Player Matchup

Ares
Ares
Jasper1517
Ares
Level 18
God Stats
7W - 4L
1,846 SR
Queue Stats
84W - 99L
1,342 Elo+
Party 1
Zeus
Zeus
VyrlektheDuck
Zeus
Level 86
God Stats
1W - 1L
1,791 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 1
King Arthur
King Arthur
monkey chee5e
King Arthur
Level 143
God Stats
2W - 5L
1,578 SR
Queue Stats
113W - 120L
1,520 Elo+
Party 1
Team Averages
Level 82
1,738 SR
1,454 Elo+

VS

Team Averages
Level 20
1,396 SR
1,454 Elo+
Zeus
Zeus
DropDaPoon
Zeus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 106L
1,608 Elo+
Party 2
Artio
Artio
OP Lazarus
Artio
Level 30
God Stats
2W - 16L
1,189 SR
Queue Stats
170W - 129L
1,553 Elo+
Party 2
Neith
Neith
TiltedGiant
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 15
9,413
784
2,992
12,680
10,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
10 / 1 / 5
10,109
842
14,788
7,569
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
monkey chee5e
King Arthur
14
7 / 0 / 10
9,488
791
11,140
12,272
11,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
7,843
654
15,243
10,144
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
10
1 / 7 / 3
7,153
596
6,855
16,257
15,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 4
6,930
578
1,556
6,801
2,806
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
4
4
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
1
3
15
2.83
L
Artio
1
7
3
0.36
L
0
5
4
0.4
W
10
1
5
12.5
W
King Arthur
monkey chee5e
King Arthur
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,920
Damage
23,654
32,521
Taken
33,202
24,646
Mitigated
21,960
6,810
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,243
1,294
449
674
10,144
3,687
0
5,995
3,949
42,648
0
W
2,992
526
0
1,903
12,680
10,001
423
9,334
3,135
10,468
0
L
Artio
6,855
28
1,463
3,907
16,257
15,467
0
7,608
8,004
13,541
0
L
1,556
879
73
640
6,801
2,806
0
4,385
2,264
0
7,936
W
14,788
1,659
994
2,199
7,569
2,774
1,228
5,148
2,286
44,026
0
W
King Arthur
monkey chee5e
King Arthur
11,140
1,767
135
1,579
12,272
11,871
336
7,214
4,370
0
35,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,010
Gold Earned
21,926
113
Minions Killed
87
7
Camps Cleared
2
631,177
Distance Traveled
509,078
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,843
654
64
5
2
150,858
2
W
Ares
9,413
784
14
1
1
226,606
1
L
Artio
7,153
596
8
1
0
203,614
2
L
Neith
6,930
578
15
1
0
154,606
0
W
Zeus
10,109
842
55
5
4
210,051
1
W
King Arthur
9,488
791
44
4
2
194,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role