Player Matchup

Kukulkan
Kukulkan
LancerAlternate
Kukulkan
Level 22
God Stats
52W - 31L
1,425 SR
Queue Stats
183W - 179L
1,354 Elo+
Party 1
Neith
Neith
Lethal L4dy
Neith
Level 160
God Stats
73W - 77L
1,482 SR
Queue Stats
469W - 532L
1,426 Elo+
Solo
Nox
Nox
LoveHazard1998
Nox
Level 27
God Stats
57W - 38L
1,431 SR
Queue Stats
295W - 293L
1,395 Elo+
Party 1
Charybdis
Charybdis
QuezzyO
Charybdis
Level 108
God Stats
9W - 19L
1,092 SR
Queue Stats
160W - 200L
1,508 Elo+
Solo
Scylla
Scylla
stanGaho
Scylla
Level 38
God Stats
3W - 6L
1,312 SR
Queue Stats
536W - 557L
1,429 Elo+
Party 1
Team Averages
Level 71
1,349 SR
1,423 Elo+

VS

Team Averages
Level 52
1,468 SR
1,457 Elo+
Atlas
Atlas
AvidUmbrella300
Atlas
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
DarkIronDerk
Medusa
Level 51
God Stats
28W - 11L
1,576 SR
Queue Stats
131W - 129L
1,443 Elo+
Party 2
Achilles
Achilles
Dr Puggle
Achilles
Level 63
God Stats
2W - 3L
1,047 SR
Queue Stats
430W - 345L
1,516 Elo+
Party 2
Poseidon
Poseidon
FL3X x Eagle
Poseidon
Level 68
God Stats
13W - 6L
1,748 SR
Queue Stats
50W - 29L
1,454 Elo+
Party 2
Hercules
Hercules
Supa1Squatch
Hercules
Level 65
God Stats
3W - 1L
1,468 SR
Queue Stats
263W - 266L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 0 / 5
11,684
1,168
20,151
10,179
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 6 / 4
11,470
1,147
9,756
13,110
4,375
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 10 / 5
11,390
1,139
10,694
18,220
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
QuezzyO
Charybdis
16
0 / 4 / 7
10,353
1,035
7,203
11,910
4,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
stanGaho
Scylla
17
0 / 5 / 8
11,013
1,101
15,835
14,712
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

142

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 13
12,359
1,236
10,085
17,232
22,333
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
19
7 / 2 / 13
12,597
1,260
19,722
12,794
5,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Dr Puggle
Achilles
18
3 / 1 / 14
11,587
1,159
12,804
15,710
15,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
FL3X x Eagle
Poseidon
18
10 / 1 / 10
13,695
1,370
20,157
7,125
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Supa1Squatch
Hercules
18
1 / 4 / 13
11,169
1,117
1,272
16,620
10,000
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
88
10
Kills
25
25
Deaths
10
29
Assists
63
Player
Kills
Deaths
Assists
KDA
W
4
2
13
5.25
W
Medusa
7
2
13
6.75
W
Achilles
Dr Puggle
Achilles
3
1
14
10
W
Poseidon
FL3X x Eagle
Poseidon
10
1
10
15
L
Kukulkan
3
0
5
5.5
L
4
6
4
1
L
3
10
5
0.55
L
Charybdis
QuezzyO
Charybdis
0
4
7
0.88
W
Hercules
Supa1Squatch
Hercules
1
4
13
1.88
L
Scylla
stanGaho
Scylla
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,639
Damage
64,040
68,131
Taken
69,481
24,674
Mitigated
56,241
4,586
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,085
2,516
1,090
1,057
17,232
22,333
0
10,486
6,609
20,268
0
W
Medusa
19,722
8,938
171
3,473
12,794
5,200
0
8,653
4,141
0
48,088
W
Achilles
Dr Puggle
Achilles
12,804
2,035
123
3,784
15,710
15,928
0
9,948
5,762
2,488
15,246
W
Poseidon
FL3X x Eagle
Poseidon
20,157
1,272
0
123
7,125
2,780
0
4,654
2,471
60,006
0
L
Kukulkan
20,151
1,403
0
807
10,179
3,627
0
6,333
3,846
50,246
0
L
9,756
4,565
0
1,274
13,110
4,375
0
6,656
6,454
0
24,094
L
10,694
878
0
1,743
18,220
7,382
0
7,527
10,693
18,713
0
L
Charybdis
QuezzyO
Charybdis
7,203
2,894
0
0
11,910
4,221
0
4,461
7,449
0
23,833
W
Hercules
Supa1Squatch
Hercules
1,272
129
403
2,531
16,620
10,000
0
12,939
3,681
1,768
6,112
L
Scylla
stanGaho
Scylla
15,835
1,648
0
762
14,712
5,069
0
6,824
7,888
38,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,910
Gold Earned
61,407
201
Minions Killed
215
7
Camps Cleared
6
881,410
Distance Traveled
1,081,325
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,359
1,236
29
3
0
213,010
1
W
Medusa
12,597
1,260
53
5
1
224,962
0
W
Achilles
11,587
1,159
11
1
0
236,932
6
W
Poseidon
13,695
1,370
112
11
3
214,934
0
L
Kukulkan
11,684
1,168
74
7
2
213,765
2
L
Neith
11,470
1,147
22
2
2
155,366
0
L
Nox
11,390
1,139
23
2
0
192,802
3
L
Charybdis
10,353
1,035
25
3
0
140,474
2
W
Hercules
11,169
1,117
10
1
2
191,487
0
L
Scylla
11,013
1,101
57
6
3
179,003
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role