Player Matchup

Kukulkan
Kukulkan
FatFoocker343
Kukulkan
Level 28
God Stats
1W - 1L
1,309 SR
Queue Stats
3W - 2L
1,457 Elo+
Party 1
Cerberus
Cerberus
Head_Hunter_4947
Cerberus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,395 Elo+
Party 1
Pele
Pele
TheLordsSnipSnap
Pele
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 57L
1,638 Elo+
Party 1
Team Averages
Level 72
1,436 SR
1,497 Elo+

VS

Team Averages
Level 113
1,442 SR
1,401 Elo+
Ares
Ares
GlitchyBread
Ares
Level 127
God Stats
6W - 4L
1,632 SR
Queue Stats
201W - 158L
1,719 Elo+
Solo
Zeus
Zeus
fmoneyy2155
Zeus
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
101W - 151L
1,262 Elo+
Party 2
Neith
Neith
upbeat-throne455
Neith
Level 92
God Stats
0W - 3L
1,194 SR
Queue Stats
41W - 76L
1,223 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FatFoocker343
Kukulkan
13
1 / 6 / 5
8,537
711
6,911
8,392
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 18
10,575
881
8,894
13,999
10,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
18 / 4 / 3
12,456
1,038
14,834
11,214
3,311
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 5
9,866
822
11,364
11,604
8,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 9 / 6
10,056
838
10,592
12,767
3,573
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 11 / 7
7,878
657
4,811
12,931
4,460
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
22
Kills
13
13
Deaths
23
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FatFoocker343
Kukulkan
1
6
5
0.58
L
7
3
5
3.17
W
3
3
18
4
W
18
4
3
4.88
L
6
9
6
1
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,639
Damage
26,767
33,605
Taken
37,302
16,119
Mitigated
16,428
7,509
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FatFoocker343
Kukulkan
6,911
783
0
104
8,392
2,367
267
5,842
2,550
30,469
0
L
11,364
657
0
1,718
11,604
8,395
0
4,525
6,848
22,133
0
W
8,894
350
35
4,078
13,999
10,441
484
8,856
5,143
27,584
0
W
14,834
5,912
0
3,292
11,214
3,311
1,991
7,885
3,329
0
43,651
L
10,592
1,703
198
1,655
12,767
3,573
0
3,698
8,838
35,389
0
L
4,811
1,996
0
1,245
12,931
4,460
496
7,296
5,262
0
15,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,568
Gold Earned
27,800
146
Minions Killed
105
7
Camps Cleared
3
652,336
Distance Traveled
526,074
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,537
711
50
4
4
203,966
0
L
Ares
9,866
822
18
2
3
190,548
6
W
Cerberus
10,575
881
63
5
1
213,453
0
W
Pele
12,456
1,038
33
3
2
234,917
2
L
Zeus
10,056
838
57
5
0
166,514
0
L
Neith
7,878
657
30
3
0
169,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role