Player Matchup

King Arthur
King Arthur
Azarained
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,243 Elo+
Party 1
Medusa
Medusa
This1guyKai
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,338 Elo+
Party 1
Hel
Hel
Zenikiru
Hel
Level 3
God Stats
0W - 3L
1,247 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Team Averages
Level 49
1,416 SR
1,275 Elo+

VS

Team Averages
Level 68
1,306 SR
1,371 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DaddyBleach
Aphrodite
Level 33
God Stats
1W - 1L
1,242 SR
Queue Stats
9W - 19L
1,332 Elo+
Party 2
Gilgamesh
Gilgamesh
airstrike444
Gilgamesh
Level 26
God Stats
1W - 3L
1,175 SR
Queue Stats
3W - 7L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azarained
King Arthur
12
1 / 4 / 7
9,409
627
9,609
17,790
18,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
15
7 / 7 / 1
11,456
764
21,946
19,598
7,379
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 4 / 5
9,126
608
8,892
11,297
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 3 / 8
11,760
784
20,428
12,103
3,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
DaddyBleach
Aphrodite
15
3 / 2 / 10
10,441
696
10,987
16,276
9,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
airstrike444
Gilgamesh
17
6 / 3 / 9
11,295
753
11,171
24,570
12,585
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
15
15
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
8
3.33
L
King Arthur
Azarained
King Arthur
1
4
7
1.13
W
Aphrodite
DaddyBleach
Aphrodite
3
2
10
4
L
Medusa
7
7
1
1.07
L
0
4
5
0.63
W
Gilgamesh
airstrike444
Gilgamesh
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,447
Damage
42,586
48,685
Taken
52,949
30,696
Mitigated
24,823
10,598
Healing
28,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,428
8,610
0
3,668
12,103
3,220
2,014
2,112
9,781
79,936
0
L
King Arthur
Azarained
King Arthur
9,609
1,074
430
1,622
17,790
18,939
63
8,923
8,867
0
14,040
W
Aphrodite
DaddyBleach
Aphrodite
10,987
2,884
8,159
8,927
16,276
9,018
250
3,402
12,729
36,221
0
L
Medusa
21,946
10,169
422
3,715
19,598
7,379
1,027
14,557
5,041
0
49,690
L
8,892
1,610
2,235
2,174
11,297
4,378
146
8,223
3,074
26,728
0
W
Gilgamesh
airstrike444
Gilgamesh
11,171
3,141
887
6,546
24,570
12,585
255
4,206
19,826
0
26,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,991
Gold Earned
33,496
116
Minions Killed
195
1
Camps Cleared
12
692,089
Distance Traveled
877,630
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,760
784
99
7
9
261,118
2
L
King Arthur
9,409
627
19
1
0
229,539
3
W
Aphrodite
10,441
696
69
5
1
276,563
0
L
Medusa
11,456
764
51
3
1
235,735
2
L
Hel
9,126
608
46
3
0
226,815
1
W
Gilgamesh
11,295
753
27
2
2
339,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role