Player Matchup

Cabrakan
Cabrakan
Pain Gojou
Cabrakan
Level 96
God Stats
13W - 6L
1,510 SR
Queue Stats
573W - 378L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
ThirdSkink99
Nu Wa
Level 106
God Stats
49W - 42L
1,799 SR
Queue Stats
1,026W - 1,048L
1,579 Elo+
Party 1
Cliodhna
Cliodhna
squaredipcan777
Cliodhna
Level 8
God Stats
5W - 7L
1,181 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Team Averages
Level 70
1,497 SR
1,554 Elo+

VS

Team Averages
Level 63
1,628 SR
1,540 Elo+
Jormungandr
Jormungandr
DjPineapleh34d
Jormungandr
Level 60
God Stats
1W - 4L
1,496 SR
Queue Stats
10W - 13L
1,562 Elo+
Party 2
Loki
Loki
Maximus6215
Loki
Level 28
God Stats
2W - 2L
1,888 SR
Queue Stats
102W - 84L
1,500 Elo+
Party 2
Olorun
Olorun
Pacetheace33
Olorun
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 77L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Pain Gojou
Cabrakan
18
6 / 2 / 9
12,726
749
12,422
11,226
13,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 1 / 5
13,473
793
21,588
9,454
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
14
0 / 5 / 6
10,217
601
6,244
9,249
3,527
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DjPineapleh34d
Jormungandr
16
6 / 3 / 2
11,389
670
9,656
16,809
20,078
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 5 / 5
9,993
588
5,092
12,795
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
14
1 / 7 / 5
10,210
601
5,662
14,746
6,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
15
Kills
8
8
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DjPineapleh34d
Jormungandr
6
3
2
2.33
L
1
5
5
0.7
L
Olorun
1
7
5
0.5
W
Cabrakan
Pain Gojou
Cabrakan
6
2
9
5.25
W
9
1
5
11.5
W
Cliodhna
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,254
Damage
20,410
29,929
Taken
44,350
20,816
Mitigated
31,357
5,261
Healing
11,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DjPineapleh34d
Jormungandr
9,656
1,953
266
1,464
16,809
20,078
0
11,977
4,832
50,316
0
L
5,092
294
323
1,946
12,795
4,922
0
10,579
2,216
0
31,743
L
Olorun
5,662
2,406
2,298
5,074
14,746
6,357
0
11,635
3,111
42,900
2,553
W
Cabrakan
Pain Gojou
Cabrakan
12,422
1,028
497
2,109
11,226
13,401
496
5,224
6,002
32,691
0
W
21,588
7,868
382
2,006
9,454
3,888
1,552
4,857
4,597
69,127
0
W
Cliodhna
6,244
653
0
267
9,249
3,527
237
5,038
4,211
0
25,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,416
Gold Earned
31,592
164
Minions Killed
220
6
Camps Cleared
7
932,182
Distance Traveled
838,640
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,389
670
69
4
2
277,195
0
L
Loki
9,993
588
41
2
4
299,374
1
L
Olorun
10,210
601
110
6
1
262,071
1
W
Cabrakan
12,726
749
33
2
3
299,930
2
W
Nu Wa
13,473
793
100
6
3
301,683
1
W
Cliodhna
10,217
601
31
2
0
330,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role