
768
3,138
11,336
7,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
2 / 2 / 5
7,707
771
9,864
5,947
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
her esset
Vulcan
13
0 / 4 / 6
7,153
715
8,259
5,754
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 3
8,608
861
5,023
3,980
1,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
9 / 3 / 6
8,926
893
11,551
13,280
5,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Special K106
Gilgamesh
14
4 / 3 / 3
7,647
765
4,086
9,731
3,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
V2 SMG PLAYER
Danzaburou
15
4 / 0 / 7
8,601
860
8,596
8,096
2,940
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
14
3 / 2 / 8
7,831
783
8,163
11,180
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
8
Kills
23
23
Deaths
8
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Tsukuyomi
FineFireNinja
Tsukuyomi
0
8
5
0.31
L
Izanami
5
5
1
1.1
W
9
3
6
4
L
1
4
5
0.88
L
2
2
5
2.25
W
Gilgamesh
Special K106
Gilgamesh
4
3
3
1.83
W
Danzaburou
V2 SMG PLAYER
Danzaburou
4
0
7
7.5
W
Ymir
3
2
8
3.5
L
Vulcan
her esset
Vulcan
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,853
Damage
37,419
44,185
Taken
46,267
18,137
Mitigated
18,526
4,464
Healing
10,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,023
100
0
769
3,980
1,497
508
1,157
2,767
34,640
0
L
Tsukuyomi
FineFireNinja
Tsukuyomi
6,604
1,572
0
288
10,798
3,684
0
4,720
5,934
0
20,084
L
Izanami
7,988
4,238
433
690
10,350
3,835
1,788
2,270
8,080
0
27,653
W
11,551
7,083
0
2,299
13,280
5,915
0
5,942
6,979
0
19,354
L
3,138
338
568
2,171
11,336
7,154
287
2,194
9,142
11,009
0
L
9,864
866
0
314
5,947
1,443
0
1,573
4,374
26,170
0
W
Gilgamesh
Special K106
Gilgamesh
4,086
1,007
0
1,933
9,731
3,644
0
3,934
5,546
0
19,914
W
Danzaburou
V2 SMG PLAYER
Danzaburou
8,596
3,280
0
2,782
8,096
2,940
0
3,444
4,454
0
31,583
W
Ymir
8,163
1,768
126
2,904
11,180
4,530
357
5,561
5,260
22,341
0
L
Vulcan
her esset
Vulcan
8,259
2,839
0
0
5,754
2,021
0
2,285
3,469
22,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,382
Gold Earned
41,613
194
Minions Killed
202
0
Camps Cleared
0
1,010,672
Distance Traveled
1,121,497
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,608
861
84
8
0
215,998
2
L
Tsukuyomi
7,148
715
30
3
0
195,951
0
L
Izanami
8,696
870
59
6
0
194,968
0
W
Arachne
8,926
893
20
2
0
255,789
0
L
Geb
7,678
768
8
1
0
220,007
0
L
Janus
7,707
771
58
6
0
192,998
1
W
Gilgamesh
7,647
765
26
3
0
231,121
0
W
Danzaburou
8,601
860
47
5
0
217,478
0
W
Ymir
7,831
783
25
3
0
201,111
2
L
Vulcan
7,153
715
39
4
0
206,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role