Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ForSciencerino
Ra
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,098 Elo+
Solo
Atlas
Atlas
MilkJagger
Atlas
Level 125
God Stats
7W - 10L
1,914 SR
Queue Stats
217W - 234L
1,514 Elo+
Solo
Artio
Artio
SobaMask812
Artio
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 70L
1,570 Elo+
Solo
Team Averages
Level 104
1,583 SR
1,436 Elo+

VS

Team Averages
Level 103
1,601 SR
1,362 Elo+
Bakasura
Bakasura
BeanIsMean
Bakasura
Level 96
God Stats
20W - 16L
1,485 SR
Queue Stats
281W - 283L
1,432 Elo+
Party 1
Hercules
Hercules
ImagineWagons45
Hercules
Level 105
God Stats
10W - 10L
1,742 SR
Queue Stats
191W - 167L
1,523 Elo+
Party 3
Charybdis
Charybdis
LegendaryTommy
Charybdis
Level 88
God Stats
6W - 12L
1,227 SR
Queue Stats
140W - 137L
1,433 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Patternz
Morgan Le Fay
Level 103
God Stats
2W - 1L
1,747 SR
Queue Stats
10W - 22L
1,265 Elo+
Party 1
Cthulhu
Cthulhu
zxenogamingz
Cthulhu
Level 121
God Stats
1W - 0L
1,805 SR
Queue Stats
6W - 10L
1,156 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
0 / 4 / 0
4,969
497
2,356
6,996
1,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
 
Neith
7
0 / 4 / 1
4,290
429
2,428
6,568
1,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 0
5,761
576
2,250
4,334
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
11
3 / 2 / 0
6,382
638
6,275
7,262
6,342
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 2 / 0
4,385
439
2,005
10,113
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BeanIsMean
Bakasura
11
4 / 1 / 3
6,539
654
4,657
6,594
2,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
11
1 / 3 / 0
5,916
592
3,959
8,484
3,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
LegendaryTommy
Charybdis
11
4 / 1 / 3
6,439
644
4,644
4,297
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Patternz
Morgan Le Fay
11
4 / 0 / 2
6,408
641
6,095
5,016
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
zxenogamingz
Cthulhu
10
2 / 0 / 6
5,927
593
5,349
4,894
2,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
15
15
Deaths
5
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
4
0
0
L
Neith
 
Neith
0
4
1
0.13
W
Bakasura
BeanIsMean
Bakasura
4
1
3
5.5
L
1
3
0
0.33
W
Hercules
1
3
0
0.33
W
Charybdis
LegendaryTommy
Charybdis
4
1
3
5.5
L
Atlas
3
2
0
1.5
W
Morgan Le Fay
Patternz
Morgan Le Fay
4
0
2
5
L
0
2
0
0
W
Cthulhu
zxenogamingz
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,314
Damage
24,704
35,273
Taken
29,285
14,368
Mitigated
11,665
7,979
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,356
186
0
582
6,996
1,842
0
2,445
4,080
0
28,046
L
Neith
 
Neith
2,428
572
0
1,206
6,568
1,102
0
1,576
4,344
0
13,793
W
Bakasura
BeanIsMean
Bakasura
4,657
3,292
0
1,577
6,594
2,201
0
1,344
5,198
0
37,652
L
2,250
64
39
1,026
4,334
964
0
2,709
1,390
29,960
0
W
Hercules
3,959
1,828
0
3,878
8,484
3,851
0
6,275
2,209
0
28,883
W
Charybdis
LegendaryTommy
Charybdis
4,644
3,248
0
2,520
4,297
1,187
1,302
594
3,697
0
38,574
L
Atlas
6,275
2,403
0
2,941
7,262
6,342
0
0
7,262
32,340
0
W
Morgan Le Fay
Patternz
Morgan Le Fay
6,095
463
0
1,174
5,016
1,708
64
1,310
3,574
34,779
2,621
L
2,005
112
0
2,185
10,113
4,118
0
3,221
6,388
12,353
0
W
Cthulhu
zxenogamingz
Cthulhu
5,349
612
300
1,918
4,894
2,718
54
811
4,077
15,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,787
Gold Earned
31,229
247
Minions Killed
321
0
Camps Cleared
0
990,250
Distance Traveled
1,030,841
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,969
497
60
6
0
216,637
3
L
Neith
4,290
429
25
3
0
190,625
5
W
Bakasura
6,539
654
91
9
0
258,647
4
L
Ra
5,761
576
75
8
0
203,276
0
W
Hercules
5,916
592
55
6
0
187,035
2
W
Charybdis
6,439
644
71
7
0
177,714
4
L
Atlas
6,382
638
67
7
0
183,120
6
W
Morgan Le Fay
6,408
641
75
8
0
195,533
3
L
Artio
4,385
439
20
2
0
196,592
0
W
Cthulhu
5,927
593
29
3
0
211,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role