Player Matchup

Gilgamesh
Gilgamesh
AlfaSimp
Gilgamesh
Level 41
God Stats
5W - 4L
1,405 SR
Queue Stats
21W - 26L
1,828 Elo+
Party 1
Sun Wukong
Sun Wukong
Rubbyweapon
Sun Wukong
Level 24
God Stats
1W - 2L
1,310 SR
Queue Stats
24W - 8L
1,782 Elo+
Party 1
Tiamat
Tiamat
WarmWolfy
Tiamat
Level 156
God Stats
7W - 5L
1,310 SR
Queue Stats
476W - 379L
1,577 Elo+
Party 1
Team Averages
Level 74
1,342 SR
1,729 Elo+

VS

Team Averages
Level 35
1,466 SR
1,094 Elo+
Danzaburou
Danzaburou
Melisaucy213
Danzaburou
Level 37
God Stats
5W - 7L
1,399 SR
Queue Stats
55W - 80L
1,095 Elo+
Party 2
He Bo
He Bo
Tommychromos
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,116 Elo+
Party 2
Fenrir
Fenrir
deadlypanda8904
Fenrir
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,070 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlfaSimp
Gilgamesh
17
4 / 5 / 9
12,148
675
17,565
17,443
16,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sun Wukong
Rubbyweapon
Sun Wukong
16
2 / 3 / 7
11,303
628
5,014
16,065
18,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
WarmWolfy
Tiamat
19
8 / 1 / 6
13,183
732
20,190
11,067
11,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Melisaucy213
Danzaburou
15
1 / 5 / 7
10,658
592
13,571
16,981
6,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 6 / 3
10,606
589
8,732
15,947
5,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 3 / 5
11,148
619
10,990
16,792
12,140
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
14
Kills
9
9
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlfaSimp
Gilgamesh
4
5
9
1.7
L
Danzaburou
Melisaucy213
Danzaburou
1
5
7
0.9
W
Sun Wukong
Rubbyweapon
Sun Wukong
2
3
7
1.83
L
4
6
3
0.92
W
Tiamat
WarmWolfy
Tiamat
8
1
6
11
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,769
Damage
33,293
44,575
Taken
49,720
46,546
Mitigated
23,608
12,270
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlfaSimp
Gilgamesh
17,565
3,324
571
2,943
17,443
16,801
585
4,346
12,795
5,301
34,003
L
Danzaburou
Melisaucy213
Danzaburou
13,571
6,075
0
3,827
16,981
6,193
616
7,364
8,897
0
43,510
W
Sun Wukong
Rubbyweapon
Sun Wukong
5,014
829
698
1,542
16,065
18,491
391
2,649
13,170
0
24,169
L
8,732
938
0
1,754
15,947
5,275
104
6,861
8,274
28,645
0
W
Tiamat
WarmWolfy
Tiamat
20,190
1,334
379
6,137
11,067
11,254
1,248
1,703
9,301
58,645
0
L
10,990
2,955
376
4,970
16,792
12,140
812
6,317
9,294
0
23,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,634
Gold Earned
32,412
176
Minions Killed
156
11
Camps Cleared
3
1,019,665
Distance Traveled
859,688
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,148
675
33
2
3
317,631
0
L
Danzaburou
10,658
592
85
5
1
277,923
0
W
Sun Wukong
11,303
628
37
2
0
352,679
6
L
He Bo
10,606
589
50
3
1
250,034
0
W
Tiamat
13,183
732
106
6
8
349,355
5
L
Fenrir
11,148
619
21
1
1
331,731
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role