Player Matchup

Scylla
Scylla
DexTroyPatrick
Scylla
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,194 Elo+
Party 2
Chiron
Chiron
Frostedhobo60
Chiron
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,503 Elo+
Party 1
Odin
Odin
JackD_07956
Odin
Level 109
God Stats
0W - 2L
1,776 SR
Queue Stats
130W - 156L
1,488 Elo+
Party 1
Hercules
Hercules
MO-D4Her
Hercules
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
113W - 131L
1,537 Elo+
Party 1
Hera
Hera
Tox1c Knight
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Party 2
Team Averages
Level 99
1,555 SR
1,445 Elo+

VS

Team Averages
Level 98
1,501 SR
1,301 Elo+
Kukulkan
Kukulkan
DemiGodsDeath
Kukulkan
Level 23
God Stats
1W - 0L
1,289 SR
Queue Stats
3W - 11L
1,217 Elo+
Party 3
Chronos
Chronos
Laggin9Dragon
Chronos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,533 Elo+
Party 4
Neith
Neith
Sepharaoh
Neith
Level 156
God Stats
1W - 0L
1,715 SR
Queue Stats
44W - 32L
1,269 Elo+
Party 4
Osiris
Osiris
Zaphine
Osiris
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,269 Elo+
Party 4
Tiamat
Tiamat
makita
Tiamat
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,217 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 5 / 7
12,482
892
25,692
14,258
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 10
10,452
747
13,634
12,319
4,701
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
0 / 6 / 13
9,361
669
4,643
16,791
23,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
MO-D4Her
Hercules
15
0 / 6 / 12
9,175
655
4,735
25,571
19,742
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 7 / 5
9,752
697
10,011
11,931
4,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DemiGodsDeath
Kukulkan
20
10 / 6 / 13
12,515
894
21,780
11,490
5,387
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
19
8 / 5 / 13
11,584
827
18,088
15,117
6,720
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Sepharaoh
Neith
18
5 / 6 / 15
11,760
840
19,022
17,050
7,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
Zaphine
Osiris
18
1 / 1 / 14
9,895
707
6,231
13,779
19,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
makita
Tiamat
17
3 / 7 / 9
10,053
718
9,739
14,797
11,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
91
25
Kills
27
28
Deaths
25
47
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DemiGodsDeath
Kukulkan
10
6
13
2.75
L
15
5
7
3.7
L
5
4
10
2.5
L
0
6
13
1.08
W
Chronos
8
5
13
2.9
L
Hercules
MO-D4Her
Hercules
0
6
12
1
W
Neith
Sepharaoh
Neith
5
6
15
2.08
L
5
7
5
1.07
W
Osiris
Zaphine
Osiris
1
1
14
8
W
Tiamat
makita
Tiamat
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,715
Damage
74,860
80,870
Taken
72,233
57,374
Mitigated
49,875
25,281
Healing
27,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DemiGodsDeath
Kukulkan
21,780
1,920
1,900
2,417
11,490
5,387
748
5,817
5,439
52,241
0
L
25,692
1,927
2,091
4,524
14,258
5,123
910
9,023
5,235
48,654
0
L
13,634
2,715
2,678
4,539
12,319
4,701
1,864
5,542
6,777
0
23,579
L
4,643
345
797
1,134
16,791
23,205
511
9,878
6,913
0
8,161
W
Chronos
18,088
5,755
3,153
4,496
15,117
6,720
1,819
8,021
6,738
28,924
0
L
Hercules
MO-D4Her
Hercules
4,735
0
1,215
7,373
25,571
19,742
256
16,997
8,574
166
11,481
W
Neith
Sepharaoh
Neith
19,022
6,047
1,091
4,683
17,050
7,448
2,299
7,051
9,639
0
31,744
L
10,011
2,247
0
930
11,931
4,603
0
8,167
3,764
21,345
0
W
Osiris
Zaphine
Osiris
6,231
682
1,114
2,725
13,779
19,055
254
5,992
7,398
0
14,026
W
Tiamat
makita
Tiamat
9,739
800
1,639
4,223
14,797
11,265
400
7,289
7,150
19,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,222
Gold Earned
55,807
127
Minions Killed
145
0
Camps Cleared
0
1,149,903
Distance Traveled
1,297,096
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,515
894
60
4
0
239,281
0
L
Scylla
12,482
892
50
4
0
211,191
3
L
Chiron
10,452
747
31
2
0
236,885
1
L
Odin
9,361
669
3
0
0
229,283
4
W
Chronos
11,584
827
13
1
0
265,602
0
L
Hercules
9,175
655
18
1
0
256,789
0
W
Neith
11,760
840
30
2
0
232,855
1
L
Hera
9,752
697
25
2
0
215,755
0
W
Osiris
9,895
707
11
1
0
315,150
2
W
Tiamat
10,053
718
31
2
0
244,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role