Player Matchup

Osiris
Osiris
Bronze III
Max lnstinct
Osiris
Bronze III
Level 141
God Stats
2W - 2L
1,721 SR
Queue Stats
6W - 7L
1,399 MMR
Party 1
Thoth
Thoth
Bronze III
R17 POLAR
Thoth
Bronze III
Level 122
God Stats
1W - 3L
1,318 SR
Queue Stats
6W - 7L
1,399 MMR
Party 1
Bacchus
Bacchus
Bronze III
Rahj al Ghul
Bacchus
Bronze III
Level 87
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 7L
1,345 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,513 SR
1,381 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 91
1,576 SR
1,328 MMR
Guan Yu
Guan Yu
Bronze IV
GoonFragz
Guan Yu
Bronze IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,328 MMR
Party 2
Olorun
Olorun
Bronze IV
PlzBeast
Olorun
Bronze IV
Level 62
God Stats
0W - 2L
1,551 SR
Queue Stats
19W - 19L
1,328 MMR
Party 2
Mulan
Mulan
Bronze IV
Vonatti
Mulan
Bronze IV
Level 88
God Stats
1W - 2L
1,678 SR
Queue Stats
19W - 19L
1,328 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
5 / 7 / 10
10,922
780
8,659
13,629
12,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
R17 POLAR
Thoth
17
10 / 3 / 7
11,930
852
16,705
8,552
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Rahj al Ghul
Bacchus
15
2 / 1 / 15
11,088
792
9,681
15,486
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AgniDanzaburouScyllaKing ArthurFenrir

VS

Bans
Chang'eCharybdisMedusaAtlasChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GoonFragz
Guan Yu
13
3 / 6 / 8
9,802
700
7,901
13,958
9,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
PlzBeast
Olorun
14
5 / 6 / 5
9,993
714
7,023
10,637
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Vonatti
Mulan
14
3 / 5 / 7
9,409
672
11,136
15,374
13,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
17
Kills
11
11
Deaths
17
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
GoonFragz
Guan Yu
3
6
8
1.17
W
Osiris
5
7
10
1.43
L
Olorun
PlzBeast
Olorun
5
6
5
1.25
W
Thoth
R17 POLAR
Thoth
10
3
7
4.5
W
Bacchus
Rahj al Ghul
Bacchus
2
1
15
9.5
L
Mulan
Vonatti
Mulan
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,045
Damage
26,060
37,667
Taken
39,969
33,591
Mitigated
25,771
7,548
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
GoonFragz
Guan Yu
7,901
1,314
1,322
3,208
13,958
9,418
233
9,528
4,223
0
20,901
W
Osiris
8,659
4,491
0
2,534
13,629
12,429
911
3,362
9,597
0
29,330
L
Olorun
PlzBeast
Olorun
7,023
2,794
751
2,182
10,637
3,290
695
6,537
3,862
30,122
1,296
W
Thoth
R17 POLAR
Thoth
16,705
1,481
0
1,433
8,552
2,564
842
1,299
6,853
61,884
0
W
Bacchus
Rahj al Ghul
Bacchus
9,681
1,530
187
3,394
15,486
18,598
250
2,060
12,591
24,530
0
L
Mulan
Vonatti
Mulan
11,136
1,643
163
4,691
15,374
13,063
212
10,560
4,335
0
27,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,940
Gold Earned
29,204
154
Minions Killed
113
9
Camps Cleared
3
738,024
Distance Traveled
690,766
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,802
700
37
3
0
231,278
0
W
Osiris
10,922
780
40
3
4
228,881
4
L
Olorun
9,993
714
48
3
1
221,131
0
W
Thoth
11,930
852
92
7
5
247,424
1
W
Bacchus
11,088
792
22
2
0
261,719
3
L
Mulan
9,409
672
28
2
2
238,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role