Player Matchup

Apollo
Apollo
KingKash151
Apollo
Level 14
God Stats
12W - 15L
1,298 SR
Queue Stats
44W - 57L
1,369 Elo+
Party 2
Nike
Nike
NoRoleModelx
Nike
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 154L
1,445 Elo+
Solo
Kukulkan
Kukulkan
SAINT BYR0N
Kukulkan
Level 47
God Stats
1W - 1L
1,733 SR
Queue Stats
26W - 31L
1,452 Elo+
Solo
Thanatos
Thanatos
WICKED_DRUMMER17
Thanatos
Level 86
God Stats
22W - 29L
1,503 SR
Queue Stats
207W - 219L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
joethrash1000
Kuzenbo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 66L
1,369 Elo+
Party 2
Team Averages
Level 75
1,507 SR
1,429 Elo+

VS

Team Averages
Level 94
1,542 SR
1,510 Elo+
Artemis
Artemis
Blood_HaiL9
Artemis
Level 120
God Stats
1W - 0L
1,637 SR
Queue Stats
10W - 9L
1,618 Elo+
Party 1
Bellona
Bellona
Blood_Trail9
Bellona
Level 115
God Stats
1W - 0L
1,901 SR
Queue Stats
4W - 2L
1,615 Elo+
Party 1
Poseidon
Poseidon
Il Manny lI
Poseidon
Level 86
God Stats
2W - 1L
1,242 SR
Queue Stats
6W - 7L
1,290 Elo+
Solo
Ra
Ra
TLK_AND3RSON
Ra
Level 81
God Stats
1W - 0L
1,431 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Hun Batz
Hun Batz
zoldlovag
Hun Batz
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 83L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
5 / 6 / 3
11,100
463
7,565
14,547
5,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 3 / 2
10,087
420
7,320
10,603
6,377
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
SAINT BYR0N
Kukulkan
17
0 / 8 / 3
10,350
431
8,141
14,803
4,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
3 / 7 / 3
10,498
437
7,453
19,816
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
17
4 / 6 / 5
11,317
472
10,046
22,012
27,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Blood_HaiL9
Artemis
19
11 / 3 / 6
13,293
554
17,666
18,255
7,522
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Blood_Trail9
Bellona
17
3 / 6 / 13
11,309
471
10,771
20,815
16,969
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Il Manny lI
Poseidon
20
7 / 0 / 7
14,727
614
13,553
12,630
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 5 / 7
14,243
593
14,548
19,507
8,456
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
zoldlovag
Hun Batz
17
3 / 5 / 9
12,106
504
8,565
16,977
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
16
Kills
30
30
Deaths
19
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Artemis
Blood_HaiL9
Artemis
11
3
6
4.67
W
Bellona
Blood_Trail9
Bellona
3
6
13
1.58
W
Poseidon
Il Manny lI
Poseidon
7
0
7
10.5
L
Apollo
5
6
3
1.08
L
4
3
2
1.67
L
Kukulkan
SAINT BYR0N
Kukulkan
0
8
3
0.19
W
6
5
7
1.9
L
3
7
3
0.64
L
Kuzenbo
4
6
5
1.08
W
Hun Batz
zoldlovag
Hun Batz
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,525
Damage
65,103
81,781
Taken
88,184
51,523
Mitigated
44,169
18,135
Healing
32,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Blood_HaiL9
Artemis
17,666
11,789
0
5,510
18,255
7,522
5,541
4,132
14,123
0
74,216
W
Bellona
Blood_Trail9
Bellona
10,771
3,258
1,110
5,813
20,815
16,969
769
4,944
15,871
0
56,085
W
Poseidon
Il Manny lI
Poseidon
13,553
1,463
162
5,025
12,630
5,021
2,251
4,481
8,149
126,198
0
L
Apollo
7,565
3,648
0
1,753
14,547
5,072
3,158
3,191
11,318
0
53,210
L
7,320
1,024
0
974
10,603
6,377
0
5,122
4,475
0
42,122
L
Kukulkan
SAINT BYR0N
Kukulkan
8,141
0
0
838
14,803
4,796
147
8,602
6,063
74,191
0
W
14,548
2,605
2,089
6,376
19,507
8,456
2,583
4,066
15,441
102,731
0
L
7,453
1,500
0
11,480
19,816
8,161
0
4,217
15,473
0
73,676
L
Kuzenbo
10,046
2,264
288
2,802
22,012
27,117
576
5,629
16,351
33,940
0
W
Hun Batz
zoldlovag
Hun Batz
8,565
2,650
0
5,953
16,977
6,201
1,302
1,307
15,670
0
72,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,352
Gold Earned
65,678
480
Minions Killed
665
0
Camps Cleared
0
1,913,722
Distance Traveled
2,341,749
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,293
554
112
5
0
443,869
2
W
Bellona
11,309
471
68
3
0
449,236
0
W
Poseidon
14,727
614
214
9
0
518,548
2
L
Apollo
11,100
463
108
5
0
391,547
6
L
Nike
10,087
420
94
4
0
308,606
2
L
Kukulkan
10,350
431
132
6
0
401,070
3
W
Ra
14,243
593
170
7
0
430,522
0
L
Thanatos
10,498
437
113
5
0
445,381
0
L
Kuzenbo
11,317
472
33
1
0
367,118
2
W
Hun Batz
12,106
504
101
4
0
499,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role