Player Matchup

Vamana
Vamana
Silver III
CardinalLeaf
Vamana
Silver III
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 122L
1,371 MMR
Party 3
Apollo
Apollo
Bronze III
Getuhm
Apollo
Bronze III
Level 128
God Stats
8W - 4L
1,844 SR
Queue Stats
185W - 187L
1,362 MMR
Party 2
Ganesha
Ganesha
Bronze III
MonkeyĐLuffy
Ganesha
Bronze III
Level 132
God Stats
10W - 5L
1,813 SR
Queue Stats
112W - 107L
1,362 MMR
Party 2
Scylla
Scylla
Silver IV
RaijinAzazel
Scylla
Silver IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,371 MMR
Party 3
Bastet
Bastet
Bronze III
razer912
Bastet
Bronze III
Level 112
God Stats
5W - 3L
1,734 SR
Queue Stats
23W - 24L
1,385 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 132
1,678 SR
1,371 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,470 SR
1,371 MMR
Ares
Ares
Gold V
MegaPwrUp
Ares
Gold V
Level 147
God Stats
5W - 9L
1,500 SR
Queue Stats
319W - 323L
1,348 MMR
Party 1
Poseidon
Poseidon
Gold V
MikeExcel
Poseidon
Gold V
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 161L
1,394 MMR
Party 1
Loki
Loki
Gold V
MrPickerLenis
Loki
Gold V
Level 128
God Stats
5W - 1L
1,715 SR
Queue Stats
219W - 222L
1,378 MMR
Solo
Xbalanque
Xbalanque
Bronze III
WispySunnyPines
Xbalanque
Bronze III
Level 126
God Stats
1W - 1L
1,135 SR
Queue Stats
33W - 31L
1,362 MMR
Solo
Achilles
Achilles
Silver IV
rokenperren
Achilles
Silver IV
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 86L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
2 / 3 / 3
12,081
503
14,006
21,242
18,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apollo
Getuhm
Apollo
20
3 / 5 / 1
13,116
547
7,135
19,165
6,908
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
16
1 / 4 / 8
11,059
461
9,620
28,568
25,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
17
2 / 2 / 6
11,386
474
7,643
7,034
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
razer912
Bastet
20
4 / 4 / 5
12,682
528
16,939
23,513
9,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
CliodhnaGilgameshAthena

VS

Bans
AtlasCamazotzCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
2 / 2 / 11
12,302
513
14,246
19,902
24,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
MikeExcel
Poseidon
20
4 / 3 / 4
13,334
556
15,266
14,423
5,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
5 / 2 / 6
13,241
552
11,364
15,623
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
WispySunnyPines
Xbalanque
20
6 / 3 / 3
13,994
583
21,483
15,882
5,424
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
rokenperren
Achilles
20
1 / 2 / 8
12,985
541
12,839
24,663
31,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
12
Kills
18
18
Deaths
12
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
3
3
1.17
L
Apollo
Getuhm
Apollo
3
5
1
0.7
W
Ares
2
2
11
3.75
W
Poseidon
MikeExcel
Poseidon
4
3
4
2
L
Ganesha
1
4
8
1.25
W
5
2
6
4
L
Scylla
2
2
6
2.5
W
Xbalanque
WispySunnyPines
Xbalanque
6
3
3
2.5
L
Bastet
razer912
Bastet
4
4
5
1.63
W
Achilles
rokenperren
Achilles
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,343
Damage
75,198
99,522
Taken
90,493
62,247
Mitigated
73,255
30,049
Healing
28,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
14,006
3,997
0
4,590
21,242
18,178
170
5,854
14,285
8,086
68,705
L
Apollo
Getuhm
Apollo
7,135
3,083
0
5,547
19,165
6,908
0
4,790
14,219
0
94,712
W
Ares
14,246
713
0
3,004
19,902
24,289
274
4,917
14,836
29,097
0
W
Poseidon
MikeExcel
Poseidon
15,266
2,200
218
3,454
14,423
5,710
2,934
2,787
11,566
120,873
3,539
L
Ganesha
9,620
489
3,570
5,571
28,568
25,402
0
12,802
15,326
34,619
6,690
W
11,364
3,090
0
5,397
15,623
6,276
1,952
5,148
10,384
0
95,970
L
Scylla
7,643
322
0
642
7,034
2,536
494
1,860
4,988
72,011
0
W
Xbalanque
WispySunnyPines
Xbalanque
21,483
12,590
0
6,940
15,882
5,424
2,664
1,779
14,095
0
142,862
L
Bastet
razer912
Bastet
16,939
4,585
0
10,129
23,513
9,223
22
6,009
16,952
0
110,676
W
Achilles
rokenperren
Achilles
12,839
2,712
537
8,836
24,663
31,556
621
3,721
20,880
11,752
67,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,324
Gold Earned
65,856
677
Minions Killed
735
0
Camps Cleared
0
2,387,948
Distance Traveled
2,443,240
36
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,081
503
140
6
0
511,985
8
L
Apollo
13,116
547
212
9
0
428,855
4
W
Ares
12,302
513
27
1
0
493,650
13
W
Poseidon
13,334
556
191
8
0
543,111
13
L
Ganesha
11,059
461
21
1
0
497,344
8
W
Loki
13,241
552
140
6
0
518,257
6
L
Scylla
11,386
474
135
6
0
448,773
11
W
Xbalanque
13,994
583
219
9
0
432,898
8
L
Bastet
12,682
528
169
7
0
500,991
5
W
Achilles
12,985
541
158
7
0
455,324
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role