Player Matchup

Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
MaverickXXIV
Athena
Bronze III
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,361 MMR
Solo
Rama
Rama
Gold V
Traptor45
Rama
Gold V
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,423 MMR
Party 2
Ravana
Ravana
Silver II
UmBroken1
Ravana
Silver II
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 22L
1,291 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,500 SR
1,415 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,525 SR
1,376 MMR
Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ymir
Ymir
Bronze III
Chombiie
Ymir
Bronze III
Level 143
God Stats
12W - 20L
1,300 SR
Queue Stats
64W - 79L
1,272 MMR
Party 3
Nike
Nike
Silver IV
Lobito46
Nike
Silver IV
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 76L
1,325 MMR
Solo
Persephone
Persephone
Silver I
enzo715
Persephone
Silver I
Level 85
God Stats
3W - 2L
1,866 SR
Queue Stats
112W - 120L
1,316 MMR
Party 1
Cliodhna
Cliodhna
Gold IV
ostin40
Cliodhna
Gold IV
Level 149
God Stats
2W - 3L
1,461 SR
Queue Stats
97W - 98L
1,467 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
3 / 1 / 1
10,847
603
8,748
12,095
12,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
 
Scylla
16
3 / 0 / 7
10,244
569
12,001
8,008
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Athena
13
2 / 2 / 6
9,042
502
4,869
12,668
11,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
17
3 / 0 / 2
10,522
585
7,296
12,248
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
UmBroken1
Ravana
16
6 / 2 / 7
10,540
586
11,971
12,367
5,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
HelGilgameshGeb

VS

Bans
AtlasBastetIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
1 / 3 / 1
9,511
528
10,256
11,826
3,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
11
1 / 4 / 2
7,287
405
2,780
13,580
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
13
0 / 2 / 1
8,245
458
7,659
12,379
8,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
enzo715
Persephone
13
2 / 3 / 1
8,513
473
6,676
8,911
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
ostin40
Cliodhna
16
1 / 5 / 1
9,079
504
5,451
14,582
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
17
Kills
5
5
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
1
1
3.5
W
Scylla
 
Scylla
3
0
7
6.5
L
Chiron
 
Chiron
1
3
1
0.5
L
Ymir
1
4
2
0.5
L
Nike
0
2
1
0.25
W
Athena
2
2
6
2.5
W
Rama
3
0
2
4
W
Ravana
UmBroken1
Ravana
6
2
7
4.75
L
Persephone
enzo715
Persephone
2
3
1
0.83
L
Cliodhna
ostin40
Cliodhna
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,885
Damage
32,822
57,386
Taken
61,278
35,792
Mitigated
32,104
24,485
Healing
17,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,748
1,871
549
7,406
12,095
12,294
0
1,229
9,952
0
74,839
W
Scylla
 
Scylla
12,001
1,633
155
3,127
8,008
2,710
0
3,535
4,286
77,896
0
L
Chiron
 
Chiron
10,256
4,602
388
3,985
11,826
3,928
0
2,698
9,108
0
80,635
L
Ymir
2,780
311
359
1,840
13,580
12,186
0
5,199
8,158
21,238
0
L
Nike
7,659
848
86
2,262
12,379
8,569
0
1,558
9,999
3,599
48,743
W
Athena
4,869
1,975
0
2,413
12,668
11,614
0
3,736
8,465
16,566
0
W
Rama
7,296
6,357
0
8,115
12,248
3,682
1,354
1,062
11,144
0
90,332
W
Ravana
UmBroken1
Ravana
11,971
4,170
0
2,720
12,367
5,492
0
2,898
9,245
0
82,403
L
Persephone
enzo715
Persephone
6,676
429
40
2,417
8,911
2,307
0
3,505
5,236
44,285
0
L
Cliodhna
ostin40
Cliodhna
5,451
98
0
5,772
14,582
5,114
0
3,343
11,003
0
74,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,195
Gold Earned
42,635
598
Minions Killed
536
0
Camps Cleared
0
1,906,168
Distance Traveled
1,739,427
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,847
603
170
9
0
381,580
8
W
Scylla
10,244
569
129
7
0
367,759
9
L
Chiron
9,511
528
154
9
0
339,220
6
L
Ymir
7,287
405
35
2
0
339,934
8
L
Nike
8,245
458
114
6
0
302,952
1
W
Athena
9,042
502
29
2
0
382,770
7
W
Rama
10,522
585
157
9
0
341,124
1
W
Ravana
10,540
586
113
6
0
432,935
5
L
Persephone
8,513
473
90
5
0
379,525
4
L
Cliodhna
9,079
504
143
8
0
377,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role