Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BiannualBull675
Kukulkan
Level 29
God Stats
22W - 19L
1,477 SR
Queue Stats
82W - 96L
1,531 Elo+
Party 1
Izanami
Izanami
Cpt Poopdeck314
Izanami
Level 24
God Stats
8W - 7L
1,533 SR
Queue Stats
37W - 25L
1,473 Elo+
Party 1
Fenrir
Fenrir
I4M LeGeNd78
Fenrir
Level 99
God Stats
11W - 14L
1,629 SR
Queue Stats
76W - 96L
1,531 Elo+
Party 1
Geb
Geb
OEPapaJohn
Geb
Level 107
God Stats
5W - 4L
1,601 SR
Queue Stats
65W - 70L
1,531 Elo+
Party 1
Team Averages
Level 74
1,548 SR
1,513 Elo+

VS

Team Averages
Level 65
1,495 SR
1,378 Elo+
Hera
Hera
Doodootheclown22
Hera
Level 66
God Stats
3W - 5L
1,484 SR
Queue Stats
52W - 63L
1,391 Elo+
Party 2
Yemoja
Yemoja
KiWaveIvan
Yemoja
Level 40
God Stats
5W - 5L
1,509 SR
Queue Stats
32W - 45L
1,379 Elo+
Party 2
Danzaburou
Danzaburou
KingOTheNorth37
Danzaburou
Level 86
God Stats
4W - 5L
1,520 SR
Queue Stats
30W - 39L
1,326 Elo+
Party 2
Bellona
Bellona
TheVilleOfDream
Bellona
Level 104
God Stats
10W - 9L
1,551 SR
Queue Stats
49W - 64L
1,375 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tpearce7
Tsukuyomi
Level 28
God Stats
2W - 4L
1,409 SR
Queue Stats
9W - 15L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
4 / 0 / 9
12,455
519
20,740
21,861
38,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
17
2 / 5 / 6
11,510
480
12,062
13,424
6,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 5 / 1
10,992
458
6,086
15,048
5,077
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
20
13 / 4 / 4
13,352
556
14,621
21,581
16,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 10
10,590
441
8,825
23,866
28,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 5
9,971
415
16,581
16,316
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
KiWaveIvan
Yemoja
15
0 / 2 / 5
9,851
410
7,743
14,124
12,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
KingOTheNorth37
Danzaburou
20
6 / 1 / 1
13,003
542
11,517
14,350
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 6 / 1
10,316
430
11,983
23,439
25,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
tpearce7
Tsukuyomi
20
11 / 3 / 1
12,609
525
16,900
16,562
7,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
21
Kills
18
18
Deaths
21
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
9
8.5
W
Kukulkan
2
5
6
1
W
0
5
1
0.1
L
1
9
5
0.39
W
Fenrir
13
4
4
3.75
L
Yemoja
KiWaveIvan
Yemoja
0
2
5
1.25
L
Danzaburou
KingOTheNorth37
Danzaburou
6
1
1
6.5
W
2
4
10
1.75
L
0
6
1
0.08
L
Tsukuyomi
tpearce7
Tsukuyomi
11
3
1
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,334
Damage
64,724
95,780
Taken
84,791
95,338
Mitigated
56,356
18,323
Healing
28,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
20,740
6,555
0
4,296
21,861
38,737
380
5,501
14,972
82,235
0
W
Kukulkan
12,062
476
0
0
13,424
6,398
65
5,360
7,624
89,716
0
W
6,086
2,981
0
5,311
15,048
5,077
59
1,169
13,764
0
98,250
L
16,581
3,624
63
1,603
16,316
5,935
29
7,051
9,090
64,659
0
W
Fenrir
14,621
2,168
0
5,632
21,581
16,744
0
5,155
16,085
0
81,192
L
Yemoja
KiWaveIvan
Yemoja
7,743
1,523
2,404
3,274
14,124
12,962
688
10,094
4,030
38,853
0
L
Danzaburou
KingOTheNorth37
Danzaburou
11,517
3,088
218
8,563
14,350
5,098
650
1,738
12,612
0
93,344
W
8,825
908
0
3,084
23,866
28,382
287
6,401
17,105
25,770
0
L
11,983
3,108
501
6,149
23,439
25,068
0
14,437
8,723
372
70,862
L
Tsukuyomi
tpearce7
Tsukuyomi
16,900
2,280
1,148
4,846
16,562
7,293
0
7,779
8,709
0
97,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,899
Gold Earned
55,750
612
Minions Killed
636
0
Camps Cleared
0
2,337,238
Distance Traveled
2,197,081
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
12,455
519
127
5
0
478,362
3
W
Kukulkan
11,510
480
156
7
0
470,909
6
W
Izanami
10,992
458
194
8
0
422,899
2
L
Hera
9,971
415
95
4
0
420,236
2
W
Fenrir
13,352
556
117
5
0
499,094
5
L
Yemoja
9,851
410
48
2
0
418,837
2
L
Danzaburou
13,003
542
179
7
0
413,904
3
W
Geb
10,590
441
18
1
0
465,974
5
L
Bellona
10,316
430
159
7
0
414,492
0
L
Tsukuyomi
12,609
525
155
6
0
529,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role