Player Matchup

Nox
Nox
BearCub69
Nox
Level 117
God Stats
12W - 7L
1,437 SR
Queue Stats
181W - 181L
1,591 Elo+
Party 3
Olorun
Olorun
HalpMehPlz
Olorun
Level 106
God Stats
10W - 4L
1,500 SR
Queue Stats
77W - 65L
1,646 Elo+
Party 3
Bastet
Bastet
ILoveTacoBelle
Bastet
Level 39
God Stats
2W - 0L
1,704 SR
Queue Stats
9W - 1L
1,742 Elo+
Party 3
Sobek
Sobek
ZeusIsHorny
Sobek
Level 46
God Stats
5W - 1L
1,645 SR
Queue Stats
9W - 3L
1,638 Elo+
Party 3
Skadi
Skadi
ayeeeStein
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,573 Elo+
Party 3
Team Averages
Level 66
1,557 SR
1,638 Elo+

VS

Team Averages
Level 71
1,406 SR
1,423 Elo+
Loki
Loki
ASSxASSinator
Loki
Level 22
God Stats
3W - 12L
1,108 SR
Queue Stats
133W - 155L
1,488 Elo+
Party 1
Artemis
Artemis
Doogen
Artemis
Level 22
God Stats
4W - 6L
1,566 SR
Queue Stats
118W - 157L
1,378 Elo+
Party 1
Ne Zha
Ne Zha
Jahlenciaga
Ne Zha
Level 127
God Stats
1W - 1L
1,348 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Sobek
Sobek
RAW_HORROR
Sobek
Level 22
God Stats
0W - 1L
1,729 SR
Queue Stats
3W - 3L
1,257 Elo+
Party 2
Kukulkan
Kukulkan
Steady Crush
Kukulkan
Level 160
God Stats
2W - 4L
1,280 SR
Queue Stats
224W - 235L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
10,188
926
8,447
7,499
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
HalpMehPlz
Olorun
17
4 / 2 / 12
9,583
871
10,961
10,714
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
14 / 2 / 12
11,110
1,010
18,358
11,799
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 2 / 15
9,923
902
5,726
15,015
18,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
17
8 / 3 / 17
10,434
949
18,345
11,313
5,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,076
734
6,751
11,190
4,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Doogen
Artemis
14
1 / 9 / 5
8,284
753
6,559
12,787
4,927
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
15
4 / 7 / 1
8,908
810
9,275
13,076
4,689
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
14
2 / 7 / 3
8,557
778
4,699
21,854
22,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Steady Crush
Kukulkan
15
2 / 6 / 5
8,442
767
9,066
11,290
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
34
Kills
10
10
Deaths
34
65
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
5
1
9
9.5
L
Artemis
Doogen
Artemis
1
9
5
0.39
W
Olorun
HalpMehPlz
Olorun
4
2
12
5
W
14
2
12
10
L
Ne Zha
4
7
1
0.64
L
Sobek
2
7
3
0.5
L
Kukulkan
Steady Crush
Kukulkan
2
6
5
0.75
W
3
2
15
5.25
W
Skadi
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,837
Damage
36,350
56,340
Taken
70,197
38,327
Mitigated
40,800
18,860
Healing
6,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,751
870
0
649
11,190
4,639
344
3,018
8,044
0
14,570
W
8,447
449
0
562
7,499
3,313
1,759
1,355
5,883
34,910
0
L
Artemis
Doogen
Artemis
6,559
3,492
109
879
12,787
4,927
821
5,573
6,838
0
16,799
W
Olorun
HalpMehPlz
Olorun
10,961
5,408
1,211
4,329
10,714
5,054
2,697
3,234
7,292
34,304
0
W
18,358
5,012
0
5,412
11,799
6,376
1,042
2,008
9,624
0
50,976
L
Ne Zha
9,275
1,033
0
1,120
13,076
4,689
320
3,765
8,956
0
24,001
L
Sobek
4,699
229
0
2,125
21,854
22,665
90
8,108
13,194
14,187
0
L
Kukulkan
Steady Crush
Kukulkan
9,066
821
0
1,206
11,290
3,880
504
4,188
6,856
27,709
0
W
5,726
229
455
4,528
15,015
18,221
307
3,941
10,544
11,623
0
W
Skadi
18,345
9,830
0
2,363
11,313
5,363
2,731
2,599
8,405
0
43,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,238
Gold Earned
42,267
256
Minions Killed
145
0
Camps Cleared
0
1,281,325
Distance Traveled
989,681
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,076
734
17
2
0
204,592
0
W
Nox
10,188
926
77
7
0
239,581
3
L
Artemis
8,284
753
27
2
0
169,594
2
W
Olorun
9,583
871
50
5
0
218,369
2
W
Bastet
11,110
1,010
61
6
0
290,087
4
L
Ne Zha
8,908
810
28
3
0
214,560
5
L
Sobek
8,557
778
23
2
0
205,682
0
L
Kukulkan
8,442
767
50
5
0
195,253
0
W
Sobek
9,923
902
15
1
0
310,613
1
W
Skadi
10,434
949
53
5
0
222,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role