Player Matchup

Merlin
Merlin
Enjoitokes--Ttv
Merlin
Level 83
God Stats
66W - 69L
1,644 SR
Queue Stats
70W - 77L
1,508 Elo+
Party 1
Neith
Neith
Raull Rojo
Neith
Level 2
God Stats
1W - 0L
1,311 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
The-Crazy-Turk
Ares
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 35L
1,488 Elo+
Party 1
Anubis
Anubis
Waves720__
Anubis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,460 Elo+
Party 1
Tsukuyomi
Tsukuyomi
vII-RusH-IIv
Tsukuyomi
Level 107
God Stats
1W - 2L
1,132 SR
Queue Stats
106W - 124L
1,472 Elo+
Party 1
Team Averages
Level 63
1,417 SR
1,485 Elo+

VS

Team Averages
Level 80
1,465 SR
1,225 Elo+
Awilix
Awilix
HuskyKnights574
Awilix
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 28L
1,179 Elo+
Party 3
Cerberus
Cerberus
InvasorDePastos
Cerberus
Level 125
God Stats
0W - 1L
1,748 SR
Queue Stats
18W - 23L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
Veilofblood
Cthulhu
Level 23
God Stats
2W - 6L
1,241 SR
Queue Stats
13W - 40L
1,087 Elo+
Party 3
Hera
Hera
castbrand
Hera
Level 8
God Stats
3W - 5L
1,338 SR
Queue Stats
3W - 8L
1,125 Elo+
Party 2
Heimdallr
Heimdallr
lordofsnuggles
Heimdallr
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 45L
1,321 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 11
14,487
762
23,579
15,672
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
13
0 / 1 / 0
10,234
539
311
1,048
254
Mace

Mace

+10
Physical Power

19
0 / 5 / 10
12,952
682
8,206
19,512
19,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
Waves720__
Anubis
20
17 / 3 / 5
17,191
905
33,787
25,240
12,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
vII-RusH-IIv
Tsukuyomi
20
4 / 4 / 12
13,677
720
12,743
27,098
25,688
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 7
13,344
702
12,877
19,844
4,721
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
20
6 / 4 / 5
14,028
738
18,956
29,381
20,840
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
Veilofblood
Cthulhu
20
2 / 2 / 4
13,148
692
9,331
20,720
16,251
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
19
1 / 6 / 8
12,305
648
13,515
14,517
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
lordofsnuggles
Heimdallr
19
3 / 5 / 7
12,478
657
8,478
13,364
3,979
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
46
27
Kills
15
15
Deaths
27
38
Assists
31
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
3
10
7
0.65
L
Cerberus
6
4
5
2.13
W
Neith
0
1
0
0
W
0
5
10
1
L
Cthulhu
Veilofblood
Cthulhu
2
2
4
2
W
Anubis
Waves720__
Anubis
17
3
5
6.5
L
Hera
1
6
8
0.83
L
Heimdallr
lordofsnuggles
Heimdallr
3
5
7
1.3
W
Tsukuyomi
vII-RusH-IIv
Tsukuyomi
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,626
Damage
63,157
88,570
Taken
97,826
64,301
Mitigated
48,248
23,196
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,579
1,829
0
1,902
15,672
6,234
2,784
7,021
8,473
68,650
0
L
12,877
3,214
11
1,060
19,844
4,721
3,591
13,060
6,784
0
37,925
L
Cerberus
18,956
1,072
0
5,019
29,381
20,840
23
19,186
10,195
63,655
0
W
Neith
311
60
0
93
1,048
254
0
180
846
0
678
W
8,206
447
0
904
19,512
19,224
183
8,470
10,868
24,448
0
L
Cthulhu
Veilofblood
Cthulhu
9,331
433
1,278
2,644
20,720
16,251
1,969
13,420
7,300
50,322
0
W
Anubis
Waves720__
Anubis
33,787
535
2,647
15,823
25,240
12,901
2,377
13,166
11,816
115,883
0
L
Hera
13,515
3,231
0
650
14,517
2,457
0
11,766
2,751
35,199
0
L
Heimdallr
lordofsnuggles
Heimdallr
8,478
3,072
0
1,381
13,364
3,979
771
8,140
5,224
0
34,834
W
Tsukuyomi
vII-RusH-IIv
Tsukuyomi
12,743
2,406
661
1,166
27,098
25,688
1,002
12,133
14,765
182
37,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,541
Gold Earned
65,303
304
Minions Killed
338
0
Camps Cleared
0
1,551,534
Distance Traveled
1,676,629
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,487
762
90
5
0
386,629
0
L
Awilix
13,344
702
58
3
0
321,426
2
L
Cerberus
14,028
738
90
5
0
360,367
2
W
Neith
10,234
539
1
0
0
36,661
0
W
Ares
12,952
682
22
1
0
351,783
0
L
Cthulhu
13,148
692
80
4
0
361,647
0
W
Anubis
17,191
905
147
8
0
394,658
0
L
Hera
12,305
648
65
3
0
318,041
0
L
Heimdallr
12,478
657
45
2
0
315,148
0
W
Tsukuyomi
13,677
720
44
2
0
381,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role