Player Matchup

Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Eggberts
He Bo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,622 Elo+
Party 3
Neith
Neith
Kbreezy25
Neith
Level 48
God Stats
4W - 0L
1,677 SR
Queue Stats
71W - 55L
1,637 Elo+
Party 2
Kuzenbo
Kuzenbo
theMenace73
Kuzenbo
Level 87
God Stats
7W - 2L
1,506 SR
Queue Stats
25W - 17L
1,624 Elo+
Party 2
Rama
Rama
thebick2mad
Rama
Level 86
God Stats
4W - 0L
1,902 SR
Queue Stats
34W - 24L
1,608 Elo+
Party 2
Team Averages
Level 71
1,617 SR
1,598 Elo+

VS

Team Averages
Level 85
1,675 SR
1,566 Elo+
Skadi
Skadi
BagOfChip
Skadi
Level 116
God Stats
4W - 3L
1,740 SR
Queue Stats
136W - 109L
1,591 Elo+
Party 1
Ne Zha
Ne Zha
Gilgamale
Ne Zha
Level 117
God Stats
11W - 5L
1,926 SR
Queue Stats
152W - 118L
1,610 Elo+
Party 1
Khepri
Khepri
HighestHalo
Khepri
Level 28
God Stats
25W - 23L
1,471 SR
Queue Stats
133W - 111L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
Iceraven
Kukulkan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,405 Elo+
Solo
Horus
Horus
Zuber83
Horus
Level 107
God Stats
3W - 4L
1,739 SR
Queue Stats
103W - 79L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 2 / 2
9,960
553
16,052
20,320
14,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Eggberts
He Bo
18
6 / 6 / 5
11,057
614
10,098
14,794
3,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Kbreezy25
Neith
18
10 / 2 / 5
11,875
660
17,324
9,576
4,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
theMenace73
Kuzenbo
15
0 / 0 / 12
9,678
538
5,878
14,342
16,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
6 / 2 / 2
10,041
558
10,742
10,412
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BagOfChip
Skadi
14
1 / 5 / 0
8,583
477
10,431
10,982
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Gilgamale
Ne Zha
15
7 / 6 / 3
9,589
533
14,259
19,260
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
11
1 / 4 / 3
7,962
442
3,572
14,640
13,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Iceraven
Kukulkan
14
1 / 6 / 1
8,775
488
6,194
10,396
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
Zuber83
Horus
14
2 / 5 / 2
8,607
478
12,904
20,577
10,389
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
26
Kills
12
12
Deaths
26
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
2
2.5
L
Skadi
BagOfChip
Skadi
1
5
0
0.2
W
He Bo
Eggberts
He Bo
6
6
5
1.42
L
Ne Zha
Gilgamale
Ne Zha
7
6
3
1.42
L
Khepri
1
4
3
0.63
L
Kukulkan
Iceraven
Kukulkan
1
6
1
0.25
W
Neith
Kbreezy25
Neith
10
2
5
6.25
L
Horus
Zuber83
Horus
2
5
2
0.6
W
Kuzenbo
theMenace73
Kuzenbo
0
0
12
6
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,094
Damage
47,360
69,444
Taken
75,855
43,313
Mitigated
39,635
26,514
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,052
1,458
325
9,744
20,320
14,928
624
2,044
17,377
0
55,797
L
Skadi
BagOfChip
Skadi
10,431
5,931
0
2,505
10,982
3,592
610
1,928
9,054
0
68,657
W
He Bo
Eggberts
He Bo
10,098
993
0
3,856
14,794
3,105
660
617
14,049
67,101
0
L
Ne Zha
Gilgamale
Ne Zha
14,259
5,271
0
7,544
19,260
7,589
41
5,007
14,031
0
60,743
L
Khepri
3,572
160
678
2,240
14,640
13,729
0
1,853
12,629
14,179
0
L
Kukulkan
Iceraven
Kukulkan
6,194
792
0
709
10,396
4,336
70
3,471
6,925
54,030
0
W
Neith
Kbreezy25
Neith
17,324
7,627
0
3,862
9,576
4,392
1,812
3,236
6,340
0
95,633
L
Horus
Zuber83
Horus
12,904
5,513
510
5,681
20,577
10,389
70
3,717
15,890
0
46,593
W
Kuzenbo
theMenace73
Kuzenbo
5,878
2,007
535
4,757
14,342
16,928
564
2,437
10,851
18,178
0
W
10,742
8,112
0
3,435
10,412
3,960
1,200
1,432
8,980
0
76,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,611
Gold Earned
43,516
549
Minions Killed
453
0
Camps Cleared
0
1,635,912
Distance Traveled
1,625,753
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,960
553
101
6
0
338,776
7
L
Skadi
8,583
477
125
7
0
307,466
6
W
He Bo
11,057
614
127
7
0
313,695
2
L
Ne Zha
9,589
533
101
6
0
342,885
3
L
Khepri
7,962
442
23
1
0
338,601
2
L
Kukulkan
8,775
488
127
7
0
304,944
0
W
Neith
11,875
660
163
9
0
315,913
5
L
Horus
8,607
478
77
4
0
331,857
4
W
Kuzenbo
9,678
538
14
1
0
356,970
6
W
Rama
10,041
558
144
8
0
310,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role