Player Matchup

Tyr
Tyr
Gold III
Biggie523
Tyr
Gold III
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
112W - 104L
1,635 MMR
Party 3
Nemesis
Nemesis
Gold IV
TheTrueGrampy
Nemesis
Gold IV
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
131W - 109L
1,635 MMR
Party 3
Thoth
Thoth
Gold V
Wet-Pool-Noodle
Thoth
Gold V
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 12L
1,639 MMR
Solo
Horus
Horus
Gold I
addydaddy456
Horus
Gold I
Level 125
God Stats
9W - 7L
1,500 SR
Queue Stats
235W - 237L
1,632 MMR
Solo
Chronos
Chronos
Silver I
apawled
Chronos
Silver I
Level 130
God Stats
7W - 2L
1,875 SR
Queue Stats
42W - 27L
1,635 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,575 SR
1,635 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,525 SR
1,609 MMR
Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold IV
Bankai Sensei
Ullr
Gold IV
Level 160
God Stats
0W - 2L
1,330 SR
Queue Stats
85W - 85L
1,635 MMR
Party 1
Odin
Odin
Gold V
Fabio_CS_FIFA
Odin
Gold V
Level 158
God Stats
11W - 5L
1,713 SR
Queue Stats
149W - 148L
1,503 MMR
Party 2
Da Ji
Da Ji
Silver I
Khayin
Da Ji
Silver I
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
302W - 301L
1,630 MMR
Solo
Persephone
Persephone
Gold III
Kuma4Killer
Persephone
Gold III
Level 159
God Stats
3W - 6L
1,583 SR
Queue Stats
126W - 103L
1,776 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 8
13,050
544
12,378
15,913
18,692
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
20
8 / 6 / 8
13,738
572
18,969
17,771
9,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

20
7 / 1 / 6
14,012
584
17,130
13,068
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 3 / 10
12,284
512
4,818
21,640
23,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
apawled
Chronos
20
1 / 5 / 7
13,624
568
14,996
18,682
6,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
CliodhnaAchillesArtioMulan

VS

Bans
LokiBastetGilgameshAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
4 / 3 / 6
10,946
456
11,798
25,311
23,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

19
2 / 6 / 4
11,878
495
6,453
15,412
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 2 / 4
11,046
460
5,222
19,429
16,858
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
Khayin
Da Ji
18
4 / 6 / 6
11,003
458
11,858
20,549
6,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Kuma4Killer
Persephone
19
6 / 6 / 5
13,121
547
22,770
13,476
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
41
23
Kills
16
16
Deaths
23
39
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
3
6
2.33
L
2
6
4
0.67
W
5
1
8
9
L
0
2
4
1
L
Da Ji
Khayin
Da Ji
4
6
6
1.17
L
Persephone
Kuma4Killer
Persephone
6
6
5
1.42
W
Nemesis
8
6
8
2
W
7
1
6
10
W
2
3
10
2.33
W
Chronos
apawled
Chronos
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,291
Damage
58,101
87,074
Taken
94,177
64,113
Mitigated
54,652
30,601
Healing
16,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,798
1,817
210
4,754
25,311
23,371
0
8,400
16,500
0
65,136
L
6,453
2,707
0
2,959
15,412
4,755
1,041
5,780
9,632
0
90,242
W
12,378
1,108
0
6,230
15,913
18,692
890
4,777
11,136
0
67,511
L
5,222
686
0
3,932
19,429
16,858
50
5,861
13,568
0
56,839
L
Da Ji
Khayin
Da Ji
11,858
2,824
0
2,492
20,549
6,502
0
5,752
14,797
0
86,386
L
Persephone
Kuma4Killer
Persephone
22,770
436
0
1,725
13,476
3,166
276
4,914
8,556
93,889
0
W
Nemesis
18,969
7,560
0
3,436
17,771
9,742
2,248
5,623
12,148
0
107,793
W
17,130
261
0
1,453
13,068
4,845
723
3,373
9,695
111,756
0
W
4,818
2,493
4,574
8,156
21,640
23,852
52
5,691
15,949
0
16,506
W
Chronos
apawled
Chronos
14,996
5,416
0
6,752
18,682
6,982
2,339
4,214
14,468
118,071
12,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,708
Gold Earned
57,994
614
Minions Killed
629
0
Camps Cleared
0
2,441,842
Distance Traveled
2,325,799
36
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,946
456
77
3
0
508,999
12
L
Ullr
11,878
495
157
7
0
418,867
12
W
Tyr
13,050
544
120
5
0
517,838
9
L
Odin
11,046
460
135
6
0
476,185
7
L
Da Ji
11,003
458
104
4
0
488,527
6
L
Persephone
13,121
547
156
7
0
433,221
8
W
Nemesis
13,738
572
128
5
0
511,002
5
W
Thoth
14,012
584
178
7
0
477,597
7
W
Horus
12,284
512
13
1
0
492,331
8
W
Chronos
13,624
568
175
7
0
443,074
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role