Player Matchup

Achilles
Achilles
Ratatatanaaas
Achilles
Level 143
God Stats
16W - 17L
1,355 SR
Queue Stats
282W - 336L
1,432 Elo+
Party 2
Scylla
Scylla
SrLiT
Scylla
Level 47
God Stats
63W - 45L
1,515 SR
Queue Stats
120W - 132L
1,444 Elo+
Solo
Neith
Neith
eltotolpqtp
Neith
Level 159
God Stats
418W - 438L
1,496 SR
Queue Stats
1,171W - 1,219L
1,499 Elo+
Party 2
Artio
Artio
hapha
Artio
Level 148
God Stats
7W - 6L
1,395 SR
Queue Stats
62W - 54L
1,500 Elo+
Solo
Set
Set
mindoc
Set
Level 88
God Stats
16W - 31L
1,350 SR
Queue Stats
191W - 224L
1,488 Elo+
Solo
Team Averages
Level 117
1,422 SR
1,473 Elo+

VS

Team Averages
Level 75
1,415 SR
1,493 Elo+
Anubis
Anubis
Aeljandro
Anubis
Level 70
God Stats
16W - 11L
1,565 SR
Queue Stats
17W - 13L
1,741 Elo+
Party 1
Thanatos
Thanatos
Elpauli05
Thanatos
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 43L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
ItIsLemon
Amaterasu
Level 59
God Stats
1W - 3L
1,314 SR
Queue Stats
10W - 15L
1,200 Elo+
Solo
Nemesis
Nemesis
MwDark03
Nemesis
Level 17
God Stats
1W - 0L
1,182 SR
Queue Stats
15W - 14L
1,495 Elo+
Party 1
Artemis
Artemis
MwFiveStatiC
Artemis
Level 127
God Stats
25W - 15L
1,516 SR
Queue Stats
72W - 61L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ratatatanaaas
Achilles
20
3 / 6 / 7
15,684
506
17,647
30,586
38,525
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
SrLiT
Scylla
20
7 / 4 / 3
16,933
546
17,926
20,347
6,228
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 4 / 5
15,304
494
10,381
17,067
7,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
hapha
Artio
19
1 / 5 / 11
13,423
433
10,044
27,997
39,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
mindoc
Set
20
9 / 8 / 10
16,790
542
16,283
27,112
13,962
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aeljandro
Anubis
20
8 / 8 / 11
17,418
562
17,657
23,134
9,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
Elpauli05
Thanatos
20
11 / 5 / 11
17,152
553
23,830
22,111
7,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
ItIsLemon
Amaterasu
20
1 / 4 / 9
14,295
461
7,003
24,615
25,292
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
MwDark03
Nemesis
20
3 / 4 / 5
13,413
433
7,297
19,003
6,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
MwFiveStatiC
Artemis
20
4 / 3 / 8
15,033
485
23,798
18,371
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
71
24
Kills
27
27
Deaths
24
36
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aeljandro
Anubis
8
8
11
1.69
W
Thanatos
Elpauli05
Thanatos
11
5
11
3.3
W
Amaterasu
ItIsLemon
Amaterasu
1
4
9
1.38
W
Nemesis
MwDark03
Nemesis
3
4
5
1.38
W
Artemis
MwFiveStatiC
Artemis
4
3
8
2.67
L
Achilles
Ratatatanaaas
Achilles
3
6
7
1.08
L
Scylla
SrLiT
Scylla
7
4
3
2.13
L
4
4
5
1.63
L
Artio
hapha
Artio
1
5
11
1.3
L
Set
mindoc
Set
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,281
Damage
79,585
123,109
Taken
107,234
105,134
Mitigated
56,147
31,085
Healing
44,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aeljandro
Anubis
17,657
376
0
7,713
23,134
9,190
1,417
10,076
12,491
116,589
0
W
Thanatos
Elpauli05
Thanatos
23,830
3,453
0
17,144
22,111
7,934
1,722
5,221
16,698
0
102,858
W
Amaterasu
ItIsLemon
Amaterasu
7,003
2,518
0
8,902
24,615
25,292
1,006
6,530
16,986
0
77,677
W
Nemesis
MwDark03
Nemesis
7,297
2,002
0
2,558
19,003
6,971
2,131
3,558
15,201
0
67,715
W
Artemis
MwFiveStatiC
Artemis
23,798
11,862
0
8,337
18,371
6,760
2,926
4,153
14,051
0
126,718
L
Achilles
Ratatatanaaas
Achilles
17,647
2,987
916
8,305
30,586
38,525
521
2,561
28,025
13,308
91,131
L
Scylla
SrLiT
Scylla
17,926
377
58
9,043
20,347
6,228
498
7,982
12,365
132,381
0
L
10,381
5,935
0
5,865
17,067
7,334
4,944
818
16,249
0
108,174
L
Artio
hapha
Artio
10,044
952
604
3,972
27,997
39,085
0
2,309
25,504
46,246
8,803
L
Set
mindoc
Set
16,283
7,550
0
2,322
27,112
13,962
33
5,688
21,424
0
165,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,134
Gold Earned
77,311
811
Minions Killed
721
0
Camps Cleared
0
2,717,176
Distance Traveled
2,974,753
42
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,418
562
175
6
0
496,985
4
W
Thanatos
17,152
553
110
4
0
620,748
5
W
Amaterasu
14,295
461
146
5
0
632,377
3
W
Nemesis
13,413
433
95
3
0
639,978
1
W
Artemis
15,033
485
195
6
0
584,665
9
L
Achilles
15,684
506
167
5
0
552,690
7
L
Scylla
16,933
546
221
7
0
581,266
10
L
Neith
15,304
494
177
6
0
497,950
11
L
Artio
13,423
433
63
2
0
551,135
14
L
Set
16,790
542
183
6
0
534,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role