Player Matchup

Charybdis
Charybdis
EntitledToSauce
Charybdis
Level 69
God Stats
33W - 27L
1,792 SR
Queue Stats
69W - 59L
1,752 Elo+
Party 1
Scylla
Scylla
I-_K1_-l
Scylla
Level 69
God Stats
6W - 1L
1,500 SR
Queue Stats
89W - 105L
1,359 Elo+
Party 4
Arachne
Arachne
LifeByZach
Arachne
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 4
Geb
Geb
LowkeyDripp
Geb
Level 121
God Stats
2W - 0L
1,734 SR
Queue Stats
268W - 293L
1,571 Elo+
Party 1
Chaac
Chaac
NowStayWoke
Chaac
Level 15
God Stats
75W - 77L
1,596 SR
Queue Stats
87W - 90L
1,504 Elo+
Party 1
Team Averages
Level 57
1,625 SR
1,537 Elo+

VS

Team Averages
Level 54
1,599 SR
1,437 Elo+
Bastet
Bastet
AML528
Bastet
Level 25
God Stats
1W - 1L
1,812 SR
Queue Stats
11W - 11L
1,447 Elo+
Party 3
Chang'e
Chang'e
IM BIG TURBO
Chang'e
Level 35
God Stats
3W - 3L
1,459 SR
Queue Stats
47W - 49L
1,472 Elo+
Party 3
Chaac
Chaac
Ozxhus
Chaac
Level 25
God Stats
6W - 10L
1,356 SR
Queue Stats
48W - 56L
1,326 Elo+
Party 2
Rama
Rama
Sekyriut
Rama
Level 86
God Stats
0W - 1L
1,551 SR
Queue Stats
51W - 60L
1,322 Elo+
Party 2
Ymir
Ymir
electroman123
Ymir
Level 101
God Stats
3W - 1L
1,815 SR
Queue Stats
18W - 8L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EntitledToSauce
Charybdis
16
4 / 0 / 16
9,164
833
12,941
8,213
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
I-_K1_-l
Scylla
15
6 / 4 / 8
8,595
781
10,248
7,771
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
LifeByZach
Arachne
17
6 / 1 / 12
9,810
892
9,113
8,187
4,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 16
9,116
829
8,671
11,462
11,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 2 / 10
8,942
813
11,121
9,726
9,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AML528
Bastet
12
2 / 7 / 4
7,460
678
8,425
13,942
5,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
IM BIG TURBO
Chang'e
13
1 / 5 / 5
7,477
680
5,476
11,248
9,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
Ozxhus
Chaac
14
3 / 5 / 3
8,167
742
6,582
12,431
9,306
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
14
0 / 4 / 1
7,652
696
8,298
9,525
3,034
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 3
8,215
747
6,742
12,835
12,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
24
26
Kills
8
8
Deaths
26
62
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
AML528
Bastet
2
7
4
0.57
W
Charybdis
EntitledToSauce
Charybdis
4
0
16
12
W
Scylla
I-_K1_-l
Scylla
6
4
8
2.5
L
Chang'e
IM BIG TURBO
Chang'e
1
5
5
0.7
W
Arachne
LifeByZach
Arachne
6
1
12
12
W
3
1
16
11
W
7
2
10
6
L
Chaac
Ozxhus
Chaac
3
5
3
0.9
L
Rama
0
4
1
0.13
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,094
Damage
35,523
45,359
Taken
59,981
31,929
Mitigated
38,787
15,428
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AML528
Bastet
8,425
2,277
443
1,245
13,942
5,136
14
4,793
9,000
0
11,321
W
Charybdis
EntitledToSauce
Charybdis
12,941
7,078
0
4,909
8,213
3,667
1,343
2,296
5,917
0
41,632
W
Scylla
I-_K1_-l
Scylla
10,248
1,003
0
0
7,771
2,594
431
2,184
5,587
15,239
0
L
Chang'e
IM BIG TURBO
Chang'e
5,476
469
1,405
2,562
11,248
9,141
0
4,242
6,742
18,580
0
W
Arachne
LifeByZach
Arachne
9,113
6,264
575
3,857
8,187
4,347
984
2,311
5,876
0
45,900
W
8,671
692
759
2,479
11,462
11,685
379
4,408
7,054
21,213
0
W
11,121
1,188
0
2,849
9,726
9,636
679
2,170
7,556
0
19,119
L
Chaac
Ozxhus
Chaac
6,582
658
0
1,457
12,431
9,306
73
4,955
7,244
4,008
16,100
L
Rama
8,298
3,616
0
637
9,525
3,034
960
1,087
8,219
0
34,162
L
6,742
732
1,078
1,392
12,835
12,170
0
3,842
8,810
20,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,627
Gold Earned
38,971
212
Minions Killed
181
0
Camps Cleared
0
1,183,402
Distance Traveled
1,029,978
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,460
678
12
1
0
235,100
0
W
Charybdis
9,164
833
68
6
0
212,344
3
W
Scylla
8,595
781
20
2
0
218,332
0
L
Chang'e
7,477
680
30
3
0
211,031
0
W
Arachne
9,810
892
79
7
0
261,655
1
W
Geb
9,116
829
20
2
0
248,510
2
W
Chaac
8,942
813
25
2
0
242,561
0
L
Chaac
8,167
742
30
3
0
220,817
0
L
Rama
7,652
696
67
6
0
166,485
1
L
Ymir
8,215
747
42
4
0
196,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role