Player Matchup

Danzaburou
Danzaburou
Diamond V
BenoTheGreat
Danzaburou
Diamond V
Level 153
God Stats
15W - 13L
1,770 SR
Queue Stats
125W - 108L
2,106 MMR
Party 2
Ravana
Ravana
Platinum II
Bidou95440-
Ravana
Platinum II
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
455W - 436L
1,708 MMR
Party 3
Fenrir
Fenrir
Gold I
ImKrxze-
Fenrir
Gold I
Level 157
God Stats
5W - 6L
1,520 SR
Queue Stats
173W - 171L
1,637 MMR
Party 3
Nu Wa
Nu Wa
Diamond IV
OxleyV2
Nu Wa
Diamond IV
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
338W - 267L
2,145 MMR
Party 2
Cthulhu
Cthulhu
Silver I
rak_khateer
Cthulhu
Silver I
Level 145
God Stats
23W - 28L
1,500 SR
Queue Stats
156W - 158L
1,726 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,558 SR
1,864 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,638 SR
1,907 MMR
Achilles
Achilles
Gold I
AtQu
Achilles
Gold I
Level 142
God Stats
23W - 24L
1,618 SR
Queue Stats
183W - 176L
1,677 MMR
Solo
Kali
Kali
Platinum V
AyeAdzyCov
Kali
Platinum V
Level 136
God Stats
4W - 0L
1,500 SR
Queue Stats
294W - 287L
1,740 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum I
CALSA04
Tsukuyomi
Platinum I
Level 145
God Stats
6W - 5L
1,462 SR
Queue Stats
187W - 177L
1,970 MMR
Party 1
Ullr
Ullr
Diamond V
Hartenjager
Ullr
Diamond V
Level 85
God Stats
37W - 15L
2,091 SR
Queue Stats
215W - 104L
2,483 MMR
Solo
Sol
Sol
Gold V
XXLmonkey
Sol
Gold V
Level 157
God Stats
3W - 6L
1,519 SR
Queue Stats
71W - 72L
1,664 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BenoTheGreat
Danzaburou
20
2 / 5 / 6
14,565
502
18,087
21,894
8,278
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
20
7 / 9 / 9
14,122
487
23,028
27,043
14,135
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
ImKrxze-
Fenrir
20
9 / 7 / 10
15,059
519
16,757
36,934
48,196
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
OxleyV2
Nu Wa
20
6 / 7 / 11
14,719
508
35,336
18,435
6,346
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
rak_khateer
Cthulhu
19
2 / 5 / 8
12,583
434
12,523
28,589
36,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
MedusaLokiArtio

VS

Bans
AtlasCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AtQu
Achilles
19
4 / 2 / 13
14,570
502
12,292
29,377
50,112
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
4 / 9 / 6
15,757
543
14,289
32,053
13,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
CALSA04
Tsukuyomi
20
10 / 5 / 7
16,717
576
29,697
30,425
18,387
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 2 / 6
18,260
630
35,840
26,235
10,180
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 8 / 9
15,160
523
14,357
26,102
6,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
74
26
Kills
33
33
Deaths
26
44
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Achilles
AtQu
Achilles
4
2
13
5.25
W
4
9
6
0.78
L
Danzaburou
BenoTheGreat
Danzaburou
2
5
6
1
L
Ravana
7
9
9
1.28
W
Tsukuyomi
CALSA04
Tsukuyomi
10
5
7
2.7
W
11
2
6
7
L
Fenrir
ImKrxze-
Fenrir
9
7
10
2
L
Nu Wa
OxleyV2
Nu Wa
6
7
11
1.64
W
4
8
9
1.06
L
Cthulhu
rak_khateer
Cthulhu
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,731
Damage
106,475
132,895
Taken
144,192
113,830
Mitigated
98,578
34,262
Healing
38,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AtQu
Achilles
12,292
3,190
1,265
4,710
29,377
50,112
501
9,137
19,420
1,176
54,300
W
14,289
8,801
0
8,279
32,053
13,068
1,680
8,215
23,510
0
125,134
L
Danzaburou
BenoTheGreat
Danzaburou
18,087
8,060
0
8,522
21,894
8,278
0
1,967
19,903
0
138,833
L
Ravana
23,028
6,208
0
4,721
27,043
14,135
0
4,717
22,003
0
112,284
W
Tsukuyomi
CALSA04
Tsukuyomi
29,697
6,991
0
6,401
30,425
18,387
665
12,405
17,724
1,651
116,598
W
35,840
16,719
0
8,189
26,235
10,180
5,415
7,961
18,064
0
194,242
L
Fenrir
ImKrxze-
Fenrir
16,757
3,963
867
9,113
36,934
48,196
0
2,514
34,348
0
80,237
L
Nu Wa
OxleyV2
Nu Wa
35,336
4,241
0
3,366
18,435
6,346
66
3,847
14,394
112,146
0
W
14,357
3,423
0
9,590
26,102
6,831
4,553
8,377
17,299
116,773
0
L
Cthulhu
rak_khateer
Cthulhu
12,523
576
2,534
5,139
28,589
36,875
0
2,242
26,160
48,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,048
Gold Earned
80,464
690
Minions Killed
838
0
Camps Cleared
0
2,765,914
Distance Traveled
2,775,757
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,570
502
77
3
0
586,671
9
W
Kali
15,757
543
152
5
0
535,755
0
L
Danzaburou
14,565
502
208
7
0
535,741
4
L
Ravana
14,122
487
126
4
0
577,544
10
W
Tsukuyomi
16,717
576
157
5
0
579,209
3
W
Ullr
18,260
630
270
9
0
579,313
9
L
Fenrir
15,059
519
120
4
0
539,508
4
L
Nu Wa
14,719
508
159
5
0
527,334
2
W
Sol
15,160
523
182
6
0
494,809
7
L
Cthulhu
12,583
434
77
3
0
585,787
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role