Player Matchup

Da Ji
Da Ji
ArenaMayne
Da Ji
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 26L
1,502 Elo+
Party 2
Sol
Sol
DapperDgod
Sol
Level 144
God Stats
3W - 3L
1,383 SR
Queue Stats
19W - 26L
1,812 Elo+
Party 2
Achilles
Achilles
GanKnSpanK69
Achilles
Level 29
God Stats
1W - 1L
1,719 SR
Queue Stats
41W - 28L
1,761 Elo+
Party 4
Kumbhakarna
Kumbhakarna
MGL56k
Kumbhakarna
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
410W - 346L
1,636 Elo+
Party 4
Ullr
Ullr
Nairobi 420
Ullr
Level 46
God Stats
18W - 21L
1,500 SR
Queue Stats
140W - 141L
1,380 Elo+
Solo
Team Averages
Level 76
1,520 SR
1,618 Elo+

VS

Team Averages
Level 67
1,548 SR
1,528 Elo+
Thoth
Thoth
AngerPro6lems26
Thoth
Level 38
God Stats
8W - 13L
1,232 SR
Queue Stats
342W - 332L
1,489 Elo+
Solo
Jormungandr
Jormungandr
CamoLIV
Jormungandr
Level 126
God Stats
12W - 6L
1,719 SR
Queue Stats
87W - 71L
1,587 Elo+
Party 3
Cliodhna
Cliodhna
DovaLink
Cliodhna
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 66L
1,519 Elo+
Party 1
Artio
Artio
MrBlouseIsBack
Artio
Level 18
God Stats
4W - 6L
1,538 SR
Queue Stats
77W - 76L
1,493 Elo+
Party 3
Charybdis
Charybdis
colezkidd123
Charybdis
Level 125
God Stats
3W - 1L
1,752 SR
Queue Stats
77W - 59L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
3 / 5 / 3
8,168
480
7,140
12,826
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 6 / 3
8,353
491
12,146
13,152
3,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
GanKnSpanK69
Achilles
16
1 / 3 / 0
8,745
514
4,101
15,205
7,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
MGL56k
Kumbhakarna
12
0 / 6 / 3
7,109
418
1,518
14,280
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 0
8,902
524
6,981
10,651
2,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
9,149
538
9,250
6,476
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
CamoLIV
Jormungandr
17
2 / 1 / 7
10,594
623
8,009
11,890
11,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
DovaLink
Cliodhna
17
7 / 3 / 5
9,953
585
11,533
13,673
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 1 / 9
9,676
569
7,536
13,351
12,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
colezkidd123
Charybdis
18
5 / 1 / 2
11,212
660
11,102
10,696
3,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
22
22
Deaths
7
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Da Ji
3
5
3
0.9
W
Jormungandr
CamoLIV
Jormungandr
2
1
7
5.5
L
2
6
3
0.58
W
Cliodhna
DovaLink
Cliodhna
7
3
5
3.17
L
Achilles
GanKnSpanK69
Achilles
1
3
0
0.33
L
Kumbhakarna
MGL56k
Kumbhakarna
0
6
3
0.25
W
7
1
9
11.5
L
1
2
0
0.5
W
Charybdis
colezkidd123
Charybdis
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,886
Damage
47,430
66,114
Taken
56,086
23,836
Mitigated
35,207
11,564
Healing
19,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,250
309
0
1,243
6,476
1,980
1,419
2,770
3,706
59,167
0
L
Da Ji
7,140
2,381
0
1,597
12,826
4,845
0
4,238
8,384
0
48,895
W
Jormungandr
CamoLIV
Jormungandr
8,009
2,278
709
3,975
11,890
11,777
766
1,595
10,295
67,936
0
L
12,146
2,860
0
4,615
13,152
3,191
0
7,160
5,680
64,526
0
W
Cliodhna
DovaLink
Cliodhna
11,533
1,537
0
859
13,673
5,009
0
3,608
10,065
0
76,407
L
Achilles
GanKnSpanK69
Achilles
4,101
1,123
0
2,869
15,205
7,477
0
5,160
9,965
0
63,247
L
Kumbhakarna
MGL56k
Kumbhakarna
1,518
191
267
1,398
14,280
6,137
250
4,408
9,617
23,644
0
W
7,536
441
1,474
5,752
13,351
12,999
217
5,396
7,955
33,265
0
L
6,981
2,483
0
818
10,651
2,186
0
2,733
7,673
0
62,857
W
Charybdis
colezkidd123
Charybdis
11,102
7,207
0
5,808
10,696
3,442
1,828
295
10,401
0
96,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,277
Gold Earned
50,584
508
Minions Killed
567
0
Camps Cleared
0
1,476,222
Distance Traveled
1,696,795
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,149
538
85
5
0
352,023
5
L
Da Ji
8,168
480
75
4
0
304,408
0
W
Jormungandr
10,594
623
153
9
0
289,978
1
L
Sol
8,353
491
111
7
0
280,457
5
W
Cliodhna
9,953
585
106
6
0
391,769
1
L
Achilles
8,745
514
132
8
0
301,121
1
L
Kumbhakarna
7,109
418
53
3
0
272,977
2
W
Artio
9,676
569
58
3
0
344,313
0
L
Ullr
8,902
524
137
8
0
317,259
5
W
Charybdis
11,212
660
165
10
0
318,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role