Player Matchup

Neith
Neith
Skalibur78
Neith
Level 82
God Stats
1W - 1L
1,776 SR
Queue Stats
4W - 18L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TuMaSpamPiumPium
Kukulkan
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 24L
1,500 Elo+
Party 1
Tyr
Tyr
ezequielMB21
Tyr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 63
1,592 SR
1,500 Elo+

VS

Team Averages
Level 42
1,428 SR
1,249 Elo+
Jing Wei
Jing Wei
Anonimus768
Jing Wei
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 169L
1,461 Elo+
Party 2
Hercules
Hercules
Copvirt874
Hercules
Level 36
God Stats
3W - 3L
1,285 SR
Queue Stats
67W - 120L
1,205 Elo+
Party 2
Kukulkan
Kukulkan
RK12M
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,082 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
5 / 0 / 9
11,298
665
11,216
7,765
3,265
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 2 / 8
11,375
669
13,431
9,059
3,724
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 2 / 6
11,945
703
10,715
13,814
16,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anonimus768
Jing Wei
15
2 / 7 / 2
10,198
600
9,420
15,204
5,451
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Copvirt874
Hercules
15
0 / 3 / 3
10,735
631
6,493
16,455
17,200
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
RK12M
Kukulkan
15
2 / 6 / 1
10,270
604
9,628
11,493
4,123
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
15
Kills
4
4
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Anonimus768
Jing Wei
2
7
2
0.43
L
Hercules
Copvirt874
Hercules
0
3
3
0.5
L
Kukulkan
RK12M
Kukulkan
2
6
1
0.42
W
Neith
5
0
9
9.5
W
3
2
8
3.5
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,362
Damage
25,541
30,638
Taken
43,152
23,055
Mitigated
26,774
7,083
Healing
8,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Anonimus768
Jing Wei
9,420
7,963
0
1,217
15,204
5,451
24
2,489
12,715
0
42,843
L
Hercules
Copvirt874
Hercules
6,493
857
0
6,164
16,455
17,200
0
6,950
9,505
2,790
22,782
L
Kukulkan
RK12M
Kukulkan
9,628
1,289
0
1,373
11,493
4,123
0
4,421
7,072
43,061
0
W
Neith
11,216
2,876
0
3,110
7,765
3,265
2,018
3,561
4,204
0
31,455
W
13,431
592
143
2,424
9,059
3,724
103
2,199
6,860
59,239
0
W
10,715
1,810
0
1,406
13,814
16,066
0
4,961
8,746
0
23,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,618
Gold Earned
31,203
178
Minions Killed
187
7
Camps Cleared
7
885,352
Distance Traveled
857,006
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,198
600
78
5
4
287,007
4
L
Hercules
10,735
631
34
2
0
325,632
2
L
Kukulkan
10,270
604
75
4
3
244,367
2
W
Neith
11,298
665
45
3
2
290,465
2
W
Kukulkan
11,375
669
106
6
5
298,632
5
W
Tyr
11,945
703
27
2
0
296,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role