Player Matchup

Sun Wukong
Sun Wukong
Citykingwill
Sun Wukong
Level 85
God Stats
4W - 0L
1,912 SR
Queue Stats
456W - 232L
1,778 Elo+
Party 1
Ymir
Ymir
Faneto1234
Ymir
Level 36
God Stats
90W - 33L
1,831 SR
Queue Stats
283W - 135L
1,843 Elo+
Party 1
Vulcan
Vulcan
UllrXD
Vulcan
Level 26
God Stats
11W - 0L
1,863 SR
Queue Stats
91W - 2L
1,957 Elo+
Party 1
Team Averages
Level 49
1,869 SR
1,859 Elo+

VS

Team Averages
Level 70
1,559 SR
1,633 Elo+
Chiron
Chiron
FncSeventh
Chiron
Level 81
God Stats
0W - 2L
1,637 SR
Queue Stats
40W - 34L
1,641 Elo+
Party 2
Ymir
Ymir
justmakeaname
Ymir
Level 7
God Stats
1W - 2L
1,539 SR
Queue Stats
8W - 2L
1,839 Elo+
Party 2
Ah Puch
Ah Puch
nomistim9000
Ah Puch
Level 123
God Stats
8W - 10L
1,500 SR
Queue Stats
22W - 34L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Citykingwill
Sun Wukong
17
8 / 1 / 11
11,474
820
12,800
14,901
14,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

13
1 / 6 / 11
9,811
701
5,116
16,272
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
UllrXD
Vulcan
17
12 / 2 / 8
12,340
881
20,626
8,368
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FncSeventh
Chiron
14
6 / 8 / 2
10,380
741
11,671
13,205
5,101
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 7 / 8
9,024
645
4,351
19,870
20,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
nomistim9000
Ah Puch
14
3 / 6 / 6
9,433
674
14,242
11,096
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
21
Kills
9
9
Deaths
21
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Citykingwill
Sun Wukong
8
1
11
13.5
W
1
6
11
1.08
L
Chiron
FncSeventh
Chiron
6
8
2
0.88
W
Vulcan
UllrXD
Vulcan
12
2
8
8
L
0
7
8
0.57
L
Ah Puch
nomistim9000
Ah Puch
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,542
Damage
30,264
39,541
Taken
44,171
25,523
Mitigated
29,386
12,660
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Citykingwill
Sun Wukong
12,800
2,623
922
7,323
14,901
14,997
908
6,770
7,828
0
42,530
W
5,116
541
358
2,760
16,272
8,010
35
8,518
7,364
19,585
0
L
Chiron
FncSeventh
Chiron
11,671
5,003
935
2,201
13,205
5,101
0
6,929
5,994
0
34,300
W
Vulcan
UllrXD
Vulcan
20,626
7,328
128
1,169
8,368
2,516
1,077
2,618
5,539
53,382
0
L
4,351
405
44
3,479
19,870
20,093
0
12,031
7,446
14,288
0
L
Ah Puch
nomistim9000
Ah Puch
14,242
1,155
0
2,951
11,096
4,192
86
6,370
4,584
48,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
28,837
180
Minions Killed
139
11
Camps Cleared
2
801,076
Distance Traveled
644,485
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,474
820
45
3
5
282,616
5
W
Ymir
9,811
701
41
3
3
234,462
4
L
Chiron
10,380
741
68
5
0
212,492
2
W
Vulcan
12,340
881
94
7
3
283,998
0
L
Ymir
9,024
645
21
2
0
205,723
0
L
Ah Puch
9,433
674
50
4
2
226,270
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role