Player Matchup

Cerberus
Cerberus
GungaGinga69444
Cerberus
Level 80
God Stats
1W - 2L
1,972 SR
Queue Stats
8W - 13L
1,513 Elo+
Party 2
Medusa
Medusa
KidHydro8
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,552 Elo+
Party 2
Hel
Hel
LetsPacho
Hel
Level 68
God Stats
2W - 0L
1,764 SR
Queue Stats
3W - 0L
1,732 Elo+
Party 2
Chiron
Chiron
Terminator1gd1
Chiron
Level 108
God Stats
12W - 11L
1,610 SR
Queue Stats
13W - 14L
1,480 Elo+
Party 2
Zeus
Zeus
Yung Helrod
Zeus
Level 106
God Stats
1W - 0L
1,480 SR
Queue Stats
6W - 11L
1,435 Elo+
Party 2
Team Averages
Level 78
1,665 SR
1,542 Elo+

VS

Team Averages
Level 75
1,408 SR
1,501 Elo+
Ra
Ra
DoverVia
Ra
Level 3
God Stats
0W - 4L
1,198 SR
Queue Stats
4W - 12L
1,203 Elo+
Solo
Danzaburou
Danzaburou
HunterLarocrazy
Danzaburou
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1
Hera
Hera
Ribeweed96
Hera
Level 131
God Stats
2W - 2L
1,534 SR
Queue Stats
49W - 42L
1,564 Elo+
Party 1
Da Ji
Da Ji
jireh007
Da Ji
Level 139
God Stats
0W - 1L
1,310 SR
Queue Stats
71W - 59L
1,740 Elo+
Party 1
Ymir
Ymir
samtiago06
Ymir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
5 / 0 / 17
10,842
834
7,706
18,302
11,290
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
KidHydro8
Medusa
18
5 / 2 / 12
10,769
828
9,978
12,150
4,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 3 / 13
10,338
795
9,379
14,153
5,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
8 / 2 / 8
11,940
918
12,387
10,880
4,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
14 / 3 / 15
12,432
956
26,256
11,099
3,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 0
9,656
743
3,827
9,058
5,246
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
HunterLarocrazy
Danzaburou
16
2 / 11 / 5
9,605
739
13,940
18,874
5,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 7 / 3
9,328
718
12,644
11,081
3,413
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
jireh007
Da Ji
16
4 / 5 / 0
9,453
727
9,434
15,144
7,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 8 / 6
9,547
734
8,429
22,036
7,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
36
Kills
10
10
Deaths
36
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Cerberus
5
0
17
13.5
L
Danzaburou
HunterLarocrazy
Danzaburou
2
11
5
0.41
W
Medusa
KidHydro8
Medusa
5
2
12
5.5
W
4
3
13
3.5
L
1
7
3
0.36
W
8
2
8
6
W
14
3
15
7.17
L
Da Ji
jireh007
Da Ji
4
5
0
0.8
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,706
Damage
48,274
66,584
Taken
76,193
29,783
Mitigated
30,067
34,537
Healing
7,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,827
244
344
49
9,058
5,246
450
5,497
3,474
22,021
0
W
Cerberus
7,706
185
0
8,990
18,302
11,290
629
6,313
11,811
21,768
0
L
Danzaburou
HunterLarocrazy
Danzaburou
13,940
4,698
0
2,400
18,874
5,717
544
10,098
8,649
0
33,892
W
Medusa
KidHydro8
Medusa
9,978
4,414
533
4,044
12,150
4,794
544
4,361
7,640
0
36,910
W
9,379
186
6,923
7,927
14,153
5,631
852
5,265
8,712
26,339
0
L
12,644
2,122
0
180
11,081
3,413
0
5,020
6,054
29,467
0
W
12,387
5,325
414
3,330
10,880
4,286
2,415
3,678
7,082
0
61,528
W
26,256
1,677
64
2,312
11,099
3,782
1,323
5,283
5,726
59,175
0
L
Da Ji
jireh007
Da Ji
9,434
618
0
1,422
15,144
7,953
0
8,714
6,302
0
28,443
L
8,429
1,918
475
3,014
22,036
7,738
229
13,786
8,208
30,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,321
Gold Earned
47,589
311
Minions Killed
219
0
Camps Cleared
0
1,401,531
Distance Traveled
1,154,596
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,656
743
46
4
0
222,759
0
W
Cerberus
10,842
834
41
3
0
296,888
0
L
Danzaburou
9,605
739
42
3
0
219,730
0
W
Medusa
10,769
828
63
5
0
289,344
1
W
Hel
10,338
795
45
3
0
283,747
0
L
Hera
9,328
718
43
3
0
220,800
0
W
Chiron
11,940
918
99
8
0
266,682
1
W
Zeus
12,432
956
63
5
0
264,870
2
L
Da Ji
9,453
727
43
3
0
252,775
1
L
Ymir
9,547
734
45
3
0
238,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role