Player Matchup

Ne Zha
Ne Zha
BigPlim-_-
Ne Zha
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,491 Elo+
Solo
Danzaburou
Danzaburou
GWG bunny
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,535 Elo+
Party 2
Discordia
Discordia
LouisPembo
Discordia
Level 107
God Stats
3W - 1L
1,533 SR
Queue Stats
42W - 26L
1,568 Elo+
Party 2
Cliodhna
Cliodhna
VxXTheBigOXxV
Cliodhna
Level 66
God Stats
2W - 0L
1,570 SR
Queue Stats
24W - 21L
1,440 Elo+
Solo
Ares
Ares
barquilla28
Ares
Level 63
God Stats
6W - 13L
1,405 SR
Queue Stats
423W - 448L
1,420 Elo+
Solo
Team Averages
Level 69
1,501 SR
1,491 Elo+

VS

Team Averages
Level 57
1,459 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
Arto Darius
Morgan Le Fay
Level 127
God Stats
2W - 6L
1,500 SR
Queue Stats
25W - 28L
1,680 Elo+
Solo
Hercules
Hercules
Big_Haache
Hercules
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 10L
1,238 Elo+
Party 1
Bastet
Bastet
Mommessfoi
Bastet
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 9L
1,238 Elo+
Party 1
Bacchus
Bacchus
TDP_derdevil87
Bacchus
Level 57
God Stats
1W - 3L
1,228 SR
Queue Stats
96W - 97L
1,489 Elo+
Party 3
Anhur
Anhur
THE_haydon
Anhur
Level 41
God Stats
3W - 3L
1,569 SR
Queue Stats
83W - 88L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BigPlim-_-
Ne Zha
14
2 / 2 / 5
8,723
545
6,129
13,926
8,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
GWG bunny
Danzaburou
18
14 / 1 / 12
11,738
734
19,397
12,529
4,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
LouisPembo
Discordia
16
10 / 1 / 3
9,914
620
9,066
5,432
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
VxXTheBigOXxV
Cliodhna
15
7 / 2 / 8
9,546
597
10,737
10,917
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 2 / 13
8,891
556
4,579
11,776
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arto Darius
Morgan Le Fay
12
0 / 6 / 3
7,392
462
7,041
9,603
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Big_Haache
Hercules
12
0 / 5 / 1
7,101
444
5,347
16,583
14,136
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Mommessfoi
Bastet
12
5 / 6 / 1
8,223
514
7,024
12,039
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 9 / 2
6,375
398
4,022
12,903
7,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
9
2 / 10 / 2
6,839
427
5,232
11,343
1,877
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
36
Kills
8
8
Deaths
36
41
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Arto Darius
Morgan Le Fay
0
6
3
0.25
W
Ne Zha
BigPlim-_-
Ne Zha
2
2
5
2.25
L
Hercules
Big_Haache
Hercules
0
5
1
0.1
W
Danzaburou
GWG bunny
Danzaburou
14
1
12
20
W
Discordia
LouisPembo
Discordia
10
1
3
11.5
L
Bastet
Mommessfoi
Bastet
5
6
1
0.92
L
1
9
2
0.22
L
Anhur
2
10
2
0.3
W
Cliodhna
VxXTheBigOXxV
Cliodhna
7
2
8
5.5
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,908
Damage
28,666
54,580
Taken
62,471
32,919
Mitigated
29,544
17,157
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Arto Darius
Morgan Le Fay
7,041
557
0
1,537
9,603
2,914
0
2,644
6,504
47,789
0
W
Ne Zha
BigPlim-_-
Ne Zha
6,129
1,718
0
3,995
13,926
8,566
897
1,700
12,226
0
42,899
L
Hercules
Big_Haache
Hercules
5,347
1,762
0
6,702
16,583
14,136
0
1,711
13,965
0
34,652
W
Danzaburou
GWG bunny
Danzaburou
19,397
10,300
0
6,858
12,529
4,296
511
4,548
7,981
0
91,373
W
Discordia
LouisPembo
Discordia
9,066
334
0
1,296
5,432
1,821
1,190
1,457
3,975
55,970
0
L
Bastet
Mommessfoi
Bastet
7,024
2,398
0
3,730
12,039
3,141
0
3,026
8,931
0
36,224
L
4,022
576
13
1,170
12,903
7,476
0
3,010
9,808
17,048
0
L
Anhur
5,232
3,293
0
354
11,343
1,877
0
2,768
8,463
0
17,790
W
Cliodhna
VxXTheBigOXxV
Cliodhna
10,737
595
0
2,081
10,917
4,010
600
2,159
8,758
0
56,013
W
4,579
497
160
2,767
11,776
14,226
235
1,799
9,977
24,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,812
Gold Earned
35,930
466
Minions Killed
285
0
Camps Cleared
0
1,669,389
Distance Traveled
1,519,404
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,392
462
83
5
0
299,903
7
W
Ne Zha
8,723
545
96
6
0
348,744
0
L
Hercules
7,101
444
77
5
0
286,474
7
W
Danzaburou
11,738
734
145
9
0
298,750
1
W
Discordia
9,914
620
110
7
0
317,864
3
L
Bastet
8,223
514
71
4
0
332,334
3
L
Bacchus
6,375
398
14
1
0
309,357
2
L
Anhur
6,839
427
40
3
0
291,336
0
W
Cliodhna
9,546
597
90
6
0
372,942
4
W
Ares
8,891
556
25
2
0
331,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role