Player Matchup

Merlin
Merlin
Gold III
Crush1230
Merlin
Gold III
Level 128
God Stats
19W - 16L
1,419 SR
Queue Stats
501W - 497L
1,497 MMR
Solo
Osiris
Osiris
Silver III
Hakzuu
Osiris
Silver III
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
102W - 94L
1,461 MMR
Party 2
Terra
Terra
Gold III
NemesisBP
Terra
Gold III
Level 159
God Stats
28W - 15L
1,500 SR
Queue Stats
176W - 164L
1,488 MMR
Solo
Thanatos
Thanatos
Gold III
Shine4L
Thanatos
Gold III
Level 96
God Stats
3W - 3L
1,351 SR
Queue Stats
60W - 64L
1,493 MMR
Solo
Xbalanque
Xbalanque
Bronze III
TTVDannyDecay
Xbalanque
Bronze III
Level 145
God Stats
32W - 25L
1,500 SR
Queue Stats
47W - 55L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,454 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,500 SR
1,500 MMR
Ah Muzen Cab
Ah Muzen Cab
Bronze III
 
Ah Muzen Cab
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver III
 
Guan Yu
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold III
 
Agni
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
 
Ares
Silver I
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crush1230
Merlin
12
4 / 1 / 4
7,270
606
7,552
4,531
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Hakzuu
Osiris
12
3 / 1 / 2
7,386
616
4,576
6,706
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
NemesisBP
Terra
10
1 / 1 / 8
6,759
563
5,372
6,062
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Shine4L
Thanatos
12
2 / 0 / 5
7,073
589
3,174
7,656
2,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
TTVDannyDecay
Xbalanque
14
2 / 0 / 4
8,088
674
5,882
4,181
1,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AchillesGilgameshOdinMedusa

VS

Bans
BastetScyllaCliodhnaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 2 / 0
6,679
557
2,611
5,522
1,260
Guan Yu
 
Guan Yu
11
0 / 2 / 1
6,504
542
1,627
7,377
6,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
 
Mercury
10
1 / 1 / 2
6,286
524
4,654
5,675
1,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
 
Agni
11
1 / 2 / 0
6,126
511
4,490
5,137
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
 
Ares
8
0 / 5 / 2
5,490
458
2,737
13,126
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
3
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
0
0.5
L
Guan Yu
 
Guan Yu
0
2
1
0.25
L
Mercury
 
Mercury
1
1
2
2
L
Agni
 
Agni
1
2
0
0.5
L
Ares
 
Ares
0
5
2
0.2
W
Merlin
Crush1230
Merlin
4
1
4
6
W
Osiris
Hakzuu
Osiris
3
1
2
4
W
Terra
NemesisBP
Terra
1
1
8
5
W
Thanatos
Shine4L
Thanatos
2
0
5
4.5
W
Xbalanque
TTVDannyDecay
Xbalanque
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,556
Damage
16,119
29,136
Taken
36,837
15,118
Mitigated
16,655
15,510
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
2,611
746
0
1,826
5,522
1,260
0
572
4,950
0
44,530
L
Guan Yu
 
Guan Yu
1,627
175
646
3,160
7,377
6,041
110
1,481
5,896
0
33,925
L
Mercury
 
Mercury
4,654
896
0
240
5,675
1,515
0
1,243
4,432
0
39,945
L
Agni
 
Agni
4,490
353
0
480
5,137
1,214
0
3,342
1,795
34,896
0
L
Ares
 
Ares
2,737
270
313
2,967
13,126
6,625
0
6,286
6,840
8,056
0
W
Merlin
Crush1230
Merlin
7,552
127
0
375
4,531
1,254
0
1,670
2,861
50,988
0
W
Osiris
Hakzuu
Osiris
4,576
2,015
0
1,284
6,706
6,011
0
665
6,041
0
48,001
W
Terra
NemesisBP
Terra
5,372
1,132
1,609
1,824
6,062
3,787
0
2,206
3,856
17,508
0
W
Thanatos
Shine4L
Thanatos
3,174
733
0
8,884
7,656
2,389
0
2,259
5,397
0
34,772
W
Xbalanque
TTVDannyDecay
Xbalanque
5,882
2,820
0
1,534
4,181
1,677
760
427
3,754
0
60,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,576
Gold Earned
31,085
403
Minions Killed
339
0
Camps Cleared
0
1,236,068
Distance Traveled
1,293,316
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,679
557
98
8
0
237,790
0
L
Guan Yu
6,504
542
79
7
0
264,094
4
L
Mercury
6,286
524
71
6
0
310,718
3
L
Agni
6,126
511
82
7
0
244,791
2
L
Ares
5,490
458
9
1
0
235,923
1
W
Merlin
7,270
606
98
8
0
237,993
8
W
Osiris
7,386
616
77
6
0
253,115
5
W
Terra
6,759
563
21
2
0
241,911
2
W
Thanatos
7,073
589
70
6
0
279,428
2
W
Xbalanque
8,088
674
137
11
0
223,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role