Player Matchup

Zeus
Zeus
Brunoo_Fox
Zeus
Level 64
God Stats
22W - 15L
1,605 SR
Queue Stats
68W - 86L
1,393 Elo+
Party 1
Artio
Artio
HadoxPortalx
Artio
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 63L
1,233 Elo+
Party 1
Hachiman
Hachiman
yAzothy-_-
Hachiman
Level 29
God Stats
2W - 3L
1,440 SR
Queue Stats
32W - 39L
1,375 Elo+
Party 1
Team Averages
Level 38
1,515 SR
1,333 Elo+

VS

Team Averages
Level 59
1,393 SR
1,401 Elo+
Thor
Thor
Furet13
Thor
Level 69
God Stats
0W - 5L
1,076 SR
Queue Stats
44W - 113L
1,193 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrBear1259229
Morgan Le Fay
Level 55
God Stats
2W - 1L
1,652 SR
Queue Stats
15W - 18L
1,505 Elo+
Party 2
Medusa
Medusa
UwU9754
Medusa
Level 53
God Stats
2W - 3L
1,449 SR
Queue Stats
9W - 16L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 7
16,695
759
30,696
20,836
5,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 3 / 11
15,060
685
7,514
26,079
30,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
yAzothy-_-
Hachiman
20
5 / 11 / 9
15,077
685
10,293
22,729
5,853
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Furet13
Thor
15
2 / 10 / 6
12,656
575
5,123
18,843
10,954
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
MrBear1259229
Morgan Le Fay
20
7 / 5 / 9
15,307
696
31,928
17,142
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
UwU9754
Medusa
19
9 / 7 / 6
15,497
704
21,529
20,502
4,942
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
39
22
Kills
18
18
Deaths
22
27
Assists
21
Player
Kills
Deaths
Assists
KDA
W
11
4
7
3.63
L
Thor
Furet13
Thor
2
10
6
0.5
W
6
3
11
3.83
L
Morgan Le Fay
MrBear1259229
Morgan Le Fay
7
5
9
2.3
L
Medusa
UwU9754
Medusa
9
7
6
1.71
W
Hachiman
yAzothy-_-
Hachiman
5
11
9
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,503
Damage
58,580
69,644
Taken
56,487
41,291
Mitigated
20,754
10,437
Healing
11,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,696
842
424
3,336
20,836
5,007
804
10,488
9,765
79,078
0
L
Thor
Furet13
Thor
5,123
1,013
673
834
18,843
10,954
372
10,340
8,503
0
21,903
W
7,514
1,290
160
1,751
26,079
30,431
36
11,477
13,947
26,722
0
L
Morgan Le Fay
MrBear1259229
Morgan Le Fay
31,928
2,884
549
5,049
17,142
4,858
544
13,074
4,068
66,198
0
L
Medusa
UwU9754
Medusa
21,529
11,313
153
4,493
20,502
4,942
1,293
15,633
4,869
0
68,951
W
Hachiman
yAzothy-_-
Hachiman
10,293
5,028
0
4,766
22,729
5,853
1,534
9,215
13,130
0
63,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,832
Gold Earned
43,460
165
Minions Killed
199
4
Camps Cleared
10
1,041,623
Distance Traveled
1,050,035
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
16,695
759
81
4
3
343,745
1
L
Thor
12,656
575
30
1
1
331,751
7
W
Artio
15,060
685
25
1
1
405,778
4
L
Morgan Le Fay
15,307
696
63
3
1
361,637
3
L
Medusa
15,497
704
106
5
8
356,647
0
W
Hachiman
15,077
685
59
3
0
292,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role