Player Matchup

Danzaburou
Danzaburou
Epiclac
Danzaburou
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
64W - 57L
1,568 Elo+
Party 2
Fenrir
Fenrir
Ezphix
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Splinteredbones
Cthulhu
Level 38
God Stats
2W - 2L
1,601 SR
Queue Stats
12W - 14L
1,456 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxSuperAVOxX
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,745 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
nun suiza
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 1
Team Averages
Level 68
1,569 SR
1,533 Elo+

VS

Team Averages
Level 73
1,500 SR
1,500 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Atropisomerism
Gilgamesh
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 3
Athena
Athena
Fleq1001
Athena
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Epiclac
Danzaburou
16
2 / 6 / 5
9,160
763
9,376
12,698
4,118
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Ezphix
Fenrir
16
5 / 6 / 4
9,252
771
7,593
15,662
12,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 1 / 1
8,312
693
6,180
12,865
7,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
XxSuperAVOxX
Morgan Le Fay
16
3 / 6 / 4
9,004
750
6,509
10,920
3,853
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
nun suiza
Guan Yu
12
0 / 8 / 0
7,064
589
2,848
12,494
11,772
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
8 / 2 / 9
10,680
890
12,935
8,396
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
 
Ullr
17
7 / 2 / 11
10,302
859
12,956
10,253
4,536
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
 
Nu Wa
16
4 / 5 / 7
9,398
783
10,545
8,526
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Atropisomerism
Gilgamesh
16
3 / 1 / 12
9,425
785
9,263
8,780
7,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Athena
Fleq1001
Athena
17
5 / 2 / 15
10,386
866
8,291
10,954
8,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
12
Kills
27
27
Deaths
12
14
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
8
2
9
6.25
W
Ullr
 
Ullr
7
2
11
6.25
W
Nu Wa
 
Nu Wa
4
5
7
1.5
W
Gilgamesh
Atropisomerism
Gilgamesh
3
1
12
9
L
Danzaburou
Epiclac
Danzaburou
2
6
5
0.75
L
Fenrir
Ezphix
Fenrir
5
6
4
1.17
W
Athena
Fleq1001
Athena
5
2
15
6.25
L
2
1
1
2.5
L
Morgan Le Fay
XxSuperAVOxX
Morgan Le Fay
3
6
4
0.83
L
Guan Yu
nun suiza
Guan Yu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,506
Damage
53,990
64,639
Taken
46,909
39,912
Mitigated
27,635
7,118
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,935
880
0
2,089
8,396
3,571
0
2,058
6,104
39,638
0
W
Ullr
 
Ullr
12,956
5,079
286
2,477
10,253
4,536
1,498
1,931
8,198
0
48,098
W
Nu Wa
 
Nu Wa
10,545
3,275
1,092
1,080
8,526
3,459
2,105
1,785
6,699
36,168
0
W
Gilgamesh
Atropisomerism
Gilgamesh
9,263
1,559
0
242
8,780
7,582
0
2,618
6,070
4,816
19,511
L
Danzaburou
Epiclac
Danzaburou
9,376
2,890
0
1,821
12,698
4,118
0
5,741
6,647
0
35,517
L
Fenrir
Ezphix
Fenrir
7,593
1,525
0
2,031
15,662
12,323
0
5,405
9,884
0
18,574
W
Athena
Fleq1001
Athena
8,291
3,004
430
3,005
10,954
8,487
59
3,529
7,149
21,214
0
L
6,180
80
0
2,296
12,865
7,846
0
8,835
3,436
21,366
0
L
Morgan Le Fay
XxSuperAVOxX
Morgan Le Fay
6,509
421
380
295
10,920
3,853
0
6,512
4,127
25,116
0
L
Guan Yu
nun suiza
Guan Yu
2,848
806
0
295
12,494
11,772
86
5,278
7,002
0
8,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,792
Gold Earned
50,191
160
Minions Killed
238
0
Camps Cleared
0
1,100,118
Distance Traveled
1,236,090
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,680
890
64
5
0
217,355
0
W
Ullr
10,302
859
67
6
0
265,647
2
W
Nu Wa
9,398
783
47
4
0
216,196
4
W
Gilgamesh
9,425
785
31
3
0
247,664
0
L
Danzaburou
9,160
763
54
5
0
213,346
1
L
Fenrir
9,252
771
12
1
0
244,451
6
W
Athena
10,386
866
29
2
0
289,228
2
L
Cthulhu
8,312
693
48
4
0
239,009
0
L
Morgan Le Fay
9,004
750
34
3
0
231,735
1
L
Guan Yu
7,064
589
12
1
0
171,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role