Player Matchup

Discordia
Discordia
JarvisG
Discordia
Level 118
God Stats
5W - 1L
1,789 SR
Queue Stats
81W - 42L
1,663 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Namagem
Tsukuyomi
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 40L
1,734 Elo+
Party 1
Atlas
Atlas
TheSaltySantos
Atlas
Level 27
God Stats
24W - 11L
1,525 SR
Queue Stats
54W - 33L
1,520 Elo+
Party 1
Team Averages
Level 87
1,605 SR
1,639 Elo+

VS

Team Averages
Level 46
1,469 SR
1,478 Elo+
Gilgamesh
Gilgamesh
AntimatterMist
Gilgamesh
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,521 Elo+
Party 2
Olorun
Olorun
FPG_LaMe710
Olorun
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 12L
1,521 Elo+
Party 2
Loki
Loki
chadnesdoly
Loki
Level 72
God Stats
1W - 2L
1,408 SR
Queue Stats
22W - 35L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JarvisG
Discordia
15
5 / 1 / 12
9,836
820
7,538
4,561
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Namagem
Tsukuyomi
15
13 / 3 / 7
10,826
902
16,506
11,327
4,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 0 / 12
9,901
825
1,700
4,878
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AntimatterMist
Gilgamesh
13
2 / 5 / 1
8,107
676
4,918
12,806
5,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
10
0 / 9 / 3
7,187
599
2,119
11,329
2,912
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 6 / 2
7,986
666
2,981
7,363
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
20
Kills
4
4
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AntimatterMist
Gilgamesh
2
5
1
0.5
L
Olorun
0
9
3
0.17
W
Discordia
JarvisG
Discordia
5
1
12
11
W
Tsukuyomi
Namagem
Tsukuyomi
13
3
7
5.5
W
2
0
12
8
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
10,018
20,766
Taken
31,498
13,012
Mitigated
11,224
6,787
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AntimatterMist
Gilgamesh
4,918
640
42
1,379
12,806
5,775
0
4,752
8,054
0
20,335
L
Olorun
2,119
878
252
1,363
11,329
2,912
0
1,329
10,000
10,874
0
W
Discordia
JarvisG
Discordia
7,538
790
0
500
4,561
1,755
838
456
4,036
35,623
0
W
Tsukuyomi
Namagem
Tsukuyomi
16,506
4,411
0
4,911
11,327
4,290
1,175
1,572
9,484
0
45,602
W
1,700
540
45
1,331
4,878
6,967
303
503
4,336
17,859
0
L
2,981
477
0
469
7,363
2,537
0
3,371
3,992
0
17,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,563
Gold Earned
23,280
150
Minions Killed
84
10
Camps Cleared
1
756,188
Distance Traveled
623,449
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,107
676
43
4
0
218,403
1
L
Olorun
7,187
599
16
1
0
195,360
0
W
Discordia
9,836
820
70
6
3
234,494
3
W
Tsukuyomi
10,826
902
49
4
6
271,793
2
W
Atlas
9,901
825
31
3
1
249,901
1
L
Loki
7,986
666
25
2
1
209,686
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role