Player Matchup

Atlas
Atlas
BarleyDoofus
Atlas
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Cupid
Cupid
GrimDEADMAN
Cupid
Level 113
God Stats
1W - 0L
1,462 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
TwistyFunnyGuy1
Ah Puch
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 88
1,487 SR
1,500 Elo+

VS

Team Averages
Level 85
1,575 SR
1,595 Elo+
Sol
Sol
 
Sol
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
CrazyWolfmanMC
Tsukuyomi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,693 Elo+
Party 2
Tyr
Tyr
KillingAltoid
Tyr
Level 85
God Stats
0W - 1L
1,725 SR
Queue Stats
16W - 16L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 11
7,427
743
4,571
12,563
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
9 / 1 / 4
8,689
869
11,382
10,313
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 9
7,498
750
9,557
7,544
3,222
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 3
6,557
656
13,836
8,287
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
CrazyWolfmanMC
Tsukuyomi
10
2 / 6 / 2
7,030
703
5,025
9,184
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 5 / 3
6,446
645
5,297
11,070
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
13
Kills
4
4
Deaths
13
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
2
3
1.25
W
1
2
11
3.25
L
Tsukuyomi
CrazyWolfmanMC
Tsukuyomi
2
6
2
0.5
W
9
1
4
11
L
1
5
3
0.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,510
Damage
24,158
30,420
Taken
28,541
19,352
Mitigated
12,768
10,853
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,836
5,745
0
3,009
8,287
3,314
708
4,533
3,754
33,257
3,302
W
4,571
1,831
415
2,235
12,563
11,972
0
5,094
7,184
12,370
0
L
Tsukuyomi
CrazyWolfmanMC
Tsukuyomi
5,025
950
0
235
9,184
3,301
0
4,926
4,258
0
11,485
W
11,382
7,424
549
4,443
10,313
4,158
1,418
4,071
5,929
0
31,175
L
5,297
424
278
1,710
11,070
6,153
0
4,917
6,153
223
9,998
W
9,557
655
562
2,649
7,544
3,222
259
3,582
3,962
23,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,614
Gold Earned
20,033
102
Minions Killed
96
4
Camps Cleared
3
515,790
Distance Traveled
498,257
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,557
656
74
7
2
165,640
0
W
Atlas
7,427
743
10
1
0
175,694
0
L
Tsukuyomi
7,030
703
8
1
1
161,553
0
W
Cupid
8,689
869
54
5
2
171,335
0
L
Tyr
6,446
645
14
1
0
171,064
1
W
Ah Puch
7,498
750
38
4
2
168,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role